Every since we started getting data from the upcoming mists expansion and things are getting datamined we have been seeing legendary pieces of... stuff. Many speculate that it is possible that these things are designed to be an upgrade system sort of like how they are changing valor from something that buys gear to something that upgrades gear.
The more we see the more it seems like the legendary update system might be right. It is possible that is what they are going to do being they have new legendary icons for all classes of weapon, except for polearms, bows and crossbows it seems. More interesting than the lack of a bow, polearm or crossbow legendary icon is the presence of a legendary shield icon. It has my shield wearing classes drooling.
The question that begs to be asked is, are legendary weapons going to be the standard now?
There have been many additions to make the game more user friendly, and by user friendly I mean allowing everyone to do everything, so is mists going to be the time when everyone can get a legendary weapon too?
While we all might be wagging our tongues talking about, and tapping our fingers typing about, the possibility of legendaries for everyone I am looking at things from another perspective. Something someone says I seem to have a knack for.
Does blizzard really care about their community any more?
The series of events leading up to the legendary for everyone possibility seems to show that they don't.
They have made the world useless to go into for most which is why people spend their time in home cities. Staying in home cities means that trade chat is resembling an old text based HTML chat room more than ever before. Blizzard does absolutely nothing to moderate it and allows people to turn any conversation into a fest of throwing insults back and forth but instead of telling the children to act better they just let them go at it.
This trade chat garbage is bad everywhere you go and it is dragging down the community.
They added the looking for dungeon so people could find groups easier instead of spamming trade for hours on end. I was glad for that because I hated coming home and spending three hours looking for a group I could never assemble and then logging off having done nothing all day long, so for that it was good, but for everything else it was not.
The LFD was bad here and there, you would run into a bad apple but most of the time it was fine, in wrath at least. You made it through the content just to get your daily dungeon out of the way which is all most people asked. There was the occasional asshat here and there but blizzard let it slide because it was only a random dungeon and 15 minutes later you would never need to deal with that jerk again.
What they did not seem to take note of was after a long time and after seeing a great deal of those people it soured people on the LFD and the community in whole. While it might be true that only one in every 10 groups might have been bad the human mind is very particular in how it remembers things and it will remember every single one of those bad ones and seemingly forget those nine good runs. But that is human nature. Predictable human nature, something blizzard should have known about before they even released it and they should have taken serious action on LFD greifers back then.
When LFD moved to a 7 per week format instead of a once a day format for points everyone that was a decent player did their runs that first day or two and you usually had mostly good groups but when the end of the week came you ended up with the dregs of the game, the people you wonder how they even made it to max level.
This meant that when you did your random became more important, it also meant that if you did not run them that first day or two you where more likely to get a bad group. We had a joke in my guild that you never run a random on a friday. The reason being is no one in the guild had ever had a decent random on a friday, it seems like the worst players in the game play on fridays.
This also meant that your rare bad group was not a 1 in 10 but kind of like a fifty fifty chance when you ran between friday and monday. This means more people reporting more bad players. This meant blizzard ignored all those reports and never took any action against any of these people that where ruining the runs for other people. The healers that refused to heal, the tanks with all dps gear and spec that just went as a tank for the fast queue, the people that refuse to DPS, you name it, they where in there and they got reported and blizzard ignored it.
Blizzards response to situations like this is as follows. If the player is that bad you can kick them if the rest of the group agrees or you can drop group and get another.
That is blizzards official stance.
That is them saying, we do not care if someone is purposely making your game time suck, as long as you are still paying for it you can go scratch because if we ban them they might stop paying so we will let them greif you and you will either kick them or leave to get a better group and we will keep getting money from both of you.
So the LFD started to drag down the community even more.
Then the looking for raid entered the scene and instead of the random one person making life hell on others you could get five or more depending on luck or lack thereof. When it was new and those bad people did not have a 372 item level it was not bad at all but as soon as those people started to catch up the LFR went downhill fast. People not switching to bloods, people killing the corruption, people doing everything they could to greif the group. Pulling bosses, pulling extra trash, pulling when you only have 1 healer, stuff like that.
The worst of all the looking for raid greifers are all those people that would just laugh and say, it is only the looking for raid, and totally miss the concept that these people are barely able to do it. If you are with a full group of actual raiders then yes, it is only the LFR but when you are doing it in LFR you need to follow mechanics because most of the people in there are not raiders and not very good.
I've seen good players, players that play it the way it should, turn into one of them because it has reached the point of if you can't beat them, join them. A hear horror stories of wiping multiple times on morcok now because people just flat out suck. People doing 4K in 372 gear, 4K was bad even at the end of wrath. People dying on purpose so others can down the boss and they can get their loot. All things like that.
We report these people, blizzard does nothing. They go with their standard chant. Kick them or leave.
The LFR has started to nail the coffin shut on the community.
Now if they are going to add the legendary for all approach it makes me scared for what is next. Is blizzard trying to destroy the last good bit of community we have left? Is blizzard trying to destroy the guild run raid group?
Blizzard has let trade chat become a chat room filled with trolls and done nothing.
Blizzard has let the asshats ruin random dungeons for the most part and done nothing.
Blizzard has let the inmates run the asylum when it comes to the looking for raid bringing community interaction to an all time low and done nothing.
Now they want to infect the last remaining bit of decent community we all have, our guilds.
I hope they balance it around everyone needing to do most of the legendary on their own and not have it be something they collect in raids like all other legendary things were.
I can see it already, tearing most guilds apart, if it is something that needs to be collected in raids. Lets go over what to expect.
I should get it because I am the tank.
I should get it because I am the healer.
I should get it because I am top DPS.
I should get it because I have been here longest.
I should get it because I am always on time.
I should get it because I make the food.
I should get it because I make the cauldron.
I should get it because so and so had one last expansion.
I should get it because I am the raid leader.
I should get it because I am the guild leader.
I should get it because I am the bf/gf of the raid leader.
so forth and so on...
Blizzard could in one swoop cause more guild drama than all guild drama there has even been everywhere in the game all added together. Thanks blizzard, this is just want the community needed.
Is blizzard even considering trying to destroy the last piece of decent community in the game?
If they make it that people need to kill 300 bosses instead of collect 300 items this can work just fine. If blizzard is making it collect 300 items than blizzard has truly lost their mind and is attempting to destroy the last bit of decent community there is in the game, the guild.
I beg of you blizzard, I plead to you, do not make it like that. I know it might not be like that. I know it is too early to tell. I know I might very well be over reacting and probably am, but it scares me what would happen if they did this.
You do nothing about trade trolls, you do nothing about random dungeon asshats, you do nothing about looking for raid greifers, at least give us this. Leave our guilds alone.
It is hard enough dealing with the who gets the legendary first in most guilds, but if everyone can get one at the same time you are just asking to create drama if it requires collecting pieces from raids.
Don't do that to us blizzard.
Please think for a moment and please make my worrying all for nothing, make me wrong.
Spend a little time moderating the community to make it better and spend less time adding things that attempt to rip the community apart even more.
Now to end this with a joke.
The evolution of LFM
Classic: /2 LFM MC must be level 60 with all level 60 gear.
BC: /2 LFM Kara must be attuned and geared.
Wrath: /2 LFM ICC must have 5000 gear score.
Cataclysm: /2 LFM DS must have item level 395 or better.
Mists: /2 LFM RoO must have legendary.
Actually, that is not very funny, but expect it, I am calling it now.
Bad idea blizzard... bad idea.
I can't believe that a legendary might be coming out that I can get and use (still don't have the bow) and I am against it. I guess I am one of those rare people that would not cause guild drama over it because to me there are things much more important.
The good community and good vibes of a guild will always be more important than a legendary. But as I mentioned, I look at things differently. I would put guild first even if I want the legendary too. I don't suspect you will see many people that think like that.
This is drama no one in game wants or needs. Lets hope all the guessing going around about the legendaries for all is wrong, or at least that it is wrong that it will require collected items from raids.
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