- Once again my random thoughts have a lot to do with the LFR.
- Maybe that is because the majority of my time this weekend was spent doing it on various characters.
- More and more I am sure that the new LFR is WAY over tuned for the audience that it is aimed at.
- They could do a blanket 25% nerf along everything on all the bosses and it would still be WAY to hard for half the people that are in it.
- A 480 item level for people that know how to play, even if they are only barely decent, makes it easy.
- When one in ten people, at most, is barely decent or better, it makes it hard.
- Did the first ToT one on my shaman yesterday and I should have known to drop the second I zoned in.
- I zone in to mid wipe on the first trash pack and turn and run out ASAP.
- I should have stayed out, but figured, what the heck, lets see if that was just a mistake.
- I get back in, with people leaving, yes after that first pull people were leaving, we have one tank and four healers.
- Tank runs right back in and starts pulling.
- The first pack, the pack after with all the little guys, and all this with only 4 healers and one tank.
- This is the type of group I always seem to get when I do not go with guild.
- I thought that the LFR was meant for people that did not have the time to raid with guild?
- I thought that the LFR was meant for people that did not have raid ready skills?
- The trash is not even pugable at the LFR level when stuff like the next pull happen.
- When we get another tank one tank pulls the roaming mobs, the other tank pulls the guy at the door, still with only 4 heals.
- Once again we survive, with some serious healing from yours truly and the other healers.
- That was not meant to toot my own horn there, those other healers were awesome.
- Found where the one in ten good ones were in this group, they were the healers.
- At the boss at least they let us get a fifth healer before they pulled.
- Now for today's episode of (said in a booming voice like a TV announcer) "Who's... fault... is it?"
- We wipe.
- One tank died 3 times, but until the end, that was the only death.
- The entire room fills with puddles and we have no place to go, but the healers keep everyone alive, even in the center for a massively extended period of time before people start to drop.
- We wipe when the boss still has 105M hit points left.
- So enter your guess on "Who's fault is it?"
- According the the raid, there were three people at fault but the underlining factor was it was the healers fault.
- The main tank was at fault for pulling with only five healers.
- The off tank was at fault for dying three times and not using enough cooldowns to help our woefully bad healers.
- And of course it was the healers fault because we did not do enough healing and that was why we wiped.
- WTF?!?!?!
- Everyone was alive when we reached full coverage.
- Everyone was at full health when we reached full coverage.
- Everyone was kept alive through some insane damage output at the end for a fair amount of time.
- The off tank died because he was a bad tank, not because of healer issues, as told by the fact that no one else died.
- How exactly is it the healers fault that you get to full coverage with the boss still having over 100M life?
- It was the fault of the damage dealers for sucking in proportions of suck I do not think I have ever seen before in my life even in the LFR.
- They sucked so much that those horrible healers had to constantly keep everyone up through people getting hit by the lightning in places they shouldn't.
- And everyone lived.
- That had to be the single most amazing healing performance I have ever seen in the LFR with the amount of damage that was going out.
- Everyone was taking every single bit of avoidable damage.
- Tanks were not switching fast enough causing more damage.
- And yet we still kept everyone alive through the whole thing.
- When I was doing 102K HPS with a 481 item level leading the pack and the last place healer was over 85K HPS, the healing was just fine.
- Honestly, there is no reason you should need 5 healers all doing over 85K HPS on that fight, ever.
- Healers fault my ass.
- But the raid went on and on how the healers suck.
- Thank you blizzard for this amazing addition to the game, and you wonder why there are so few healers, because of stuff like this.
- The system needs to add something that points out errors to the raid.
- When the fight was over the game should have announced that the tanks and damage dealers better kiss our asses and hope we stay because they all suck and the only reason they made it as far as they did was because of us.
- Next attempt we have a 6th healer for and we down it.
- Again, when the entire area is covered and from some huge heals keeping us up at the end as we started to lose a few people here and there.
- All because the DPS was that low.
- And when we downed it, you will never believe the balls someone had.
- They said, See, I told you if we got another healer it would be easier.
- The tank, the one that didn't die, finally spoke up.
- The healers were just fine, the problem is with the DPS, you guys suck, good luck on the next boss, I am out.
- And he left.
- I should have followed.
- Wiped on the next boss a few times before I just gave up after 2 plus hours of hell.
- I should have left after I zoned in to them wiping on the first trash pull.
- When will I ever learn.
- With all due respect I would like to ask 13 of the 17 damage dealers a question.
- How exactly is it possible to have a 480 item level and do under 50K DPS on a fight with a damage buff?
- Even if you are ungemmed and unenchanted and unreforged, you should be able to do more than 50K on that fight at a 480 item level.
- Eh, doesn't make a difference anyway, it was the healers fault.
- I will say one thing that was good about all that bad however.
- It made me get some serious practice in cooldown usage, mana management and moving while healing on a character I had not yet healed this expansion with.
- So even with bad there was good.
- Actually, bad groups are better to learn healing with.
- You run with good groups too long you get spoiled and forget how to heal under pressure circumstances.
- Don't know about other healers out there, but I love those high pressure healing moments.
- It is what I find fun about healing.
- Now to step away from my favorite ranting points lately, even if only for a moment.
- And on to the island.
- Got the achievement for the chamberlain by waiting until the weekend to do it.
- Was super easy, did it in 4 minutes and 14 seconds.
- Can't see anyone having any problems with that achievement.
- It was simple with multiple characters.
- Did it on one first, then did it on another to get the achievement.
- First one I saw where the 4 were that day, second one I chose where to start it and ran a preplanned the route.
- The first one I almost did it on as is, without trying.
- Got in a lot of fights along the way while looking for them and only missed it by 2 minutes.
- Did not even get caught in one fight on the time I did it for the run the second time.
- One straight run from one to the next and to drop it off, easy peasy.
- My death knight took their first venture on the island this weekend.
- It was really early sunday morning and the place was empty, so no help for rares really.
- So I decided to try and solo them, I mean, I am a DK right?
- I can tell you that at a 460 item level a DK can solo every rare on the island with no problem what so ever.
- Because I did and I am not really all that skilled with soloing on mine.
- So it should be super easy for any DK with skills, even at a lesser item level.
- I also learned another thing about my DK.
- I can not solo anything as frost.
- I decided to spec frost for the LFR, being I refuse to run as a tank.
- I then made the mistake of pulling a rare as frost.
- I did not last long at all.
- Note to self, ouch, do not try to solo as frost until you learn how to play it.
- Reading up on the DPS rotation alone was not enough to solo mobs.
- Oddly enough I soloed Prog on my shadow priest this weekend.
- A shadow priest? Soloing? I have to be delirious right?
- Nope, I did it, I swear.
- Had someone join me sub 5% but still I consider myself as having soloed it.
- I was actually amazed.
- I figured worst case would be I jump off and levitate if I get in trouble.
- Never came to that. Cool.
- Took my DK into the LFR for the first time, could only do the first two because of the item level, but six bosses and six coins, with the increased drop rate should get me something right?
- Who are we kidding, you know me better than that.
- I did win one piece, a weapon, so now up to 462.
- First time ever doing frost, not gemmed, not enchanted, gear that has parry and dodge on it, and basically no clue.
- I stunk it up as a melee DPS on will, getting hit by 3 out of 5 usually.
- Really don't know how I have no problem avoiding it as the tank but as a melee I never can.
- Guess it is because as a tank I know he is always aiming for me, so I know how to avoid it, but as a melee, with dancing tanks, I never can get a hang of it.
- One of those things that if I did it a few times I would probably get it.
- But the end of the fight I was down to only getting hit by one per five.
- I pulled 34K-39K on the bosses, high and low marks of course. The dragon was 54K but that does not count as it has a damage buff.
- I was usually 8th in DPS, or around that.
- Not sure if that shows I am a fast learner, or how bad the people in there really are.
- I will lean toward it showing how bad the people in there really are.
- If someone with tank gear in a DPS spec they never once played and only read about that day and only spent a few minutes on a dummy with, and one violent death to a rare with, can beat them, they really are that bad.
- Given time I am sure I could get okay with it.
- Seems to be a pretty simple rotation.
- Then again, after playing a hunter this expansion, everything seems like a simple rotation when comparing.
- Don't think I will ever be able to do the dance as melee on will.
- At least not in LFR with an unpredictable tank.
- If you know where the tank will be, you know where the blows will be, you can avoid them easier.
- At least for me it works that way.
- Like I said, no problem on my tank, massive problems on my DK.
- Noticed I had another problem with my DK.
- I was constantly moving in front of the mob, out of habit.
- Oops.
- One trash pull the tank goes down I pop blood presence and go offtank, being they were on me anyway, and go down faster than a thai hooker.
- Guess frost does not do well off tanking either, even if only for a few seconds.
- Either that or I just need to learn how to play it better.
- Now for a tale of two snakes, so to speak.
- Megaera, LFR, one super easy mode, one nightmare mode.
- And my new perfect example of what is wrong with LFR design.
- One run, get in, green head, red head, and back and forth.
- Nice and easy, no problems, kill is as it should be in LFR, push over mode.
- Another run, nightmare.
- People not agreeing which heads to do, so everyone on different heads. Wipe.
- 5% buff. People still on different heads, we wipe again.
- 10% buff. Finally get people to agree on heads, but they do blue red and back and forth. Wipe.
- 15% buff. Switch the green red combo again but someone keeps dropping fire in the rally points. Wipe.
- 20% buff. Why am I still here? Because at that rate it has to become a push over right? Wipe.
- 25% buff. Back to blue red because green red does not seem to be working, but some do not get the message. Wipe.
- 30% buff. Blue red and everyone is on the right ones, but some people just do not get that you run out of the group when you have the ice on you. They just stand there, wipe.
- 35% buff. How high can this buff go? Well after more idiots dropping ice in the group and other idiots not moving out of it when they notice that someone that has it is not moving I can tell you it goes to 40%. Wipe.
- 40% buff. Now I can't leave, even if I wanted to, too much time invested, sooner or later the thing is just going to fall over at the start, wouldn't you think? Kill.
- Woohoo, finally.
- I had already done the last boss on that character so it was not even a matter of considering it, I dropped it like it was hot.
- Maybe, just maybe, if things dropped loot more than once a week, I would have stayed, but to stay for 45 valor is just not worth it.
- They could have offered to mail me a check for 100 bucks and I would have not stayed.
- I've done this boss easy mode with a group of smart people, or at least not bad ones, and it is about as easy as easy can get.
- It is people dropping fire on the rally point that wipes us.
- It is people getting the ice on them and just standing in the group that wipes us.
- There should never be any ability in the LFR where one person can wipe the entire group like that.
- Never, ever.
- Seriously.
- It is like getting frostbite in the council fight.
- I try to get rid of it, to share it, and people run away from me.
- It makes me want to scream.
- Splitting this damage is good but people run from it, but sharing the damage from the torrent of ice is a bad thing and people just stand there with it, and in it.
- It really just makes me want to scream some times.
- May your tootsies not get frozen by all this ice talk.
- Have a great day all.