tag:blogger.com,1999:blog-9015737272343810105.post4569355917610182272..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: Why So Much Change in Legion?TheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger37125tag:blogger.com,1999:blog-9015737272343810105.post-51626310838409779752016-02-03T09:32:30.343-05:002016-02-03T09:32:30.343-05:00Their new "class fantasy" idea is really...Their new "class fantasy" idea is really destroying class fantasy and class identity in the game. So not exactly sure what they are aiming for but they are not doing anything to help the class fantasy in my eyes. Removing staple abilities I have had since the start of the game is not helping the fantasy any.<br /><br />I am with you 100%. All the work on breaking down and rebuilding specs would have been better spent just creating 4th specs instead of dismantling what people already love.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-79111271942412880612016-02-03T09:28:39.063-05:002016-02-03T09:28:39.063-05:00It is on a three minute cooldown now. They change...It is on a three minute cooldown now. They changed it.<br /><br />Remember, if you like something, blizzard will remove it. If you are having too much fun with something, they will remove it.<br /><br />Glad to hear you were having fun with it however. I never said that hunters were no longer be fun. What I said was the hunter I fell in love with will no longer exist. This remains true.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-6707979976998924532016-02-03T09:19:56.553-05:002016-02-03T09:19:56.553-05:00But don't you think it should remain an option...But don't you think it should remain an option? I've always thought options were good for a game in my opinion. There are a great many players I know that refuse to go MM because they can not have a pet. Even if it is the best spec at the moment DPS wise. Some people just like to run around with fluffy at their side, and I can not say I blame them. I know for a fact I will want a gnome hunter with a mechanical bunny. I've wanted a bunny as a pet for as long as I played and I'll take a mechanical one if that is my only option.<br /><br />Remember, the sniper could still have a pet. Send it to sniff out or scare out the opponent in hiding. Heck, real life hunters have pets and they are basically snipers in a sense as they stand back and wait for their pet to scare the birds so they can shoot them down. So no. A sniper without a pet does not completely fit the fantasy. It is part of what could be a much larger fantasy with the option to have a pet or not.<br /><br />But I digress. In the end people will just play whatever is the best spec and talents. The reason lone wolf is so popular is not because hunters did not want pets, it was because it offered the most DPS.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-1410178323889426242016-01-23T17:38:19.824-05:002016-01-23T17:38:19.824-05:00Anon, Grumpy's former Guild Leader:
A bad sig...Anon, Grumpy's former Guild Leader:<br /><br />A bad sign to me is the new buzzwords Blizzard is using of "class fantasy", which is simply "immersion" repackaged. It would be interesting to know how long that new marketing phrase took to come up with, for it surely qualifies as development by current standards. <br /><br />More over, I would hold it depicts well what is wrong with Blizzard. The use of a buzz phrase instead of real work. The "oh, I know what to do, lets kill a bunch of leaders to make it seem like this is a really important crisis" moment in setting the stage. And this time, "lets really make immersion into the class and spec all about the fantasy of the class..." moment followed shortly after, and a marketing phrase was born?<br /><br />And there you have WoW:L in a nutshell. This is the expansion that should have followed Cata, not WoD. But we got a parallel universe time traveling story line that had to be shoehorned into the main story of Warcraft. <br /><br />They have doubled down on their traditional ideas for an expansion in Legion, wrecking classes and rebuilding them because to the developers it makes sense to do over again and again the same things and call it brand new. That fails to be very innovative when you really stop and consider it. <br /><br />I would much rather all the development of the revised classes had gone into adding a fourth spec. A holy dps for priest, a melee for hunter, a ranged for both rogue and warrior are all decent fourth spec suggestions right off the top of my head. I do not pretend to speak for others, but I know that I would rather have that type of development rather than classes always being wrecked and rebuilt again and again. <br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-20504381129735310752016-01-23T11:45:17.590-05:002016-01-23T11:45:17.590-05:00Tbh right now in the alpha my hunter feel stronger...Tbh right now in the alpha my hunter feel stronger than on live. I'm already so used to the new aspect of the cheetah taht on live I'm wondering "where the hell is my speed boost?"<br /><br />But again, to each their own, they could change all the abilities on my hunter I wouldn't mind aslong as they're not tuned into a caster that doesn't use bow and arrows.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-78741238401286168562016-01-22T15:48:33.662-05:002016-01-22T15:48:33.662-05:00I'm not that experienced in hunter part as you...I'm not that experienced in hunter part as you are of course, but my second alt was exactly MM hunter from the beginning. And I've immediately dropped my pet upon reaching level 100 and taking Lone Wolf talent at once. Glad that it's a must in Legion. <br /><br />Promised class fantasy also makes sense with how you feel your hunter. Should it be a sniper (or, in my case, the bazooka girl dwelling in bunker), should it drive the beasts forward while shooting the foes from afar (BM) or share the sweat and blood with your pet as a proper stalker? I couldn't think of it any other way but improvement.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-85344877304253336182016-01-22T12:38:47.063-05:002016-01-22T12:38:47.063-05:00I am right there with you. I am mostly mediocre a...I am right there with you. I am mostly mediocre at beat on most of my alts. Only slightly better on the alts I keep geared as raid back ups. Mostly because, as you said, I just can not be bothered any more. To many chances too often to keep up with all that crap.<br /><br />I too am sure if I stick with it I will adjust just fine to my class. Always have. But like you I ask, why? Next expansion they are going to need to have to redesign all the classes again because now they will all be balanced around a fully upgraded artifact weapon, which will be gone in the expansion after. So why bother learning and mastering what we know will be gone soon again anyway?<br /><br />It is a completely different class for hunters. They should not even be called hunters any more. They do not even remotely resemble hunters as they are described in warcrafts own manual. I hear that many paladins are not all that excited either and you play a paladin correct? I think you do at least. So I surely feel your pain.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-77122913875021268862016-01-22T12:34:24.446-05:002016-01-22T12:34:24.446-05:00I already raid and kill bosses with a cup of coffe...I already raid and kill bosses with a cup of coffee in one hand. :P<br /><br />I like the feeling that I know my character so well. And I too, as a hunter (the most changed class throughout the history of the game) am very used to change. I've always adapted, because that is what I do. But there is a difference, for me at least, between change that advances game play, and change that removes it. <br /><br />I am actually excited for a lot in Legion, the changes (and artifact weapons) are not one of them.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-54340334981973739402016-01-22T12:29:18.258-05:002016-01-22T12:29:18.258-05:00I'd say, being a smart ass here for a second, ...I'd say, being a smart ass here for a second, people stay because they are enjoying themselves.<br /><br />The real question is, what is it that they are enjoying. It would be interesting to know. Did they come back and like the removal of flight at the beginning. Did they come back and like that they added flight back in 6.2, We will never know.<br /><br />I like change too, to an extent. I like chance that seems like it is moving me forward. I do not like change that is moving me backwards. For me personally the chances to hunters are one major jump backwards. Legion hunters are going to be a weaker class over all than even vanilla hunters were. It should not be that way. We should be moving forward, not backwards.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-43639881494917959162016-01-22T10:29:39.151-05:002016-01-22T10:29:39.151-05:00There's people who ask for changes. People who...There's people who ask for changes. People who get bored and want to try a new thing. People who weren't interested in a certain class when it played in a certain way. And then there's those who play to 'win', choosing every expansion / patch / whatever the most 'OP' class. Both for PvP or PvE. <br /><br />TBH, I feel I'm too old for this. I have mediocre skills on most alts because I can't be bothered, I have to write down stat priorities for each because they don't come natural and it's just busywork. And even for my main, it's getting tiresome relearning to love my char. I absolutely hate the changes they are making to 'my' class and I'm sure I'll make it work eventually but why... what is the point. Might as well let me choose a role for a character and not a class, because it's definitely a different class than the one I picked at one point.Jameshttps://www.blogger.com/profile/18173436197557929355noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-76417926869583352642016-01-22T07:07:08.730-05:002016-01-22T07:07:08.730-05:00Through my history in WoW, I've learned to pla...Through my history in WoW, I've learned to play the same frost mage 3 times from scratch due to "changes", and once I get the grasp of the new style it becomes even more exciting than the previous one. <br /><br />Just think about it: people could raid or kill mobs with a cup of coffee in one hand and watch some TV series in the process. They perfectly feel their abilities, their cooldowns and whatevs. So any changes when you have to learn any new buttons, add some effort could be challenging your laziness and comfort zone, and yes it becomes more challenging with age, a medical fact. Even if you didn't some things about your class, they are YOURS now. It's my old rag, I'm lying on it, and I got used to the smell! It's eccentric and it has exotic flavor! A new, clean couch doesn't have enough curves to fit your body curves yet, and its smell is not exactly yours and unusual - yet, but we should give it a try and a test. <br /><br />I'm excited about spec fantasy pushed to and beyond the stars in Legion.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-66169336131096785422016-01-22T04:38:15.032-05:002016-01-22T04:38:15.032-05:00As an aside, and food for though.
GC did say that...As an aside, and food for though.<br /><br />GC did say that the number one reason ppl leave is change, but taht doesn't mean the number 1 reason ppl stay is change aswell (and you can't really know why ppl stay).<br /><br />I for one love change, it's one of the reason I've always looked forward to expansion, to see how they would change my class (doesn't mean I always liked it)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-61948574539880160272016-01-21T11:44:23.265-05:002016-01-21T11:44:23.265-05:00I guess as old school I still see it as MMs main s...I guess as old school I still see it as MMs main shot. I am not saying marked shot is not a decent replacement. From the early looks MM seems to be okay thus far on beta even if it is completely changed. But it still fits into the change for the sake of shaking things up, or change for the sake of chance category.<br /><br />I really would love to see the sting and chim combination return. I liked that design, it made sense for the class in my opinion. <br /><br />I think the removal of kill shot is even more of a removal of identity than the removal of chim. Kill shot fits perfectly, even more so now with no pet, into the marksman feel. Its removal makes no design sense what so ever. It is perfect for the long ranged sniper / archer feel they are trying to give MM.<br /><br />I worry about the artifact weapons more so because next expansion they will once again need to do a huge skill update once more because we will be losing them, and thus most of the power they will give.<br /><br />It is not good design to build a chance that you know will only require you to change it again. It is why the skill shake up makes even less sense. Why change something you know ahead of time will need to be changed anyway? It is change for the sake of change. It is not fixing any problems, just creating more for the future.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-2379616140773994902016-01-21T10:24:02.205-05:002016-01-21T10:24:02.205-05:00Not really adding anything to the discussion here,...Not really adding anything to the discussion here, but you're saying (Grumpy) "removing MM's signature shot does nothing to reinforce its spec identity".<br /><br />Well the thing is chimera shot as MM signature shot stopped making sense in cata and the removal of most stings. In that sene for me Marked shot makes much much more sense.<br /><br />Right now I have more fun playing my MM hunter on the beta than on live, it's a much more nervous playstyle.<br /><br />As well the big talents on the artifact makes for intersting twist in the gamplay, especially in the execute range.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-81278015312246818582016-01-21T10:16:53.566-05:002016-01-21T10:16:53.566-05:00You are using balance as your example. That means...You are using balance as your example. That means you are talking PvP for the most part. PvPers are a whole different type of player. I've heard them refereed to as fair weather players. When it is nice for them, they play, if not they move along. So if their class is not powerful, they reroll or quit, it is as simple as that.<br /><br />Not to mention this is a PvE game, not a PvP game, so what I am talking about I do not even take PvP into consideration. (although I do like the look of those changes, but it seems PvPers hate them, but that is an entirely different topic) I honestly would not be upset if all PvPers quit this very second. It would mean PvE stops getting screwed over for the sake of PvP and I would be extremely happy about that.<br /><br />Saying it is change for the sake of change is not stating my opinion as fact. I am stating fact as fact. There is a difference.<br /><br />Saying I dislike or disagree with a change is an opinion. I agree with that.<br /><br />Saying it is change of the sake of change, is fact. Here, let me reword that line so you better so maybe it fits what I am trying to say. <br /><br />Changes for the sake of shaking things up. Which really is change for the sake of change, but perhaps it is easier to accept it said that way.<br /><br />There is a simple way to determine if something is a change that is needed or change for the sake of change. If a reason is given for said change.<br /><br />With reason = we voice our opinions about said change.<br />Without reason = a change made for the sake of change.<br /><br />See the difference? <br /><br />So blizzard changing how combustion works so it no longer needs an addon, as someone mentioned above, is good change.<br /><br />Removing signature abilities from hunters, locks, paladins, etc, is not good change and only change for the sake of change.<br /><br />So yes, I do believe blizzard say "f it, less play around with some stuff and see what happens" without thinking about it.<br /><br />As for the comment that started this. Yes it was a twitter response I believe. Yes it was short because of it, but you do not need a lot of space to say people left because of changes, and not only angry / disillusioned people leave the game. People that are bored with it, can no longer afford it, no longer get joy out of it, busy with real life, and hundreds of other reasons, I am sure, leave the game. <br /><br />So, with that said, and knowing a little something about human nature, I can make a definitive conclusion that most people do not like huge changes and that includes the people that play warcraft.<br /><br />So unless you are suggesting that warcraft player are somehow different from every other human being that walks the face of the earth, which you never know, it could be possible. Then maybe I am wrong and they do like change. But I am going to go with human nature and the facts and say, people do not like big changes.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-80348739459909918902016-01-21T09:04:36.899-05:002016-01-21T09:04:36.899-05:00>>Ever think that is why they stayed? They c...>>Ever think that is why they stayed? They came back because of change maybe, but they stayed because they liked that change and it did not change again.<br /><br />Nope, never thought that. Conversely, we always see people leave when nothing is changing. eg balance. Large time between patches. No new arenas/bgs.<br /><br />>>No reason to be "not sure" about it ...<br /><br />I've noticed you like to state your opinion as fact. Do you honestly think Blizzard just go, f it, lets mess things around for no reason, with all the work that entails, for the hell of it? They always have reasons. They may not fully divulge them. They may come from the top and the devs just have to implement the direction, resulting in something you don't agree with, but it certainly isn't for no reason, and it certainly isn't to bend hunters over. And I'm not lying to myself.<br /><br />Like I said, if YOU are upset with the changes that are being made, I get it, that's what you do on this blog. But it's a long bow to draw from what was likely a GC tweet (or tweet lengthed answer) on a survey that only captures angry/disillusioned players leaving the game, and your definitive conclusion about change and what the playerbase thinks about it.Crookedhttps://www.blogger.com/profile/09793387043739719883noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-4552866591897063262016-01-21T09:04:28.076-05:002016-01-21T09:04:28.076-05:00BM is the only one close. SV, nothing need to be ...BM is the only one close. SV, nothing need to be said there. MM, is now SV lite and no longer resembles what an MM hunter should be.<br /><br />Not to mention removing pets from MM and removing traps from MM and BM, and removing lots of other stuff from all specs along the way.<br /><br />They crushed the class. So much it actually makes me want to cry if I think about it. All that time spent on a class I will end up hating because it is no longer the class I have played. I feel as if I wasted all those years playing it now.<br /><br />I like single player games more so. The game you play is the game you are playing. No stupid changes for stupid reasons. It is what it is like it or not. Makes it easier to decide if I want to play it or not. At least that way I will never feel regretful having spent time playing it because they changed something for no real reason. That is one reason single player games will always be better than multi player ones.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-21513797528163257672016-01-21T08:37:55.605-05:002016-01-21T08:37:55.605-05:00Sure we do not know what the second most reason fo...Sure we do not know what the second most reason for people quitting is. It could very well have been "the game is stale because it never changes". This is true. But this is about the #1 reason. If the number 2 reason, whatever is was, was even close to the #1 reason I'd like to believe he would have said something like "and so and so was a close second", but he did not say that.<br /><br />You do not need an entering interview, people return to see what it is like now. No need to ask them that. Perhaps asking them if they stayed for 6 months would make sense. But usually, if they do stay for 6 months there is one thing for sure, there were no changes in those 6 months. Ever think that is why they stayed? They came back because of change maybe, but they stayed because they liked that change and it did not change again.<br /><br />This is a change for the sake of change. No reason to be "not sure" about it, it is pure change for the sake of change.<br /><br />They are not doing it to create identity and differentiation. The specs already had that for the most part.<br /><br />They are not doing it to help class and spec identity. Lets face is, removing MM's signature shot does nothing to reinforce its spec identity. Removing MM's kill shot, which perfectly fit the sharp shooter idea of the class does nothing to reinforce MM's spec identity. So no, they are change them for the sake of changing them. Anyone that thinks otherwise is lying to themselves.<br /><br />I am with you 100%. I had hoped blizzard would get better at adding things but they seem to have no one that works at the company that ever has any forethought. I have complained about that a few times. They make things as if "this is the last thing we will ever make" and then have to scramble to figure out what to do with it later because it was not the last thing they ever made. Artifact weapons are the next example of that. They will make us so powerful, give us more abilities, bonuses, etc. It is like the last weapon we will ever have. And what will they do next expansion? They never think of the future. You would think over all these years someone would point out while developing, "Hey guys, you know this is not the end, what are we going to do with X next expansion?".<br /><br />You are right that we are due for another complete make over next expansion as well. And that I dread even more than the coming change. Because I will have to learn everything all over again knowing that whatever I learn will be useless soon again. Not a promising thought.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-56076019906000224662016-01-21T08:21:20.515-05:002016-01-21T08:21:20.515-05:00I understand what you are saying but I think that ...I understand what you are saying but I think that is a completely different situation.<br /><br />Changes in the back end, how the game runs, what it does behind the scenes, those are all great changes which allow it to move forward. Changing a class for no other reason than to say "look this is new" is not good.<br /><br />If they wanted to play with classes, 4th specs would have been the way to do that. They could easily make a new spec and then dabble all they want with it and no one would complain. I doubt any hunter would have complained if a 4th spec was added and it was melee, but when they removed one spec to make room for a melee spec, people complained, and rightfully so.<br /><br />Change for no reason is not good change. What you use as an example is good change to move a system forward, there is nothing wrong with that. How did removing one of the hunter specs move the game forward? Hint: It didn't.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-67408498909625234172016-01-21T08:13:52.791-05:002016-01-21T08:13:52.791-05:00The things you mentioned are all things I could ca...The things you mentioned are all things I could call good changes, changes that were needed. When they change something to not need an addon, like combustion helper, that is a good thing. When they change things to not rely on RNG, that is a good thing. The people that are complaining about taking away RNG removes the skill, no offense to them, but they are complete idiots. There is no skill involved in RNG, it is only luck.<br /><br />So the examples of the changes you mentioned you liked are all things I agree make the class better and were needed. So if I were a fire mage I too would be excited about those changes at least.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-91699190193152803462016-01-21T08:08:48.616-05:002016-01-21T08:08:48.616-05:00All of the class changes in Legion have me complet...All of the class changes in Legion have me completely turned off on WoW. The entire hunter class is being redone; the result is 3 specs that are nothing like their past versions.<br /><br />Blizzard has been making changes over the last two expansions that have pushed me away from the game (raid or die doesn't fit for me) and it seems like Legion will be the last nail in the coffin of my WoW career.<br /><br />If I couldn't buy game tokens for gold, I'd have unsubbed already. Maybe the circumstances will change to the positive, but it doesn't seem that way.<br /><br />What will I play after WoW? I don't know. I may just take a break from MMOs for a while and stick with single player games.Jaegerhttps://twitter.com/makosdvnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-90000454304304588312016-01-20T19:34:04.264-05:002016-01-20T19:34:04.264-05:00I have no problem with your general question, but ...I have no problem with your general question, but I don't think the exit interview justification is valid. We don't have enough information. What if for every 10 people that quit for change, there are 9 that quit because of reasons stemming from not enough change?<br />Or from another point of view, there's no "enter"/ongoing interview to capture those that return to the game and stay because, in their view, the game had changed for the better since they last played.<br /><br />I'm also not sure that this is change for the sake of change like people are saying. They have specified they are doing it for spec identity and differentiation. If you don't agree that it needed to be done, fine, but I don't think they have ulterior motives.<br /><br />What I would hope is that Blizzard had gotten better at adding things to the game that plan for the future, so they don't need to significantly change or remove them in the future. The garrisons and draenor perks in WoD, and the artifact weapon implementation proves they haven't imo. They will be rewriting and rebalancing all the specs again at the end of Legion when they decide artifact weapons aren't the way for the future.Crookedhttps://www.blogger.com/profile/09793387043739719883noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-9358845025336612202016-01-20T18:01:05.925-05:002016-01-20T18:01:05.925-05:00sorry for lack of formatting in my word wall, hit ...sorry for lack of formatting in my word wall, hit 4096 character limit?!Elkagorasahttps://www.blogger.com/profile/16868176919786509891noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-40268685025578849862016-01-20T18:00:01.933-05:002016-01-20T18:00:01.933-05:00Here, I have to disagree. Change it.
I work in th...Here, I have to disagree. Change it. <br />I work in the IT, meaning I support email for a large user base (100k mailboxes). If we were forced to continue working on software that was designed back in 2005, we would not have smartphone support, we would not have rich web clients, we would not have highly sophisticated anti-spam/malware detection algorithms built into our email clients. I embrace change. I live for change. When something doesn't change and I am forced to live with a broken system, I demand change. <br />The game is broken. People are dropping off right and left because they hate the current state of the game. The WOD expansion-sub spike and then immediate decline is a perfect example of this. "It's no longer fun." 9+ years and they no longer want to play a simple MMO, they want something more, they want change. <br />Blizzard has resources they aren't sharing with us. They may be looking at their current player base and finding that 95% of all people playing a one or two spec's over the third. Why change demonology so much? Because only a small portion of the population is playing it in it's current form. Let's "revamp" this one and make it different. Demo locks will no longer cast spells, but summon waves of pets, I mean, minions to do their bidding.<br />Expansions are the perfect place to do changes. Here you have the new players (coming off the movie release this "summer"), the reminiscent players who left for something new but still love the game, and the die-hard players who are still paying their monthlies. Why not take this opportunity and change game play? Aren't you happy to not have to use a build tree to assign your 52 talent points (and that was at level 70)? Aren't you glad that you no longer need to equip a quiver in your off-hand slot and make sure you have soul-stones, um, ammo? I really miss hitting those Panda bosses for 2 million crit damage, those numbers were FUN! What I don't miss is having 3+ button bars of spells that I 'needed' as part of my complex warlock spell rotation and still be one of the worst dps of all. <br />It's still in Alpha. Remember when they said "We're creating something we're calling the 'Path of the Titans'. it will be awesome!", then the expansion hit and 'oh, sorry, didn't work out'. Just because they're throwing out ideas now about something, doesn't mean it will happen in the final build. A 4th hunter build is still possible. On the other hand, adding a 4th build is complex. IMHO, They’re probably sorry they created a 4th build option for druids, and wish they could simply 'oops feral is a guardian sub form' and get rid of it completely. I know from my professional experience, I hate one-off's. (Druid having 4 'unique' builds is definitely a one-off.) After I've found that something was continually unpleasant to support (talents, dps balancing, one more model to support, etc.), I wouldn't want to add a slightly different version of the same thing again. In fact, I would do like Blizzard is with your favorite class. "Sorry, that one that is now going to be this one." <br />If Blizz only added content, there are a number of classes that would never get played. Eventually you'd have servers upon servers that only had the best classes for raiding/pvp. No one in their right mind would pick ___ because it's so broken. <br />By thinking of change as bad, you are missing the opportunity. (Trying to think of a good analogy. ) Think of each expansion as a brand new bag of candy. All of the new changes are mixed in with your old bag of candy. You shake that big ole' bag up and grab one out. Sometimes you really love it, it's an exciting and new take on your beloved candy. Sometimes you absolutely hate it, but then you take them to your office and give it to someone else. Just saying, maybe you don't like how it sounds now, but maybe a melee hunter will be fun. And then again, maybe your tank will get more play time.Elkagorasahttps://www.blogger.com/profile/16868176919786509891noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-78827819623837451212016-01-20T16:29:24.102-05:002016-01-20T16:29:24.102-05:00shrug I disagree one of the things I'm super e...shrug I disagree one of the things I'm super excited for is the change to combustion no longer will I need an outside mod to help me and no longer will your scourge RNG make me weep over the shitty combustion I had to settle for. But it is a change that some mages are whining about it takes away skill from the game! why change it it's not broken. Tigginoreply@blogger.com