Looking at T2 I started to think to myself where is the content for the casual player (using casual as a term of time played for this post). The type of player that logs in a little here and there. Maybe one or two days during the week or maybe they are just a weekend warrior.
While talking to people in guild I keep hearing myself say things like, "You are lucky to have more time to play." There is someone in guild that has 4 alts, ones that never raided, in complete 695 gear already. There are a few people that have all the patterns on all their characters. There are some people that have gathered 100s of felblight. There are people in guild that have been able to kill all the big four rares on multiple characters each day and have a huge collection of the medallion of the legion reputation item and all the mounts already. All these people have one thing in common. A huge amount of free time to play.
It is not like I don't play a lot, I do. In the grand scheme of things I play a hell of a lot. Even on the weeks I say I am not playing much I still probably log between 6 - 8 hours for the week. On the average week when I am playing regular I might put in 20 hours a week, which is basically like a part time job. In terms of game play that is way past casual time wise.
So it is not like I do not play a lot of hours because I do. But this is the first time, ever since I started playing the game, that I don't think I can keep up. Not in the way I want to all because I do not have enough time to play. It seems like T2 was designed with the unemployed in mind. I would have never thought that putting in 6 - 20 hours a week in a game was extremely casual game play, but it sure seems it is now.
If I do not have enough time to do all of the things listed above, or let me rephrase that, any of those things that the people in guild with lots of free time have done, where exactly does that leave the more casual player?
It has me wondering what the other 90%, if not more, of the player base that does not play as often as I do thinks.
How do they have the time to do the unseen influences each day. Hunting 10 rares for drops can take some serious time and most players do not know there are things you can loot on the ground that will give you the items you need, so they do it through killing rares only. In a world where most rares will die in roughly 10 seconds of spawning unless you are standing at its spawn point you could easily miss it. Collecting those 10 fragments is not casual game play, it is time consuming game play, a time sink if you will, sometimes created with the main purpose of taking a long time to complete.
Even the apexis crystal zones can take some time if you are not well geared to begin with, which a more casual player might not be, or if you are on a character you are not very skilled at. Doing those could easily take a half hour or less for someone that knows what they are doing and had some gear but otherwise it could turn into a long time sink quest taking upwards of an hour. What does the casual player do when their free time to play for the night in only an hour. Once they do their garrison chores and head to T2 they have already eaten into their play time for the day some.
Now if they get distracted by people calling out rares and waste their time trying to get to something that is most likely dead shortly after the person called it out that starts to eat away at their time even more. Maybe, just maybe, they might be able to complete the apexis zone and grab a few fragments in their hour of play time. They did not get to do everything, or even half of the dailies. They did not get to spend time gathering so they could get felblight, they did not get to do some fishing for the same reason, they did not get to spend time rare hunting, they did not get to wait for groups for the four big rares.
All that can get added to the fact now they might not have time to do LFR, they might not have time to find a pug for normal or heroic, they might not have time to do a challenge mode or a mythic dungeon even if they might have wanted to. It puts them in the position of needing to choose what they will do with their time today and when looking at T2 and the time sink it is, doing anything other than T2 is usually a good option.
In the end it seems like T2 offered absolutely no casual content, at least in my opinion. It was created for people that have a lot of free time. A lot more than even I do because all I have time to do is keep up on my main and even at that I am already hating it. I do not have time to bring my alts in, I do not have time to do some pugs to get some practice, gear or maybe kill some bosses the guild is not up to yet. I rarely have time to do a mythic dungeon, unless I do like I did the other day and say, screw the dailies today, I am going to do a dungeon instead.
If I can not find the time to do stuff because of T2 I really wonder what the more casual players are feeling like. Do they feel like they can't get anything done? Time sinks are fine, grinds are fine, but I wonder were is the content for the casual player, something they can do in short time on T2. I personally do not see it. Seems like blizzard us pushing the casual player further and further away and I am not sure this is the right design. Some bite sized content needs to be there, something that people who play for a limited amount of time can feel like they are actually getting things done and I don't see enough of that on T2 personally. I think the time sink design was over used to try to make the content last longer than it.
Composer Russell Brower leaves Blizzard after 12 years
56 minutes ago