Whether your class is at the top of the list or at the bottom of the list, a list like this should be a major cause of concern. I see people on the forums that play the top specs saying things like "fury seems fine to me" because they are happy to see their class at the top but they do not understand the far ranging issues with a DPS chart that is this skewed can lead to later on if they do not speak up. If we let blizzard get away with having huge number differences like this the next pass it could be your class at the bottom. And if you were the top class doing double of the bottom one and were fine with it then hate to tell you, but when you are the bottom class and everyone is double what you are doing, you have absolutely no right to complain. If you are fine with a gap like this, you are fine with it no matter where your class stands. I personally am not fine with a gap like this and not just because I am a hunter but because it is wrong.
I know balance is about as hard as it gets in a game with this many abilities and this many interactions and possibilities but when it comes to numbers there should be a much smaller gap than the one we are presented with. Lets take a look at the chart so you can see what I am talking about.
|Level 90 6.0 Release Numbers|
Please excuse me for a moment while I cry over the state of hunters before I get on with this post. This is not just bad for hunters, this is a freaking nightmare. I already see it when 6.0 drops and trade, open raid, and the in game group finder are all listing groups with "LFM Garrosh Loom Run. No Hunters." Blizzard could have at least thrown us a bone. For a pure DPS class that has no other way or option to work their way into a group outside of doing damage at least one of the specs should, at the absolute worst, be middle of the pack but no, hunters might as well be tanking with their numbers. Heck, a warrior tank is better than a survival hunter. How said is that? Now that I am done crying about the death of my beloved class, lets get back to balancing the numbers.
Ignoring tank damage, and they have issues of their own just a huge as the damage dealer ones, we will look at the numbers for the classes who have the job of killing the mob being tanked. At the absolute bottom is a survival hunter with 10.9K and at the top of the list is a fire mage with 21.8K. There is no need to bust out a calculator to figure out these numbers percentage wise. It could not be easier. Looking from survival upward they see the top spec is doing 100% more damage. That means double the damage they are capable of doing. If you are of the desire to look from the top down than the fire mage looking down would see survival doing 50% of their damage. This means it is doing double damage.
Do not let numbers fool you, and they easily can sometimes. Looking at it from one direction is 100% and the other is 50% but in the end the top spec is still doing double the bottom spec, and that is the issue here.
When it comes to balance, as I mentioned, it is really hard to get right, but when it comes to numbers it should be easier. Numbers can be tuned to get them closer. Balance in PvP is hard, balance in numbers is just work. Blizzard can fix this, they are just ignoring it hoping if they just play blind and pretend like there is no problem it will go away.
I say even if you are on top of that list you have every reason to be mad with what you see, just as much reason as a survival hunter would because the next time that could be you are the bottom and blizzard playing blind again. Everyone, from the top of the list to the bottom, needs to start getting on blizzards back every second that they can. This sort of difference is not acceptable.
From top to bottom the biggest margin of difference we should ever see is 10% off the top number. If the top number is 20,000 than the bottom number should be 18,000. That is what I call acceptable balance. Some will say the standard line, but hunters can attack while moving. Well, no shit sherlock, that is why they should be the 18,000 number, that is why there should be a gap in numbers, but not one that would see them at 10,000 when the top is 20,000 which is the percentages they are currently working on.
Lets take a look at the current top damage, that fire mage sitting at 21,790, lets round that to 22K even for numbers sake. If they are sitting at 22K than the bottom damage dealer should be 10% less than them, meaning 2,200 less, which would put 19,800 at the lowest number we should see on this list. That would be a reasonable spread from top DPS to bottom DPS in terms of capability.
Now lets refer to that chart again and take a look at which classes are under that 19,800 number. After taking a short look at that list I have come to a conclusion, I do not want to write all the classes that are under that number. It would be a hell of a lot easier to list the ones that are doing acceptable DPS. So with the fire mage as our lead class the only other classes that are doing what could be considered even remotely reasonable damage are arcane mage, two handed fury warrior and one handed fury warrior.
This means, if you are not a mage or a warrior and play the two of three specs of mage or the one of three specs of warrior that are doing well, you are basically a piece of garbage and blizzard does not care about your numbers.
Some might argue, and would be telling the truth, that this is just the 6.0 and the everything is balanced around 100 so of course some things will be off at level 90. Absolutely correct. But that does not mean blizzard can not adjust numbers so certain abilities for certain classes hit for more at level 90. They have done it before and they can do it again. But that is beside the point.
Remember when I said be careful if you are near the top and do not complain now because you like it? Well lets take a look at a heroic gear level 100 list and see what you think now.
|Level 100 Heroic Gear Numbers|
I wonder if that elemental shaman that was really happy be the closest one to the fire mage, arcane mage and fury warrior out of all the other class and spec combos is really happy at level 100 when they are actually closer to the hunters than they are to the top like they used to be?
At least at level 100 there is not a case of top specs doing double the bottom ones, but they are still nowhere near close enough. If we use the top number of 42.8 rounded to 43K and minus 10% that would mean the bottom number should be 38.7K. This means even at level 100 we are still left with an unacceptable gap as only two handed warriors, one handed warriors, demonology warlocks, arms warriors and arcane mages are doing what could be considered acceptable damage.
There might be no time left for us the convince blizzard to fix damage for 6.0 but there might still be time to convince them to fix damage for level 100 because as it stands now DPS at level 100 leaves little to no option. I can see why the fury warriors are saying it looks fine to them. Because they are on top right now but I wonder what those fury warriors would say if they were a shadow priest, a retribution paladin, a beast mastery hunter or a survival hunter who happen to be at the bottom of both lists.
Even if you are the top class right now you have to look at this list and say it is completely unacceptable. Because the next time blizzard makes a pass, that class you love could very well end up being on the bottom and I am sure you would not be to happy about it.
Speak up, let blizzard know this is not acceptable. We might not be able to save 6.0 and get it balanced in the next week, but there is still time to save level 100. I don't know about you, but I do not want to wait around until 6.1, whenever the hell that might come out, to see my class fixed. No class should ever be this broken to begin with.