It is short and it actually make me feel good about my lack of luck lately with the legendary line on my alts, it made me what to feel that excitement because I remembered what I found exciting about the quest line, even if it was different from what he found exciting. In the end what he found exciting, I only had the feeling of relief when I finished. What I found exciting was different. But we both view it the same, as an epic quest line that should take time.
When that final item drops and you get that spark of thrill running through your spine. Your ready to ditch whatever your doing right then and there, run to Wrathion and tell him he can take his wanted items and give you your goodies. Nothing can match that in game thrill than to complete something that at times made you want to quit. Made you frustrated and wanting to throw in the towel.
See, he gets to the heart of it and what I believe most people in the game felt when they got that last piece to drop for them be it the last sigil, the last secret or the last runestone. The excitement that comes along with that. Sadly, I am wired differently, I just did not feel any of the excitement he did when I got those last pieces. I only felt relief. But I could feel his excitement, through his words, and it made me excited for him. I understand that feeling. Just not from getting that last piece to drop.
There are three distinctly different parts of the quest line, as I see it. The gathering part, the grouping part and the solo part. Here is how I view each particular part of the quest line. And while it seemed he got so excited about getting that last piece, I got my dose of excitement from different parts of the quest line.
1) Collecting Sigils, Secrets or Stones:
No excitement here for me. None what so ever. I felt relief when I was finally done with it. Relief that I was done fighting the hardest boss in the game, the boss called the random number generator. Collection quests when you are waiting on random drops are not fun or exciting for me. I did not go woohoo or run excitedly to our young black dragon friend like he mentioned although I did tell him where he could shove his quest items when I gave them to him, just as the writer of that post did.
I was already standing there in front of him (when I was doing an LFR) so if the random gods decided that today was the day they would not try to bend me over and abuse me and let me have a drop I would be there already to move on to the next phase. It was just a standard collection quest, nothing exciting about it. Just kill something, collect something, and move on. As I said, getting it done, for me at least, gave me a sense of relief, nothing more. A huge sense of relief to be done with it. Nothing epic about being glad something is over.
There is no excitement to be had from these moments for me. They always came when they felt long over due. They always came with a sigh of relief not a scream of excitement. Collection quests never have been, never will be, and never could be exciting for me. I am just not wired that way.
2) Needing a group and PvP:
These are things that held mild excitement for me. I liked assembling a group to kill that one guy in the wilds. Sure, he can be soloed by most classes now, but you needed a raid team for that at one point. Or at least 5 semi competent people. Or one DK.
The "doing it as a team" when everyone combined for the effort to get one person the ability to move forward was exciting for me when I did it and it was exciting for me when I helped everyone else do it. It was a set moment in time, when you knew something was being done, advancing, and that was exciting for me. Me doing it or others doing it, even soloable now, it is still exciting whenever I tag along to help someone do it.
Even the PvP part of it was exciting. For as much as I believe that there should have been no PvP involved in the quest line the fact that it was there remains one of the better parts, excitement wise, of the quest line. If you were doing it solo with random people or with a group of assembled people, it was a group effort and it was exciting to get that win.
Sure, it seems my over all win to loss ratio on my characters has to be roughly 20% with the exception of my healer that one shot both wins it was still exhilarating when I finally got those wins and a feeling of excitement and relief happened at the same time.
When someone in the guild gets up to that point I have dropped everything to help them get past it many times as I know even if I am not a very good PvPer that having a group speaking together on voice chat will increase your chances of winning a great deal. And when we run into an equally skilled team, read as PvEers, we destroy them thanks to being able to easily communicate. The PvP part of the quest line offered excitement in my opinion because it was a group effort to achieve a set goal. No random about it. Do the job right and win and you were done, I find that exciting.
Working your way toward a set goal is exciting for me. Be it getting a group for a world boss or getting a group for PvP. Even doing the nalak part is still fun. I will go on my hunter to help anyone. It was easy to solo on my hunter, but not so much for other classes. But it is still a feeling of excitement to get it done even when it is someone else getting it done. Because it is a team effort and there is a reward to doing something as a team, even when you are not the one working on it. My excitement comes from their excitement, that is why I like these parts of the quest line where you can revisit the joy you felt when you got it done with a friend. Are there many better feelings to have in game? Does it get much more epic than that feeling of helping another move forward in a long grinding quest with a legendary reward?
3) Solo Objectives:
These, to me, where the most exciting part of the whole experience. It was a task I had to rely on no one but myself to do. I needed to figure out how to get it done and I needed to carry it out. Whenever I would beat one of these solo objectives it was the only time I really felt true excitement in the quest line. There is no greater feeling than that of "I did it".
On my hunter neither was too hard really, but I did die once on the first one and a couple of times on the second one. I did not look up guides on how to do them, I wanted a true feeling of being the person that beat these tasks and I wanted to figure it out on my own, to have that true feeling of being triumphant. That was and is an epic feeling.
Anyone can queue for LFR and do battle with the random number generator boss. Anyone can make a group and kill a world boss or win a player vs player battle, even if they are substantially more enjoyable then doing battle with the random number generator. But nothing, I repeat, nothing, can compare to the feeling you have when you beat a task that is left only in your hands. You either do it or you don't.
There is no random to worry about here. The task is clear, defeat X... alone. There are no friends to help you out, you are all alone in the world. It makes me remember the epic hunter quest and to me that is what truly defines epic. If anyone helped you, you were dead. Even if the opposing factions hits the mob you were attacking, you were dead. If someone passing by thought they would be kind and pass along a buff, you were dead. If you even had your pet out, you were dead.
Maybe that is where I get my feeling of epic from, my feeling of true accomplishment from. I was trained, from the first epic quest line I did, that epic quests are meant to be done alone. Maybe that is the reason why even if neither of the solo challenges were particularly difficult I found them exciting, very exciting. The joy he spoke of is the joy I felt, but not after getting that last piece but after beating a challenge where it was me against the world, alone, as it should be. Now that... is epic.
Where would you place your best feelings of the quest line?
What makes it epic for you or did you not even feel it was epic?
For me the collection part was boring and tedious and I only felt relief when it was over, no excitement. The group parts where fun but some of the long loss streaks in PvP were indeed frustrating so the group stuff floated between relief and excitement when I finished it. But the solo content, oh that awesome solo content, that was met with pure excitement when I finished it. To me, that is what made the quest line epic.
Which parts of the quest line did you meet with relief, excitement, or both?