- Arcane Shot additional damage increased by 21%.
- Lynx Rush damage and AP scaling increased by 30%
- Kill Command base damage increased by 33% and AP scaling increased by 16%.
- Aimed Shot weapon damage increased by 12.5% and additional damage reduced by 2%.
- Explosive Shot damage and RAP scaling increased by 8%.
Where, again, is the buff to marksman's signature shot? This is the 4th or is it 5th time we have seen a buff to aimed shot this expansion yet the marksman signature shot remains unchanged. We all know that marksman is like the red headed stepchild of hunter specs right now and basically has been left for dead but why even pretend to be buffing marksman when you are not buffing marksman's signature shot.
I think someone needs to send ghostcrawler a friendly reminder that while we welcome the buff to aimed shot, it is not marksman's signature ability and perhaps he should consider buffing marksman's signature ability. Maybe they can also point out that if he wants to make aimed shot more important to the hunter rotation they need to fix the fact it clips auto shots. (at least last I checked it was still doing so)
Second question is if they are trying to kill beast mastery hunters? I mean with a buff like that all the excitement is going to send blood rushing to their heads to the point where they will explode. I think there are some hunters out there right now reading this giggling uncontrollably like a school girl.
Don't be alarmed if we see a tiny nerf to the kill command buff before the patch goes live. While I would love for that to be an upgrade we keep it would effectively make hunters a one spec class and I am pretty sure they do not want to do that. I could be wrong however. At top gear levels beast mastery was already the only choice to begin with. I do see them cutting down on the base damage increase to 20% before they would buff the other specs to catch up to beast mastery.
I can't wait to see what the theory crafters do with the new numbers to see how much these changes actually effect us. In the end, and only doing basic napkin math, it would only move hunters from the bottom of the middle of the pack to the middle of the middle of the pack. So a buff, a nice one, but nothing close to what we should have.
What should hunters have? We should be where mages, warlocks and rogues are. At the top of the pack, and even more so being we still bring absolutely no utility to a raid. So middle of the pack, while looking nicer since this changes, is not where hunters belong.