I am not sure if it would help me get out of my funk of boredom with the game but it is an option.
Since Cataclysm has come out I have made many new characters, most ended up deleted, some I still have.
The problem I have is with the (new) old world. The questing changes have completely ruined the total experience of the game. I hate it with such a passion that I can't bring myself to do it.
I only wish that Blizzard would allow us to start a new character at 60 if we already have one of the same class at 85 so I could skip the whole (new) old world.
The only thing that is keeping me from rerolling is the fact I know I would have to deal with that horrible questing again. I don't do dungeons when leveling because I think that only takes more away from the experience but what experience is is now anyway? Maybe I should consider it.
I would reroll and start completely over on a new server if it where not for the fact I have to actually level through the hell known as the old world. If it were the old old world I would do it in a heartbeat. I loved leveling before. A true altaholic. You do not end up with so many maxed characters without leveling through the old world. I liked it so I did it often. I don't like it now.
I wonder if Blizzard will ever offer an option like a head start. If you have a class at 85 already you can pay 20 bucks or something and start a new character at 60 on a new server. I would do that.
I love BC and Wrath questing. It still goes by way to fast if you ask me but I like it.
I would probably have all 50 slots filled if they had a head start program.
I would love to reroll but I just can't handle doing the old world quests any more.
Maybe I will have to find something else to deal with the boredom. I doubt Blizzard is going to scrap this whole new old world design so quickly which basically means I am stuck with what I have and will never be able to level another character unless I force myself to deal with the hell that is questing now.
The players consume content faster than the designers make it - The title is a well-known problem in MMO design: to keep the players busy, the developers must feed them content. But players eat faster than content is pr...
2 hours ago