So 6.2 is coming out on the 23rd of June, as I said it would months ago, because if they did not release it on that day it was quite possible that FF14 could have passed wow in active subscriptions. With the addition of flying back into the game and 6.2 coming out, blizzard saved themselves from having a massive amount of egg on their face.
As much as we might complain about things they do and question if they are doing the right thing, one this is for sure, as a business, they know what to do. So instead of letting FF14 drop wow down to the #2 subscription MMO, they are fighting back. Actually, it seems more like they are in panic mode, but that is another topic all together.
With that said, I am not excited for 6.2. It adds nothing of exciting to me, nothing I would not be willing to wait longer for, nothing I really wanted now.. A bunch of reskined dungeons called timerwalkers and mythic, not exactly something I'd be rushing to do. A new zone that was supposed to be a level 99-100 zone on launch is being added, showing how horrible they did at launch that they could not even get all their zones done in time, so I am not exactly excited for something that should have been active 7 months ago, and honestly if it were there would have been a hell of a lot fewer complaints about the lack of content. Not sure how anyone could be excited about something being that late. "Woohoo, we are getting content 7 months later than intended." Sorry, but that is something no person has ever said.
Outside of that we are getting some new garrison missions. Sure they are part of a ship yard now but make no mistake, all they are is another set of missions and making us collect new followers (ships) from the beginning again. So this is just an addition, making things up to date, it is nothing new. Same goes for new gearing choices, new professions patterns, new materials to gather, etc. All things we take for granted. Stuff that by default should be updated whenever new content comes out but not content in and of itself.
According to blizzard however 6.2 is to be one of the biggest content patches ever. So what is this content they speak of? A raid. That is it, that is all 6.2 consists of. Nothing more.
Don't get me wrong, I love the idea of a new raid, but if you take a look at sites that track this stuff like guildox or wow progress you will see that the vast majority of players have not even completed the current raids that are out. So while I would like a new raid it is not exactly needed for the majority of the player base just yet.
I personally would prefer to wait, to have them add some more content to 6.2, to wait until they can add flying in 6.2, before they actually release it. Add some five mans at the very least. I also would not mind a few story telling scenarios that we can queue up for because having some quick bite sized content that does not require an hour queue time is just what the doctor ordered for the game right about now. Forget this mythic dungeon idea and actually get off your butts and create something new. No one wanted to do the dungeons the first time for sub par gear, why would they want to do them a second time in a harder mode for more sub par gear? They will be great for alts at the get go but I see two problems, can you reach the level of ability needed to do them on an alt, and if you can, wouldn't they wear out their welcome just as fast as the original heroic dungeons did? Any dungeon would be quickly used up with valor to give us motivation to do them over and over and I know many would have preferred new ones instead of a reskin.
This is not going to happen of course, it is not going to be delayed and nothing else is going to be added, because as I mentioned for as much as we might question what blizzard does with the game there is one thing they do right, and that is being a business first. From a business standpoint 6.2 has to come out sooner than later. It has to fight off FF14. There is no time for them to create more content, there is no time for them to turn flying back on (not sure why that is) and there is no time to worry about their paying customers, as long as they keep paying.
To keep them paying they dangled the bait, flying, and people have already come back in droves.
Maybe this should show them something. People were leaving left and right. They were dropping like flies. The idea of 6.2 adding a new raid was not enough to keep them, but the idea that in 6.2.x was adding flying was enough to get a lot of them to come back. Perhaps they can turn some of that great business sense into great designing sense and realize, that a patch with just a new raid is not enough. People want more. Even if it is something as simple as flying.
So I am not excitedly waiting for 6.2. I couldn't care less about 6.2. I am waiting for 6.2.x because having flying is more important to me than having another raid when most people have not even finished the last one. Not to mention flying is something everyone can enjoy, raiding is for the select few.
Take the risk blizzard, hold back 6.2 until flying is put into it. Hold back 6.2 until you can add more content to it. Hold back 6.2 until it is more than just a few reskined dungeons, a zone that you were too slow to have ready for launch and a new raid. Don't be afraid of FF14. Be afraid that these continued bad decisions are why FF14 is becoming bigger. Make the right decisions and maybe FF14 would become a non issue, but keep making the wrong decisions and you will be the #2 sub MMO before the end of the year. While most sub MMOs might love that, I am pretty sure your stockholders won't.
Doing the right thing goes a long way. Sometimes those small seemingly meaningless decisions mean more than an awesome new raid tier. Just look at all the people that left because of flying, or came back because of it. The small things matter to. More than you are giving them credit for. It is why I am more excited about 6.2.x for the small things than I am 6.2 for the big ones.
Some Things Never Change: EQ2
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