Keeping with the ongoing series of posts I've made about the difficulty of playing the role of the damage dealer I would like to address something I have seen interjected in the comments that makes me believe that there is a double standard when it comes to people who play the role of the damage dealer.
While most seem to disagree with me that there is difficulty with the role of being a damage dealer I hold the stance that to get the most you can out of the role it is the hardest. The closer you get to doing your maximum potential the harder it becomes to reach it.
I wonder why so many people seem to disagree with that concept because mathematically it is about as accurate as you can get. When judging what someone does in reference to their maximum potential, it is the hardest.
So why are so many people so willing to give damage dealers a free pass?
Most of the people in the comments say that there are three damage dealers in a five man so if one, or even two, are not very good as long as the third one is you will have no problem. While I agree with this statement 100% I am not so willing to give those bad damage dealers a free pass and say its fine because we still downed the boss.
If someone is trying and doing even 70% of their potential I give them credit where credit is do, at least they are trying their best. They are trying to do well, that is all I ever ask. While I do believe that 80% of your maximum potential is the threshold were you reach the "doing good" marker that is only a personal opinion. Some might say you are not doing good even if you are only doing 80% while others seem to think as long as the group as a whole can do it no matter what you do you are doing good.
So why do those damage dealers get a free pass? Is it a double standard.
While I have not done the LFR in a while, I think once in the last 4 months, I will never get those runs out of my head. It is hard to forget such failure of epic proportions. Thinking back on them however I see how people used their kicks. They used them on tanks and healers. Very rarely did they use them on damage dealers that really deserved it. I've seen tanks and healers that did nothing wrong get kicked and damage dealers that sucked beyond the imaginable be allowed to stay. Usually when a damage dealer was kicked it was because they had a big mouth, not because they were doing badly. I've seen top DPS kicked because of their attitude, not their numbers. But not the bottom feeders, nope, they are allowed to stay.
People with a 390 item level doing 9K DPS. These are the people I am talking about. 9K DPS at that item level is not even trying. 9K DPS at that item level is a hunter just auto shooting and never hitting an ability. Yet the most people might say is his damage sucks but they let it pass if the boss died.
Why does the community just let them slide?
I argue that if DPS is as easy as everyone seems to think it is, why are there so many so bad at it?
This is the reason. There is a double standard when it comes to damage dealers. Sure, you got the boss down, but doing bad is doing bad. I'm sorry, there are no ifs, ands or buts about it. Doing bad is doing bad. A tank that does badly gets the boot even if the boss is downed no problem, I've seen it a million times. A healer that does badly gets the boot even if the boss is downed no problem, I've seen that even more. But unless there is a wipe and you are not meeting the DPS requirements people let damage dealers that do badly slide.
Three guild mates, all DPS, all way over geared for it, went into DS in the LFR the other week and were telling me what the final fight looked like. A druid, a rogue and a hunter. They all wanted to challenge each other to see who could do the most DPS. The hunter won pulling 72K on madness where the druid and rogue were both right behind him at 69K and 68K respectively. Nice enough numbers right? I was surprised when they said what the rest of the DPS looked like. Do you know what number 4 looked like? 46K. Not really bad right? That was it however. No one else in the group did over 30K. Only 4 other even did more than 20K, 2 of those where the tanks. So we are talking a damage boosting fight where 8 out of 19 (17 DPS + 2 tanks) were even capable of breaking 20K. That is bad with a super huge B at the front.
No one said a word about it. No one said a word about it because my three guild mates basically compensated for them doing such low numbers and that is the problem. Someone should have said something. Just because someone else does well doesn't mean it gives everyone else a pass to do horrible.
Damage dealers get a free pass to be bad because of the good damage dealers. I don't care if you got the boss down, bad is bad. Doing 9K DPS with a 390 item level is bad dead boss or not.
To me it seems like there is a double standard when it comes to people that play the role. Tanks and healers are held to a higher standard than DPS are. People will say because there are only one of them each in a five man is the reason and while that might be true it should not be. Everyone should be held to the same standard. Everyone should do well, even a damage dealer that has two others to back them up. If you are going to kick a tank for doing badly or a healer for doing badly, then you should kick that damage dealer for doing badly even if his/her damage is not needed because the other two are doing well. It is a double standard to kick the tank or healer when you say it is no big deal that the one damage dealer is doing badly.
Stop supporting the double standard. Hold each damage dealer accountable for their own actions. Even if they were not required to do well because the others had it handled, still kick them.
The community is teaching these damage dealers it is okay to do badly. It is teaching them they do not need to get better. It teaches them that damage dealing is easy.
Stop the cycle of coddling and lies. Stop the double standard.
If a damage dealer does badly treat them the same way you would a tank that can not hold aggro or a healer that can not keep the tank up. Kick them.
Just because DPS B and DPS C are doing 30K does not give DPS A the right to do 5K in gear he should be doing 30K in as well. Stop the double standard that it is okay for damage dealers to do badly.
That is the reason most people think DPS is easy. Because they can still down bosses with someone in the group doing horrible because there are two others doing well. Just because you down a boss does not mean everyone did well. Sorry, that statement is false. They did well enough, but well enough is not good enough.
Play your role and play it right. Hold everyone to the same standards and perhaps damage dealers will start getting better. Judge each damage dealer as if they were the only one there.
Stop the double standard. Stop treating damage dealers as a group and judge them on an individual basis.
As someone said it is a matter of perspective.
As a main damage dealer, I ask more of my damage dealers. I know how hard it is and I respect that it will take time to master your craft and you might still never master it. All I ask is that they try. I am sick and tired of people not even trying and other people saying it is okay just because the boss is dead. It is not okay just because the boss is dead. It is not okay to just skate by without trying.
If people won't even try then why do you even play? I don't get it and I don't think I ever will.
Stop treating damage dealers with a double standard and letting them slide.
6.2 PTR :: Living in the Past - @yeefanzhu @nite_moogle Yes. The new Seals of Inevitable Fate will allow for bonus rolls on Mythic dungeon bosses. — WarcraftDevs (@WarcraftDevs) May 20, ...
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