Each and every one of us puts a value on things. What we are willing to pay for something. I like a good steak and as such I have no issues paying $50, $75 or even $100 for one but some people might call that crazy. Just like I would say it is crazy to spend ten thousand or more to join a country club just so you have access to a private golf course when there are public holes less than a mile from my house. To someone that loves their golf as much as I love my steak it would make a huge difference. Neither one of us are really crazy, we just put different values on things.
With that said, how you value warcraft might very well differ from the way I do. I consider warcraft a game, nothing more, because that is what it is. As a game I base its value on the value I base gaming entertainment on. For as long as I can remember I always justified buying a game based on how long I would play it in terms of hours.
I've bought many games over the years and my favorites have always been strategy ones and RPGs. Not so much that I dislike other types of games but it is that I do not believe their value to be worth it. Back when a new nintendo game or new playstation game or new games for whatever the console of the moment is came out I would look at the new releases and judge them and in my opinion the RPGs games had the best bang for the buck.
I would go out and spend $60 on some new racing game, shooting game, side scroll game, what have you, and be done with it that weekend. I am not one to really replay games, not unless there is value to replay it from an entertainment standpoint. So effectively that $60 game lasted me for 2 or 4 or maybe even as much as 10 hours and that, in my opinion, was most definitely not worth it.
But RPGs, oh my beloved RPGs, they could pay for themselves ten times over before I even finished doing everything I wanted to do with them. I played all the final fantasy games, for example, from when they first came out, some of them I easily passed 200 hours on, maybe even 400 hours on. The later games I got into trying to beat all the special fights, trying to collect everything I could, trying to do it all at a low level or with no skills, or any of a million of other ways I could interest or challenge myself with, and this is why I say those RPGs had excellent replay value.
All of this was of course well before internet gaming was a thing and well before MMOs popped up online. It was where I placed a dollar value on my entertainment. I set my line on what I considered worth it at $1 per hour of gaming. If I could get one hour of entertainment for $1 then I would believe the game to be worth it to buy.
As the years went by I stopped buying anything but RPG games completely. Maybe only dabble to test something new or if I knew something had some replay value and took some time like civilization. If there was something I wanted to play otherwise I would borrow it from a friend or wait until it was at game stop or something like that used for what I believed to be a reasonable price. Which would be $10 or less because most games will be finished before that point or at that point at the latest with no real replay value.
So when I hear people talking about warcraft not being worth it, from the guild mates, a few of them, that have told me they will not be buying warlords because it is not worth it, to the people on the forums saying that they do not play anymore because the monthly subscription is not worth it. It had me wondering, would warcraft pass my test? My $1 for 1 hour test?
At face value warcraft is probably a very good investment considering the time I put into it. I get well more than 15 hours a month play time. Heck, even when I took 6 weeks off and only logged on to raid I was logging in for a few hours a week, 6 or so, which basically meant I was getting at least 24 hours of play time over the course of a month when I was not even playing.
The thing is, is all play time equal? I said $1 per 1 hour of entertainment. Is doing the LFR really entertaining? Not even in the slightest. I do it because I feel I have to so I am capable of enjoying myself later when I want to. But the act of playing at that time shouldn't count toward my play time because it is anything but entertaining. If anything it is frustrating and makes me want to quit more than it makes me want to continue playing.
But even if you remove the mundane, the annoying, the repetitive, am I getting my 15 hours worth each month, the 15 hours that makes it worth paying $15?
Really, that is all there needs to be said about it.
Even with the things I dislike like the LFR that I do not count toward my time because it is not exactly what I could call entertaining, I do get over 15 hours a month entertainment from the game. The road there is not always pretty to say the least. The feeling of having to do something like having to valor cap, having to do LFR, having to get reputations up, having to do this, that or the other, all in an effort so I can actually do the things I enjoy doing kind of sucks and I would really love to see those annoying steps removed so I can just get to enjoying the game but over all even taking away all the irrelevant and boring and annoying parts of the game, warcraft well surpasses the $1 per 1 hour of entertainment requirement I put on my games since the beginning of my gaming life.
Even when you factor in box prices on top of that $15 a month warcraft well surpasses that mark. So maybe there are other people that do not place the same value on their gaming as I do, just like there are some that will not place the same value on a good steak like I would, but I just can not understand why someone would say warcraft is not worth it. If someone like me who complains a lot about things, directions, LFR, and the such, can realize how warcraft is well worth it, how can they not?
If you are going to quit you can quit because you do not like the game any longer. Quit because you do not like the direction the game is going. Quit because you can not afford it. Quit for a million and one different reasons, go ahead, I am not going to try and stop you. But you can never really say that warcraft is not worth it on a dollar to hour ratio. Even if you put a different value on things than I do you would have to see that there is a lot to be had from the game for such a small monthly investment in that entertainment. It has a lot of value to it, and even with my very low $1 per 1 hour break point, as far as I see it, it is well worth the price of admission. Even with all the things I dislike about it.
What is the value you put on your gaming entertainment? And do you think warcraft is worth it?
Why the Alliance needs to do something wrong
3 hours ago