I often see the idea of adding another class that could use hunter weapons, as in bows, crossbows and guns, being added to the game. Hunters right now are the only class that can use these items, at least effectively, as warriors and rogues and still equip them but it really serves them no more use than a hunter equipping a polearm.
From the standpoint of a hunter that has still not seen a hunter weapon drop this expansion, yeap, not a single one, unless you count getting one in a dungeon and one from an invasion bag, but I don't. I do not really like the idea of seeing another class that could possibly roll on my weapon. I have a hard enough time finding one as it is and would not enjoy the idea of having yet another class possibly roll against me if one ever does magically drop.
However, from a game play standpoint, another physical ranged class does make sense even if I would rather keep my unique status as a hunter. There is something that is enjoyable, at least for me, knowing that my class is unique in the game. A tank is a tank, a healer is a healer, a melee is a melee and a caster is a caster. Their abilities might have different names and they might be played in different ways, but in the game, they are all the same.
It would be interesting to see some mixes added to the game. I might not welcome the idea of having another class that could roll on my weapon but another physical ranged class does have a little logic to it. I've always thought it would be a great idea to add a caster based tank. And for that matter, melee casters. I know that paladins and shamans of the enhancement variety are technically casters but they act like melee, they play like melee and they have auto attack like melee. I am talking caster melee, as in cast times, no auto attack, just need to be in melee range for their spells.
It would be an interesting twist and for me it is the only way I would be willing to accept losing my unique nature as a hunter. If things were being mixed up a little.
Outside of hunters there is only one other unique class, in my opinion, in the game. That is the monk. Why do I call the monk unique? Because when in healing spec it is the only class that is considered melee. So when fighting a raid boss that has an an ability that targets a ranged character all other healers become viable targets but a monk healer does not. It is melee. That is pretty unique if you ask me.
I guess even if could see adding another physical ranged class as making some sense in the game I don't really wish to see it. Weapon issues aside, I just think that classes should have a little something that keeps them feeling unique, different and hunters are the last class left that has that feeling. I don't think I am ready to give that up just yet. How about you?
Action game for two
2 hours ago