- Did you ever get the feeling that everything seems a little backwards with how they released this this expansion?
- DS was the easiest raid and it was released last.
- Shouldn't the easiest raid have been released first and then the difficultly built up as the expansion went on?
- I think cataclysm could have had so much more potential if it where not done so ass backwards.
- The beginning dungeons are still hard for some "less than skilled" players.
- I do them from time to time for fun.
- It is amazing getting into a group with everyone 390+ item level and they still can't do them.
- Yes, seriously.
- And these where our first dungeons folks.
- If people are still having problems at 390 item level think back and remember what they where like at 329 item level.
- With skilled players anything is easier but with the average players being more functionally challenged than a fish out of water they where downright hell.
- At least the 390 item level can make them bearable.
- Those dungeons should have been the end game dungeons and the HoTs should have been the starter dungeons.
- Again with the ass backwards design.
- We went into an HoT the other day with the tank and two DPS that had to fake their way in.
- Heck, they needed to fake their way into heroics.
- They where still wearing greens.
- It was no problem.
- That is how the starter dungeons should have been.
- But it was a full guild group, so it is not like it was random people.
- Of course that makes it easier.
- I have seen some horrible wipes in the HoTs too, but not nearly 1/10th of those in the originals and not nearly 1/100th of the zuls.
- Speaking of the zuls, the patch they added them in almost killed the game.
- For me at least.
- They should have remade the two zuls into updated raids, not dungeons.
- And they should have also added three to five supporting 5 mans, which could have used the same maps, that could have lead up to the raids being redesigned.
- It would have meant not only more content, but it would have left the raids as raids, which is what they should have always been.
- Again ass backwards making raids into dungeons.
- The dungeons should have been released as the HoTs first, the originals second and the zuls last.
- I think I even get a headache typing the world zul now.
- Those dungeons give me nightmares.
- How about those 6K DPS types that say, hey, lets do a bear run.
- Hey, why don't you learn to play first.
- And if you happened to carry his sorry ass through a bear run because everyone else was awesome, he would win.
- Sometimes you have to think that there are GMs in the background watching this and they awarded it to the bad player just to see others fume.
- I could imagine the GMs all on lunch break telling their stories about how they screwed with people and them all laughing their asses off.
- I know if I where a GM I would be laughing my ass off.
- It is like whenever someone in a group says I hope {random item} drops it will never drop.
- Yet if no one says anything that item always drops at a near 100% drop rate.
- Makes you think it is some GM is watching and screwing with people and laughing their asses off.
- Yes, I know that does not happen but you know what?
- I am having a fun time just thinking about it, it is making me laugh.
- If they ever did it, I could imagine how much they would laugh if only thinking about it can make me laugh.
- Back to raids.
- I think BWD should have been the last raid.
- With a few more bosses squeezed in of course.
- It was without a doubt, in my opinion, the best raid of this entire expansion.
- It is also the only raid this expansion that I would place firmly into the "good" category.
- Another thing I found funny about this expansion was with the homogenization of the classes I've actually felt as if it was more "bring the class" and less "bring the player".
- I thought the intention of homogenization was to bring the player.
- Those dungeons, at 329 item level, half the people faking even that, with no CC when the game first came out?
- I still have nightmares.
- You needed CC classes.
- Any dungeon, at 329, even with less skilled players, give them 2 hunters and a mage and it was a joke.
- Bring the class... not the player.
- Definitely not working as intended.
- This expansion was all about class stacking, even at the lowest possible levels, dungeons.
- This expansion was all about bring the class.
- Ass backwards, once again.
- Ass backwards, seems to be the motto of today's random thoughts.
- Have a day good.
- I would have said have a good day but I am trying to keep things ass backwards.
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