tag:blogger.com,1999:blog-9015737272343810105.post839921115394341709..comments2024-03-29T05:19:30.673-04:00Comments on The Grumpy Elf: Current 6.0 Sim Numbers = Huge IssuesTheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger56125tag:blogger.com,1999:blog-9015737272343810105.post-67347878194299566652014-11-24T10:36:49.940-05:002014-11-24T10:36:49.940-05:00You know you are answering something over a month ...You know you are answering something over a month after it was posted and after 2 buffs to hunters right? So it was dated information.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-53963962827875533102014-11-14T02:25:13.685-05:002014-11-14T02:25:13.685-05:00Thats completely false hunters are fine and get gr...Thats completely false hunters are fine and get groups all day you just dont see 5-10 of them per raid any more. There are a couple hunters in every pug ive been in, same with the rest of the classes.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-69761815929523330652014-10-20T09:44:44.791-04:002014-10-20T09:44:44.791-04:00I did a heroic garrosh kill pug as SV on one of my...I did a heroic garrosh kill pug as SV on one of my hunters. Top 2 DPS were 12K, second 2 where me and someone else at 11K, the rest of the raid was around 6K-9K. <br /><br />Not sure if that is a product of the group I was in and the skill of the players, but we one shot it.<br /><br />In that run I would say survival did solid, I was not number one with a bullet like I am used to, no, but they did not do bad. Take that with a grain of salt as I do not know any of those people or there respective skill levels, so it is hard to really compare, but it seemed okay even if it did not seem like much more than I was doing beforehand.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-5459354887323695672014-10-20T09:39:26.624-04:002014-10-20T09:39:26.624-04:00I just want it to me when I request to join a grou...I just want it to me when I request to join a group I don't get, no thanks, we do not want hunters.<br /><br />I know it is about waiting until next expansion and all, but I still want to play the month leading up to it and being told you suck and we do not want you, not because of skill but because of the class you play, is not good design, even if it is only for 1 month.<br /><br />Hunters were always "okay". We were not very good or wanted for most of ToT and heroic SoO progression would have never seen a hunter get invited outside of to soak gear. Hunters did not get a buff for SoO until after all the top guild were finished with progression and all the hunters in those guilds missed out on it.<br /><br />Was hunter better than ret this expansion over all? Hell yes. Were hunters good all expansion? Not even close.<br /><br />Ret has been, in my opinion, in a bad place for the better part of 4 years. Most people I knew that mained one either quit, changed mains, or went tank or heals. They are worse off than hunters, that I will freely admit.<br /><br />As you said, developers are not stupid, look back to what I just said about ret and then think about that for a second. Yes, they are. They develop, nothing more. If we do not tell them what we see is wrong they will not know what needs to be changed.<br /><br />That is why I believe it is important to keep an open dialogue, to let people know when you are not happy, because if you don't they will just leave well enough alone.<br /><br />The hunters got across the board buffs this week because we made a big deal about it. Because people in trade that do not even play hunters were saying hunters suck and they feel bad for them. Because the group finder had comments in it like "no hunters".<br /><br />Speaking out gets things fixed. Wait on developers and thinking they are smart enough to figure it out on their own means things do not get fixed.<br /><br />Healers are in for a shock. They have infinite mana now and it will not be that way come warlords. Now healers have nothing to complain about, it is like god mode now. Later, that is when you will and should hear them complain.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-31237050205836556512014-10-20T00:36:15.364-04:002014-10-20T00:36:15.364-04:00What's the state of SV hunters since last Frid...What's the state of SV hunters since last Fridays hotfix? (Too miserable to play since patch)<br />It seems '100% Garrosh heirloom drop' is for everyone...except YOU SV hunters. Nothing for you.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-11322202289307010602014-10-19T00:01:40.706-04:002014-10-19T00:01:40.706-04:00Grumpy,
While I am aware that you have some serio...Grumpy,<br /><br />While I am aware that you have some serious concern issues while looking at the #'s presented, my advice would be to simply relax. WoD is not out yet and I would not be worried about hard #'s that you are seeing at the present. They will be fixed. <br /><br />Furthermore, if they are not, you can be sure whatever classes are near the bottom are going to be the ones that get dmg bumped later in the expac. As a Ret Paladin player, that was my story all through MoP. At this point I may as well toss in that Hunters were exceptional throughout all of MoP, being one of the most sought after classes, whereas it was my class (melee dps) who was being denied raid entry early on. Do keep in mind that this is all from my perspective, as your opinions are from yours. However, at the end of MoP for SoO I was close or near to chart topping for almost every fight. I like to think I am a decent player, and player skill does play some part in the #'s, but more realistically I believe that Ret was at a mediocre place compared to many classes, so we were boosted. <br /><br />My ultimate point is that the designers aren't stupid. They will fix anything that is far too out of whack. Everyone is nervous with the new #'s dropping and seeing how their classes hold up, but to tell the truth, if anyone should be complaining at this point, I reckon it should be the healers who I think we can all agree got screwed the hardest. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-50310138245607989412014-10-14T12:26:42.596-04:002014-10-14T12:26:42.596-04:00It seems they listened some. Can't wait to se...It seems they listened some. Can't wait to see how that translates to live now. From another poster they said that things seem a lot closer than they had been, so that is helpful. SV might still be last, but they will not be doing half the damage any longer, which is a plus.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-4672612055648397232014-10-14T10:21:00.474-04:002014-10-14T10:21:00.474-04:00Well that is a plus and I would always be polite ;...Well that is a plus and I would always be polite ;) I know about the more bees law. Thank you for responding and I will find an appropriate place to comment. Ill stay Sur then :) Peace Anonymoushttps://www.blogger.com/profile/10456087061792097462noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-72457134387748743832014-10-14T07:51:25.338-04:002014-10-14T07:51:25.338-04:00Looks like they got the message somewhat because s...Looks like they got the message somewhat because survival got a last minute 12% buff to black arrow, explosive shot and serpent sting while the top specs took a small nerf. Might help a little.<br /><br />I submitted tickets from the beta to mention numbers I saw and what felt low in comparison to others. Some post on the forums or do blog posts like this. Others go to live chats like the one convert to raid had this weekend to question developers. It all comes to do being heard. Sometimes it doesn't feel like we are ever heard, but if we do not voice our opinion than we most definitely will not be heard.<br /><br />So where ever you choose to reach out. Be polite, state facts and be direct, that is the best way to get them to hear you. As much as I want to curse them, I always am as sweet as sugar when I talk to them. TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-63181344761580578872014-10-13T19:34:14.314-04:002014-10-13T19:34:14.314-04:00Where can I pitch my bitch? Please post a place th...Where can I pitch my bitch? Please post a place that blizzard is sure to see. Thanks in advance<br />Salty Peanuts Hunter Anonymoushttps://www.blogger.com/profile/10456087061792097462noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-49012944578292861602014-10-10T14:16:04.757-04:002014-10-10T14:16:04.757-04:00I prefer fast paced. It is part of why I like the...I prefer fast paced. It is part of why I like the hunter class and could never get into melee because most melee classes have so many things they have to wait on. Same goes for casters. I am a button smasher. I can hit 3 100 times in the time it takes to cast the 3. I love the fast pace of hunters and that is why I hate MM the way it is now, because it takes forever to cast things and I start button mashing and it gets frustrated by it. I guess that is also why I like tanking and healing. Always feels like there is something to do instead of waiting on energy or long cast times. The difference between a 1.5 second cobra and a 1.6 second cobra feels like night and day. I am sure you know exactly what I mean. So an aimed shot feel like I can get up and go get a coffee before it finishes. lol<br /><br />I love how the BM quest line does not involve sitting and waiting for the thing to spawn. That is awesome. I really hate the "luck" pets. I would rather a quest line like this any day.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-56929492759268543402014-10-10T10:17:59.442-04:002014-10-10T10:17:59.442-04:00i haven't looked much past the first few quest...i haven't looked much past the first few quests, garrisons, some lfr raid encounters, and new hunter mechanics (rotations etc) on beta. i prefer discovering it all on live, and the char wipes were pretty annoying which prevented me from testing much.<br /><br />that BM quest looks fantstic, i hadn't heard about it! thanks for the heads up. it sounds almost like the old rhok quest, where we had to find the felwood trees and all by ourselves (when avoiding guides).<br /><br />well, MM doesn't look too bad imho. it makes a nice contrast to BM, which is rather fast paced, while MM is pretty laid back and kinda slow, just sitting at max range and casting away. ok it kinda feels too slow now... as i said before it feels like something is missing but maybe i just got that impression because i only tested it with low haste levels, or it will get better with set bonuses (which would be a pretty bad way to fix specs). MM definetely looks more like an sniper-archer than ever before, which is fine by me, because that's always how i imagined it. but of course, it's nothing like the previous MM spec. and it probably won't be of any use in pvp, or 5 manning/CM or soloing, or almost anything outside of raids. i get why you are frustrated. maybe SV becomes more like "old MM"? they weren't much different in playstyle before imho, and it is definetely supposed to be mobile in WoD.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-89978212249297885562014-10-10T09:17:55.526-04:002014-10-10T09:17:55.526-04:00Melee do have an advantage, always have had an adv...Melee do have an advantage, always have had an advantage. Whenever a mob stands still for any reasonable amount of time and they do not have to move they will slaughter, not just beat, slaughter ranged on the meters. It has always been that way.<br /><br />The "half the fight not being near the boss" thing is the only real problem with melee would have but over all melee usually can ignore most of the mechanics of fights. Most effects target ranged. It is designed that way so melee do not need to move. Ranged are the ones that have to deal with doing all the "work" in the fight while the melee just stand there and tunnel most of the time. That is part of the balance.<br /><br />I would love bring the player not the class, but no matter how many times blizzard has spewed that out of their mouth they have never even come close to making any moves in that direction. Not even close.<br /><br />There should be absolutely zero issue with doing progression with all hunters as DPS if hunters were your best players, but you can't because blizzard talks the talk but does not walk the walk. <br /><br />Not saying I would do that (or would I?) but just using it as an example.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-58746889537577071752014-10-10T09:07:56.240-04:002014-10-10T09:07:56.240-04:00EJ has rare but decent posts when they are there. ...EJ has rare but decent posts when they are there. Too make elitists there, but with that name what can you expect. MMO you need to weed through the BS. There are a lot of gems to be found if you are willing to spend the time looking for it but I can understand why you wouldn't. I get a little frustrated with all the crap myself too.<br /><br />Have you looked into the new BM only tame in WoD? It is a long quest line that never actually gives you a quest. You need to find it and figure it out all yourself (or read a guide). It is kind of cool that they added a quest line like that without it actually being a quest. Now that is some interesting stuff. Hunters might not be lucky in terms of balance right now, but we are lucky to still have some great things in the game just for us and tames like that are awesome.<br /><br />I personally am glad to be able to play MM again being I used to love the spec, but I am also upset at the same time because this is not my MM. This is not the MM I fell in love with. It feels more like playing a warlock or a mage with arrows now. MM is about physical damage, it should not have a caster feel to it and it does right now.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-74351076956381897612014-10-09T23:02:56.341-04:002014-10-09T23:02:56.341-04:00Oh you are point with "more options on where ...Oh you are point with "more options on where to stand". Worse - if you have encounters like Lich King and his beloved "defile" (especially on heroic .. *shudder*). <br /><br />But if you are in the camp of "bring ranged only" you'd have to agree that for fairness Melee should have an advantage :P<br /><br />In Vanilla and also in BC especially Rogues and Warrs had a distinct DPS advantage over ranged. I also remember when ranged only used wands for the first part of the fight. <br />That went away in LK (legendaries aside...). <br /><br />You are correct on the importance of movement. But how should melee keep up their DPS, when half of the fight they are not allowed to be near the boss due to "flames", or are trying to chase adds ...<br /><br />Wouldn't it be just more honest if Blizz announced "bring the player, as long as they are using ranged for DPS"?<br /><br />Rauxis, chosen of CATRauxisnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-20066318059694057642014-10-09T21:14:33.798-04:002014-10-09T21:14:33.798-04:00alright, thanks for the infos. i just recently (af...alright, thanks for the infos. i just recently (after months of progress-free apathy) discovered thrill of the wild and you're right, they post great stuff on there. elitist jerks on the other hand seems pretty dead to me. MMOC is a pain, i'ts hard to find valuable posts among the whiners and complainers (either about hunters being UP or OP). i'm glad that the WHU is back but is imho kind of lacking on the theorycrafting side, but still entertraining regardless.<br /><br />despite all the issues and uncertanities about the class i'm still pretty much excited about wod. at least BM they seem to have gotten right. no worrying about SrS anymore, which is huge, and adaptation (l100) looks pretty neat from a BM's pov too.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-73598402375770615802014-10-09T18:02:42.615-04:002014-10-09T18:02:42.615-04:00Hunter blogs, like some I have linked here. Posts...Hunter blogs, like some I have linked here. Posts on sites like EJ and MMO. There is no secret sources out there or at least none that I have noticed. <br /><br />Del over at the thrill of the wild has had some awesome theory crafting posts of recent that are well worth taking the time to read. He convinced me I was wrong on versatility and how it will actually be a decent stat and how at some stat levels it would even be a hunters best stat. But for the record I still dislike it.<br /><br />WHU is coming back and the afore mentioned del will be contributing, so keep an eye on that.<br /><br />I am hoping like you that the content will be nerfed as well so my 10K as BM will be equal to what 400K is now, but somehow I doubt that. Even if it was however people would still choose hunters last because the idea of a loom run would be to make it as easy as possible so that means taking the highest DPS even if 10K is more than capable of doing it.<br /><br />MM and SV are very much unfinished. BM seems like it is fine even if the numbers are low in mechanics but both other specs are really lacking. MM in mobility because of the stupid mastery that makes a class designed around movement have to stand still with no instants and no reactionary abilities and SV with no burst, no finisher and feeling like it is half a rotation. They are in a sad state right now mechanic wise. Maybe a warlockese redesigned would have been better than the half specs we were left with.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-39071298031092349742014-10-09T13:28:27.199-04:002014-10-09T13:28:27.199-04:00care to share the theory craft sites you were visi...care to share the theory craft sites you were visiting? i'm finding it really hard to find good resources with hard stats and numbers at the moment. there's much less useful theorycraft and info out there than before any addon, it seems (maybe frostheim left a huge gap) or i simply suck at googling. and as i stand i can't really generate useful numbers myself. it's kinda frustrating, really.<br /><br />anyway, if our l90 prepatch numbers remain so bad, then let's hope that the content will be nerfed so much that it won't matter. i'd really like to get the heroic bow before wod release (caring about min/max even during levelling). i won't bother about wod numbers until we're there, since lots and lots might change agai, and it's just bad for my blood pressure... :)<br /><br />in the end, the whole "hunter overhaul but not in warlock-esque dimension" seems to leave the hunter class (maybe not BM) in a weird, unfinished limbo state. and therefore in a bigger need of a warlock-esque overhaul than during mop (bm and sv were in a pretty good shape imho).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-60203651925850246592014-10-09T12:58:39.805-04:002014-10-09T12:58:39.805-04:00I understand what you are saying and agree, but at...I understand what you are saying and agree, but at the moment simcraft is all we have to work with and their data is usually not too far from the truth.<br /><br />With that said, I might not take them as absolute, but I would take them to be in the ballpark. As that is the only thing we have to work with because blizzard is really tight lipped about it, I say we can forgo the salt, at least until blizzard comments on it, which they won't.<br /><br />I too am on the beta and have tried all three specs. I have read theory crafting, played with the rotation, even tried some new things, and I too think either we, as in all hunters in the entire hunter community, are missing something, or hunter numbers are way below where they should be.<br /><br />The sim numbers might not be perfect, but they do show there is a problem there that needs addressing. Either in terms of gameplay, number tuning, or how things work.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-69250792850607232862014-10-09T12:44:31.182-04:002014-10-09T12:44:31.182-04:00I am SSSSOOO there...
... and my clothing isn'...I am SSSSOOO there...<br /><br />... and my clothing isn't. ;)TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-79446231079091702352014-10-09T11:02:42.582-04:002014-10-09T11:02:42.582-04:00shouldn't we take those numbers with a grain o...shouldn't we take those numbers with a grain of salt? is simcraft really the best way to compare classes with one another? for specs within a class, or talents or gear, it's fine. but i'm not sure if we should take the numbers we see here seriousely. it would be better to look at logs, but i fear there aren't any (or enough of them) from the ptr.<br /><br />that said i tried BM and MM on the ptr and got the feeling that i am missing something important for my dps, especially with MM. too few buttons to push. too little control over damage.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-43415117079021494232014-10-09T10:50:08.450-04:002014-10-09T10:50:08.450-04:00I say we organize a naked gnome march to protest b...I say we organize a naked gnome march to protest bad hunter dps. That will show them!Troutmonkeyhttps://www.blogger.com/profile/01862533672429720139noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-3969384726283214792014-10-09T09:36:15.944-04:002014-10-09T09:36:15.944-04:00It is messed up how "random" it is. The...It is messed up how "random" it is. There is someone on my server that has a total of 14 kills on normal, 13 heirlooms, and 31 kills on flex, 17 heirlooms. How the hell does one person get 30 heirlooms in 44 kills and I can't get 1 in that amount? Makes me a sad elf. The random is random saying just does not cut it here.<br /><br />I am thinking as long as one of the specs is okay they will not rush to fix the others. Do I think that is right? Hell no, of course. However, if only one of the three is going to do good, it should be doing a hell of a lot better than MM is at lower middle of the pack. If they are going to let only one spec be viable for a pure it better be top 3.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-43315021607742246492014-10-09T09:33:05.696-04:002014-10-09T09:33:05.696-04:00In the tank camp prot paladins are looking like th...In the tank camp prot paladins are looking like the hunters of tanking. Heck, even the DPS spec for paladins is playing around at the bottom. If it were not for their good healing paladins would be in a completely crap place too. But 2 out of 3 specs being crap still means they are in a crap place. I feel for you.<br /><br />Don't know if you have a warrior but I have always tanked on mine and am looking forward to gladiator stance. Perhaps if you like to tank that might be something worth looking into until they can fix paladin tank damage.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-8154731482413319812014-10-09T09:24:12.078-04:002014-10-09T09:24:12.078-04:00At level 100 it is better, but still not good. If...At level 100 it is better, but still not good. If they bring the top down some and the bottom up some and try to get us bunched up in that middle more it could be okay. But it still needs a lot of work. <br /><br />The 90 chart however is a complete joke. I know it is just "filler" and "get to know the changes" time but that can not let it go live like that. It is just horrible.<br /><br />Personally I have always been of the camp of bring ranged only. Ranged are just better in my opinion, more options on where to stand. But throughout the history of the game melee have always been better, and at some points much better, when they have a chance to stand still. Following a target is part of the skill of playing melee, just like timing your spells around movement is for a ranged. I skilled melee loses almost nothing to moving, trust me, I have seen it (a druid in my guild that is tops WoLs on all fights) and an unskilled melee gets hurt by movement (like me on my rogue, near 300K standstill, under 150K when I need to move).TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.com