I am a pretty simple elf, both in real life and in game. It does not take a lot to make me happy be it the boink sound of the riding turtle when he pops out of his shell which always makes me giggle no matter how many times I hear it or watching a bear druid dance which makes me smile. The simple things make me happy because I am really easy to please.
I've been reading a lot of people from all classes asking for the characters to have more visual effects and while I have been a vocal opponent of this and even ask blizzard to give us the opportunity to disable all of those flashy spell effects, not because of computer performance issues but because I don't really like it, it is just eye clutter, I wonder what others think of the subject.
While I will be the first to admit freely that I first took the glaive toss ability at first because I liked the visual of it that is not something I would consider as a flashy spell effect. It is rather simple and the perfect example of what I believe is enough flash.
One of the reasons I like being a hunter is that we do not have flashy spell effects. It is sort of why I also like rogues, even if I do not enjoy playing one or melee in general. But our pure counter part, the rogue, is much like a hunter when it comes to ability visuals. There are not many there because they are not needed.
It was reading something recently where some rogues were asking for more visuals that made me think about it. They waned to be flashy, like paladins or death knights, they wanted their visuals to be more exciting.
I don't get it. If there were ever two classes that should not ever be flashy those two would be hunters and rogues.
I am a hunter. Put a challenging mob in front of me and I will try to solo it. I will not be flashy about it, I most likely will not be pretty about it either. I will kite, bounce aggro between my pet and myself, slow, and pew pew until my target is worm food. There is no need for flashy imagery.
When in a group I stand in the background and wait for the tank to point and I kill whatever he points at. No need for flash, just be effective. I have a limited time to manage that, a time dictated by the tanks cooldowns and the healers mana. If I can do my job well then the mob will die before he tries to shove my tanks shield down his throat and starts coming for me. I do not need flashy spell effects to get this done, I just need effective ones. If I fail, I need to get better, I do not need my spells to look prettier. Would failure be easier to take if the fight was more visually exciting, like a forth of july fireworks show?
When I am in a five man my job, as always, is to kill stuff, but there is always a secondary job a hunter has in a five man, one you rarely hear mentioned much any longer, but any good hunter will remember what that job is even before I say so. Protect your healer. Since my first dungeon ever I have been doing that and still do it up to this day even if it is rarely needed. If a mob starts coming for the healer I can misdirect it to the tank, I can distracting shot it to myself, or I can, as I normally do, just let it run into the trap I often times leave at the healers feet.
Does there really need to be anything more flashy that the little quick swirl over my head when I misdirect, something that is so bright and big and flashy as to announce, hey tank you screwed up so I am sending the mob to you that you missed. Do I need some sort of flashy image to show that the mob which oddly had a hunger to eat tree was distracting shot to myself so I could take the damage while I lead it to the tanks AoE instead of the healer having to fight for their floral life while healing and running to the tank to get it off of them. Is anything more than seeing a mob in an ice block really required to show that the mob has been frozen in a trap. I would just be doing my job, there is no need for flash. There is no need to announce to the world with unmissable visuals, flashy and bright, that I know my job is to protect the healer.
I am sure that 99% of the healers I run into when I do 5 mans don't even know what I do to protect them. The times I've had a healer mention it are few and far between and if I say it has been at least two years since I even had a healer mention it to me I would not be exaggerating. I do not do it for the recognition that I did it, I do it because it is my job. I do not need flashy visuals to show the world I am doing it. I do not mind if 99% don't even know I am doing it. I am a hunter, it is my job, I do it, and kill the targets, and I move along. Nothing to see here. I do not need praise for doing my job and to me adding flashy visuals to show I did it would be just that, asking for praise for doing what you are supposed to be doing anyway.
The imagery of the game matters little to me. Never has and never will. Doesn't mean I do not want things looking nicer and looking smoother, I would, but I do not consider it needed. As long as what I do gets the job done it doesn't need to look pretty and sure sure as hell does not need to be followed with flashy spell effects.
I am one of those people that never once has complained about the character models, because what they look like really does not matter. Not to me at least. It will be nice to get some new ones and the little bits we are seeing do look nice, but I believe it is a waste of developer resources and while I will like the updates I would not be bothered if they did not come. What something looks like really does not matter to me. If I were playing the game for looks I probably would not be playing this game to begin with. I play the game for the game play.
With everyone asking for more visual effects it makes me wonder why would anyone really want them? I might just be wired differently than most but I care about what my abilties do more than what they look like. Frankly, I do not care what they look like. Does the ability do what it needs to do? If so then I am fine with it just getting the job done. It does not need some massive visual of a bright light shining hammer slowly falling from the sky on to the enemy. I really do not need that, I do not care for that, and if it were gone forever I would not miss it.
So with people asking for more spell effects so their class can feel special I am left to think what it would do to my class of choice, the hunter.
While talking to a friend the other day I mentioned that if the hunter class ever drastically changed again I would really consider calling it. It has come to the point that the only class I really enjoy playing is a hunter. While I can and do play all classes, being a hunter is the only thing I like doing. Well, I like tanking too, but there are rarely opportunities to play one as I refuse to do the LFR, but that is another story all together.
If blizzard gives in to the unwashed masses and gives them all the brightly colored, flashy, eye bleeding, annoying spell effects they are asking for would it change how you felt about your class? I don't think I would ever quit playing because they wanted steady shot to look flashy, but I would question the reasoning for why it needs to be because quite honestly I see no reason any ability needs to be flashy, much more so any hunter ability. We are not flashy, we are hunters, we just do the job and get it done. No fuss, no muss and surely, no flash.
Am I really alone in the fact that I like basic and simple? Am I really the only one that puts what something can do ahead of what it looks like doing it? Am I really alone in the fact that the little things make me happy and I do not need flashy effects to make me happy?
Just give me a riding turtle going boink once in a while and I am a happy elf. No flash, just boink.
Role Play: Pandaren philosophy in roleplay
1 hour ago