I've kept no secrets with how I feel about the random number generator and how I wish it would just go away and never come back. This expansion has taken random to a whole new level, effectively moving the game in a direction directly away from what I look for in a game. I look for consistent focused game play where you work your way toward a goal, not luck of the draw game play where getting to that goal is up to lady luck.
There are random stats on mission gear, random stats on crafted gear, reroll random stats items, random abilities on followers, random tertiary stats, random warforged gear, random gem slots, and the list goes on, and I hate each and every one of them, some more than others. But that does not mean I have not had my fair share of luck so far this expansion. Even when on a lucky streak, I still can not stand random.
How is random treating you this expansion?
As far as random stats go, I never seem to get the stats I am looking for on gear I get from follower missions. My shaman and my druid are, sadly, the worst off. Each of them has had at least a dozen chances each to get a neck piece of various item levels where I set my loot specialization to restoration only to find myself, once again, with a piece that has no spirit on it. How it is possible that I have rolled at least 24 necks with a healer specialization and not a single one of them had spirit on it?
My hunter was never able to get a ring so I finally caved in and made myself one a few weeks ago and then upgraded it from 640 to 655 to 670 and have been trying to get multi strike and critical strike on it for what seems like forever. I must have rerolled it 30 times if not more already and I can not get that combination of stats. It just feels like a waste of my time and resources to keep rerolling, so I stopped even trying. I will never end up with multi strike and critical strike on it, I have learned to accept that as a fact.
Not all my luck with stats on gear has been bad however, I have had a little luck here and there, mostly throw away luck however. My hunter has not had much luck in the raids with bonus stuff but while gearing it up when the expansion first came out it seemed like every single piece of gear I got from a dungeon had either a gem slot or was warforged and on two occasions it had both.
My rogue has two indestructible daggers, one with a gem slot, and two other indestructible pieces. What are the odds of one character having 4 pieces of gear with the indestructible stat on it? My warrior got a 645 weapon from a mission that not only ended up warforged but with a gem slot and leech on it. The trifecta of bonus rolls on one piece of gear.
So I've had a little luck here and there with stats and bonuses on gear but over all I would have to say my luck has been poor over all. Most of my luck seems to have come before it mattered (my hunters heroic dungeon gear) or on characters I do not raid on (my warrior and rogue) while the characters I want to raid on like my shaman, druid and hunter, have had no luck what so ever when it comes to stats from the healers not getting spirit gear to my hunter wasting so many materials trying to reroll stats that never want to be there.
One of the biggest luck thing this expansion is the big crate of salvage from your level three salvage yard. I managed to get lucky on the day I built it with a 665 BoE that ended up going to my druid. A few weeks passed and I got a second 665 which just so happened to be one of my best in slot pre mythic trinkets for my hunter in the form of the lucky double sided coin.
So even if it took a month, and what had to be thousands of crates, you could call it bad luck to get so few but I call it good luck to get the one I really wanted. Even with the good luck, as someone pointed out to me, with the amount of level three garrisons that I am running I should be getting a few 665 BoEs a week, even if they are only a 1% drop chance.
I am currently running seven level three garrisons with seven level three salvage yards. On a week day where I do not get to play as often I log in before work, when I get home, and then before I go to bed which can get me somewhere between 100 and 150 crates a day. On weekends it is more. So over the course of a week it is not our of the norm for me to open over 1000 crates now even on a bad week. With those types of numbers, maybe my friend is right, I should be getting a lot more even if it were a 1% drop chance.
But last week it seemed to all catch up as I managed to get not one, not two but three 665 BoEs over the course of five days. So I went a long time with only two, then had three in one short span of time. It seems to fit the random number generator in the game. Feast or famine. I have often said that RNG seemed to always be you either win everything or win nothing, this is just another case of that.
Still, even with that burst of luck last week my over all average is poor at best. But do not tell that to the people that have received not even one 665 yet, like someone in my guild with 5 level three salvage yards that has not even seen one piece yet. Then there is one guy in trade that claims to get one or two pieces a day, at least. Being he is forever selling them in trade chat he either is getting that lucky or he is duping them. Either is possible, but the guy seems to have an endless supply of 665 pieces for sale and he is selling them all day long every day.
So once again, while for me I consider 5 pieces in less than 2 months to be extraordinary luck, in the grand scheme of things based on the number of crates I open, I am still working on the short end of the stick.
So I have had a great deal of luck this expansion, when looking at my past history, even if over all it might not seem like such great luck. But it is all about perception. And as I perceive it, I am having a lucky expansion thus far. And guess what? I still hate RNG and hate the game is turning further and further toward it as a style of game play.
How are random stats and other things treating you?
Poisonous game monetization
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