The 6.2.3 preview came out and I would be lying if I did not say it brought a smile to my face. And it bought a smile to my face for more than one reason. One being the obvious reason and that is there is now a reason for me to log in again. I've been looking for that for a while this expansion. Something that makes me feel as if I am advancing my character.
The other reason is of course coming the the basic human nature of people like to be right, they like to be able to say I told you so, and I did tell you so. They are adding a few things I said the game needed since it was still in beta. Such as a reason to do dungeons or LFR, namely valor.
One thing being added is Mythic Raiding Cross Realm and it should have come a hell of a lot sooner. There is only really one reason why there was no mythic cross realm raiding earlier and that is to preserve the world first race. I could most definitely see how cross realm being enabled could taint the race for world first, but I never quite understood why it was not enabled as soon as one of those guilds claimed the title.
What this addition is missing is one other change that is needed for cross realm mythic raiding to really work and reach the level or awesomeness it is capable of. The loot lockout design, like the one they use for normal and heroic, needs to be adopted instead of the raid lockout number like mythic uses now. I don't know about you but I hate getting into a mythic pug, downing the first boss, and the group falls apart and my mythic raiding is done for the week. That is a major buzz kill that not only makes you apprehensive with joining pugs but can ruin your week if you do join on. So they need to add that change.
I could say that they need to change it to offer a 10 man version of mythic raids but that is a post all on its own. Lets just say that the loss of 10 man raiding at its highest level has quite possibly destroyed more guilds than horridon did.
They are adding another set of dungeons to the timewalking rotation, this time it is Cataclysm Timewalker Dungeons. I am glad to see more added to the mix of course, but unless you are new to the game the cataclysm dungeons are really not that far removed and I don't think need to be rehashed just yet. I would have really preferred if they saved these for next expansion to add them then, instead of shoving them into the mix now.
Not saying I won't do them of course because you know damn well I will. Grim Batol, Lost City of Tol'vir, Stonecore, Throne of Tides, Vortex Pinnacle and End Time are going to be part of the rotation. A few too many as well. I believe they should have keep slowly adding things, but it seems blizzard is in full on panic mode and offering us a lot more than they need to. We will also be seeing Pit or Saron and Magister’s Terrace added to the wrath and BC mix, respectively.
They added a new mount as well, the Infinite Timereaver, that could drop from any timewalking boss when doing the time walker dungeons, which is nice. But I know my luck and will not count on it. Over all my characters I must be well over 2,000 stonecore kills and I still do not have that mount, so no holding my breath here, but it does give a tiny bit of added motivation to do it.
They are making some interesting changes that I would love to think they did not flesh out yet like Baleful Tokens Up To 695 now when you get lucky and get an epic upgrade instead of only to 675. But I question, what of the upgrade to 695 pieces? Will they now upgrade it to 715 or something? We will have to wait to see. Maybe you just do not need to spend the extra to get it to 695 now. I am rather sure that is what they are going to do.
They also changed the loot in mythic dungeons so that now Mythic Dungeons Can Drop 725 loot. When you get an upgrade instead of it being 705 all the time it can be 710, 715, 720 and for those extremely lucky few, 725. I am not lucky of course, but it is a tiny motivating factor to do them again.
When doing mythic dungeons now you will also have a chance to looting a new Heirloom Trinket that goes to level 110. While I am not sure of how good these trinkets are, I know I will want them and maybe you will too. Once more, motivation, something that blizzard had failed so horribly at this expansion, is being added in 6.2.3 for some people that might seek these things.
They will also be ending the arena season so they can start a new Arena Season 3 for those people that are into PvP and need added motivation to keep plugging along. As a non PvPer I am not exactly sure what they is needed, if I want to kill someone I want to kill them, what season it is does not matter to me. But don't judge that by my take on it, as I said, I do not participate in the seasons, at least not since wrath, so someone that does is probably going to really love this.
It should be noted, even for PvPers, that the gear that is available from PvP will be better than even heroic HFC in many cases, so if you want the best gear, even if you are not a PvPer, and you are not doing mythic raiding, it looks like blizzard is telling you to try out PvP. Not really sure if I like this idea as a PvE player as I believe that the best gear for PvE should come from PvE but you can get 715, 730 and even 740 gear from doing PvP as soon as season 3 comes out.
A new Majestic Grove Warden mount will be available, for a limited time only. When you kill archimonde on heroic or mythic you will get a quest item that sends you to moonglade for a small bit of story and this mount as a reward. They did not mention when this limited time event will end, but if I had to guess I would say it will end when 7.0 comes out, which seems only logical as they intend to give the mount only to those people who killed the last boss of the expansion on heroic or higher a mount for doing so when it was current.
The biggest and bestest addition to 6.2.3 in the opinion of those elf, one that had me smiling from one pointy ear to the other pointy ear, is that Valor is Returning. Why it has taken blizzard so long to realize that removing it was an error that I pointed out last expansion when they said they were removing it is beyond me. Apparently there is not one single person that works at blizzard that has any say on the matter that realizes that you need to have some sort of motivation for people to keep doing dungeons and raids once they are done with them.
You can get valor from running heroic or mythic dungeons (during bonus events it seems) and LFR, each wing, once per week. Needless to say this not only gives us a reason to run content was have thrown on to the scrap pile a long time ago but it will surely increase the quality of players in this content making the runs more efficient and more enjoyable, by a long shot.
With valor's return the Item Upgrade Vendors will be returning as well allowing you to upgrade your gear twice, at the moment, in increments of 5 levels per. This will give many people more than ample reason to keep running that old content. Something the game really needed, and needed from release. The lack of valor, in my opinion, is the single worst things this expansion has had to deal with because it made all content one and done. Valor was the great motivator that makes people keep doing things even after they have done them. It makes content repeatable.
There is one glaring absence here however, the lack of valor gear. I would love to see gear, equal to T2 gear, at an item level of 695 available for valor. For those people that are not the grinding type that will spend their daily time in tanaan having a valor gear option for gearing just makes sense. But at least they are adding something which is better than nothing, which is what we had before.
If you want to read the 6.2.3 preview from the horses mouth you can check it out here. At the moment it seems to have a lot of potential to get me back into doing things as I surely will be grinding valor, it is what I have been asking for all expansion so of course I will do it, but what do you think, is there anything you like about it or would like to see added to it?
And no, I have no clue when 6.2.3 is coming out, but when you hear the announcement of the PvP season ending, it will be 2 weeks after that, if blizzard holds to their pattern.
The Queue: TGIF
2 hours ago