tag:blogger.com,1999:blog-9015737272343810105.post3071014119213530282..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: I'm Not Enjoying Warlords Healing, How About You?TheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger32125tag:blogger.com,1999:blog-9015737272343810105.post-4621151188821971142015-02-06T11:23:30.927-05:002015-02-06T11:23:30.927-05:00Healers always have to do all the work it seems, e...Healers always have to do all the work it seems, even more so at the start of the expansion when it is hardest on them to do so.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-20714781574335114782015-02-05T14:13:02.857-05:002015-02-05T14:13:02.857-05:00the 40 or so LFR, no healers ever healed me anyway...the 40 or so LFR, no healers ever healed me anyway, but I have learned how to keep fido alive and she me. <br /><br />My sister says it sucks as a priest (I call her an " orc nun", and she gives me crap right back). And with what I have read here, I see she is right. thanks again for an insightful post,<br /><br />-roo-abhttps://www.blogger.com/profile/14899567485973250660noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-90975218853511960992015-01-30T20:37:18.195-05:002015-01-30T20:37:18.195-05:00If it was more smooth then you'd just constant...If it was more smooth then you'd just constantly be spamming a mana efficient heal rather than having to splurge mana during large incoming damage. Which means you'd never bother to use active regen.Balkothhttps://www.blogger.com/profile/12425374556730828853noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-37408448489873701842015-01-30T20:34:44.635-05:002015-01-30T20:34:44.635-05:00"I treat flash heal like the plague, are you ..."I treat flash heal like the plague, are you saying I should actively embrace it in those oh shit moments?"<br /><br />Correct. I can't speak for druids, but once I've used Penance and PW:S on my target then I'm spamming a few Flash Heals if it's an "oh shit" moment. I'd prefer not to since it eats through my mana quickly but sometimes that's what you need to do to keep the target alive. And that's why mana management matters.<br /><br />"For the record, I do less HPS in LFR than I pull on the same fight in heroic. So by what your saying, I am doing something horribly wrong here somewhere."<br /><br />How is that even possible, though? You pull more HPS and use less mana? Something's wrong here.<br /><br />The answer likely lies in the fact that you feel you need to "spam the fastest most expensive heal on someone they would die." That shouldn't be happening except in a disaster in Heroic and never in LFR. I mean, I was able to stand in the fire pillars on Kargath and just use Heal to keep myself alive because I was so bored and there was nothing to heal.<br /><br />Could do a HM group with you at some point if you want to look at the "issue."Balkothhttps://www.blogger.com/profile/12425374556730828853noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-44502666653355441832015-01-30T18:24:05.771-05:002015-01-30T18:24:05.771-05:00Mind if I ask if you had the same challenge mode e...Mind if I ask if you had the same challenge mode experience as a druid as I did? My next post talks about it, if you look there. Basically I finished my silver at 100% mana and my other healers where on fumes. I did not have the same mana issues as a druid as I did on my priest and shaman.<br /><br />DPS proving grounds is only an issue the first time you do it. Once you know the routine, it is the same for every class. Nothing to laugh at there. You are not a damage dealer. Sure I can kick your butt at DPS most likely, but you will heal circles around me 100 times before I even get a cast off. ;)<br /><br />I actually do love healing, or did. I like it when I am in one of those "I want to be in control" moments. As a healer I run the group. Always acted that way, always will. People live and die at my command. Sometimes I like that. It is the deeper evil I keep hidden in me, don't tell anyone.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-27057836279493149112015-01-30T18:19:34.385-05:002015-01-30T18:19:34.385-05:00I always used heal for small heals. But than agai...I always used heal for small heals. But than again, I am at best a 3rd healer for those fights like thok when a third one is needed, I am not a main healer.<br /><br />Perhaps that is where the difference in opinion comes from. Maybe if I were a healer first and foremost I might feel differently.<br /><br />I treat flash heal like the plague, are you saying I should actively embrace it in those oh shit moments? Not being snarky, I actually would love to get better and make my life easier in the process. But my mind is trained that the fast expensive heals are the devil.<br /><br />I am not trolling about the LFR, I swear to you. I am OOM usually within the first minute of the fight because if I did not spam the fastest most expensive heal on someone they would die. Be it the tank, the DPS that somehow is tanking, or any other person that managed to find a way to damage themselves. I really do have mana issues in LFR. I don't so much in heroic, as I am getting better with practice. Still missing 1 piece without spirit, but I am usually only at fumes in the last 30-45 seconds of the fight if everyone is doing what they should. I am sure getting a cloak with spirit would solve that, but in LFR I am constantly OOM. Maybe just bad groups? But my luck can not be that bad to always get groups with slacking healers.<br /><br />For the record, I do less HPS in LFR than I pull on the same fight in heroic. So by what your saying, I am doing something horribly wrong here somewhere. It is not me whoring meters in LFR.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-61823129766549021412015-01-30T18:09:46.403-05:002015-01-30T18:09:46.403-05:00@Wes M
I understand where you are going and I do ...@Wes M<br /><br />I understand where you are going and I do agree but I have to say that easy content should be easy for everyone, not just easy for people that aren't healers.<br /><br />I personally think the active regen would solve everything. Seriously, from Balkoth with his mythic, to me with my alt doing LFR, and everything in between.<br /><br />@Balkoth<br /><br />And that could have been fixed by creating a more smooth and less spikey raid damage system instead of what it is now. It is a balance, and I personally believe it would be easier to balance active mana regen between difficulties than it is what we have now. But that is all guess work, who really knows, we never got to really give it a try on beta.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-87019296509574804402015-01-30T06:22:24.974-05:002015-01-30T06:22:24.974-05:00As Grumpy said, different strokes for different fo...As Grumpy said, different strokes for different folks.<br /><br />As a die hard healer in WoW, I enjoy healing this expansion. My toolbox is smaller but feels relevant. Mana was tough at first but I find the challenge of maintaining a good output balanced with not mindless blanketing to be... a challenge that I enjoy. Spam healing has never appealed to me and this focussed healing is better, especially now I have to think about my most mana saving spells for situations all the time now.<br /><br />But on the flipside, I find I enjoy DPS more in WoD. YOu may laugh at how stupid I am but I struggled with the proving grounds as a DPS. Now it seems easier and more fun and I'm actually venturing out as boomkin for the first time... maybe ever!<br /><br />Well, I never read your blog because of your love of healing. So this post doesn't really surprise me :)Navimiehttps://www.blogger.com/profile/08504557372435466448noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-90828063680306619502015-01-30T06:12:19.374-05:002015-01-30T06:12:19.374-05:00Fair enough, that makes sense. Especially as they ...Fair enough, that makes sense. Especially as they were trying to move away from the massive spike damage model anyway.<br /><br />I still like the concept, giving healers more control over mana regen could produce lots of fun gameplay options. Off the top of my head I can't think of a way of implementing it without causing those issues though. Solahttps://www.blogger.com/profile/08193184689961780585noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-80061448433596487662015-01-30T04:06:38.063-05:002015-01-30T04:06:38.063-05:00"I don't know why Blizzard dropped the Ac..."I don't know why Blizzard dropped the Active Regen"<br /><br />Because it would have meant larger spikes in terms of non-burst healing versus burst healing. If you can recover 80% of your mana between periods of heavy raid damage then those periods of heavy raid damage have to require at least 80% of your mana to heal. Which means you can't really have a steady decrease in remaining mana pool over time because it oscillates so much.<br /><br />Right now you could go something like...<br /><br />100% -> 70% -> 80% -> 50% -> 60% -> 30% -> 40% -> 10% -> 20% -> Wipe due to OOMing.<br /><br />With active regen you'd go<br /><br />100% -> 10% -> 90% -> 0% -> 80% -> Wipe due to OOMing.<br /><br />That's the problem with active regen.Balkothhttps://www.blogger.com/profile/12425374556730828853noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-33860328508966730092015-01-30T04:01:31.796-05:002015-01-30T04:01:31.796-05:00"Being you are healing I am going to assume y..."Being you are healing I am going to assume you know that. The "heal" you have now is "greater heal" renamed to "heal". There is no heal now. I would like heal back however."<br /><br />Yes, I do know that, and that is indeed the triage heal. Unless you're trying to avoid spirit or something it'll be mana neutral, usually mana positive. No one ever used the "tiny" heal (aka Lesser Heal that turned into Heal).<br /><br />"there are no such things as mana neutral cheap and weak spells any longer."<br /><br />That's exactly how you use Heal right now : / If anything I find I can rarely ever use it as a Disc Priest in relevant since Penance, Power Word: Shield, and Flash heal tend to be much higher priorities. It just doesn't have the output in many cases, even if it has the mana efficiency.<br /><br />"I don't see any problem. DoC wrath during down time as a druid, fistweave a little as a monk, smite as a priest, lightning bolt as a shaman or elemental blast if you are speced into it, you get the idea."<br /><br />I get the idea, yes, but you are completely missing my point. Those are all basically mana neutral or positive because the act of using those spells allows the priest to conserve mana for the burst periods.<br /><br />But your proposed one class would not have any resources to save up! While all the others would, which means your unique class would not be able to handle the higher healing phases of fights.<br /><br />"However, with that said, in LFR, I absolutely go overboard. I have to go crazy hog wild healing with rains and chains because it is not like anyone else there is going to do it and I go OOM near instantly."<br /><br />This is something that makes me wonder if you're trolling because people don't even take damage in the current LFR. You can solo heal a 25 man raid without much effort.<br /><br />"Mana is what makes it harder."<br /><br />If you're running out of mana then your average HPS is higher than your gear is supposed to allow. If mana didn't existed then your HPS would just be flat out lower (spells would do less) and those people would die since you couldn't keep them up.Balkothhttps://www.blogger.com/profile/12425374556730828853noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-31959414165767094892015-01-29T12:25:06.824-05:002015-01-29T12:25:06.824-05:00LFR design (and the attitude of those in it) is mo...LFR design (and the attitude of those in it) is more at fault than healing or mana. <br />If you want LFR to be possible with half the raid afk or stood in fire then change lfr, not healing.<br /><br />I see your point about difficulty though, you are definitely right, but it's that frustrating "Can we at least try to follow tactics please?" difficulty rather than anything else.<br /><br />I don't know why Blizzard dropped the Active Regen but I was really looking forward to it, it would have transformed healing (maybe it was too big of a change?) and I think it could have been a lot of fun. <br />Weaving in Lightning Bolts between heals can still be good fun if you want the ABC style but it's not really Active Regen.Solahttps://www.blogger.com/profile/08193184689961780585noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-10209726247016039622015-01-29T11:21:12.095-05:002015-01-29T11:21:12.095-05:00This is true, however in heroic you expect smarter...This is true, however in heroic you expect smarter people, that is why it is easier. Healing should not be designed that when doing random content with "stupid" people it is harder. Mana is what makes it harder. Not me having to cover for the AFK healer or DPS that queued as a healer. It should be easier even with that but mana makes sure it is not.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-58233835749127589552015-01-29T11:19:29.097-05:002015-01-29T11:19:29.097-05:00I would have LOVED active mana regeneration like o...I would have LOVED active mana regeneration like on the beta. That is how healing should be if they want to tie to to mana.<br /><br />I will repeat what I posted in another reply here because it is easier.<br /><br />I said I can heal normal and heroic just fine and went on to say this about LFR...<br /><br />" I have to go crazy hog wild healing with rains and chains because it is not like anyone else there is going to do it and I go OOM near instantly.<br /><br />And that is my point. How come it is "easier" to heal heroic than it is to heal LFR? Mana. It should not be like that. Mana should not be an issue. It should be easier to heal easier content. The reason it isn't is because of a mana issue, not content difficulty issue.<br /><br />That is what I am getting at. It is designed wrong linking "difficulty" to mana."<br /><br />I know people might not agree with me, but that is how I feel. Tying mana so tightly just makes random content and pugging harder on healers than it needs to be. Easier content should be easier. Not harder.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-24543160079792970992015-01-29T11:15:15.251-05:002015-01-29T11:15:15.251-05:00LFR is not more 'difficult' than normal or...LFR is not more 'difficult' than normal or heroic. If people stood in fire and half your healers were AFK in heroic, you would go OOM a lot faster.<br /><br />This is not a healing or mana issue.Solahttps://www.blogger.com/profile/08193184689961780585noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-79969638338643029232015-01-29T11:03:07.358-05:002015-01-29T11:03:07.358-05:00Were you in battle? I would think not. With base...Were you in battle? I would think not. With base spirit, no spirit gear, I could do the same standard rotation, riptide double healing wave, and I would be OOM in about two minutes or so, maybe less. It is not mana neutral unless you are out of battle and have increased mana regeneration.<br /><br />While I am by no means a great healer I do know how to heal, trust me on that. I never use HS unless it is a life or death situation, never have and never will. Even when mana was plentiful I never used it because it would have been a bad habit to get into. It is not a part of my regular healing toolbox. I use chain when needed, like chaining legs on butcher because it is great for that, and rain the same. I use it when it can get the best use. So healing normal or heroic I am fine.<br /><br />However, with that said, in LFR, I absolutely go overboard. I have to go crazy hog wild healing with rains and chains because it is not like anyone else there is going to do it and I go OOM near instantly.<br /><br />And that is my point. How come it is "easier" to heal heroic than it is to heal LFR? Mana. It should not be like that. Mana should not be an issue. It should be easier to heal easier content. The reason it isn't is because of a mana issue, not content difficulty issue.<br /><br />That is what I am getting at. It is designed wrong linking "difficulty" to mana.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-17651252863812589762015-01-29T09:52:31.372-05:002015-01-29T09:52:31.372-05:00Mana needs to be a limiting factor or the only opt...Mana needs to be a limiting factor or the only option is the highest HPS option, Single Target or AoE.<br /><br />I do think it is a shame that Blizzard abandoned their plans for Active Mana Regen in the Alpha, I think it held fantastic gameplay opportunities and would probably have given you the style of healing you are seeking. Mistweavers had something similar with their Mana Tea but not sure if that is the same now.<br />Anyway, I hope Blizz look into this system again at some point.<br /><br />If anyone is selecting all the right spells and still going OOM halfway through a fight, they are probably in the wrong content (which is easily done when gearing up). Drop down a level, get more gear, go back up again.<br />Solahttps://www.blogger.com/profile/08193184689961780585noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-35021967648525247722015-01-29T09:32:43.641-05:002015-01-29T09:32:43.641-05:00With baseline spirit this high there is absolutely...With baseline spirit this high there is absolutely no point in getting the old heal/healing wave back, I just took off all spirit gear and spammed riptide/double healing wave and the rotation is still mana positive, so if you are going oom on your shaman, you are spamming too much expensive heals (healing surge/chain heal/healing rain).<br /><br />Resto shaman healing in SOO was especially braindead, pop Healing Stream and Healing Rain on CD and use CDs when appropriate, adds up to > 70 % of your healing. Now you actually have to choose the right spells.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-5355926968786300122015-01-29T08:20:39.563-05:002015-01-29T08:20:39.563-05:00Let me explain what I mean by "I can adapt to...Let me explain what I mean by "I can adapt to losing my triage heal".<br /><br />That meant the small heal, which used to be something like healing wave on the shaman, or heal on the priest. It was a lesser heal that cost less and was very nice for spot healing someone that was injured but not really hurting. Hence triage healing. That is what triage healing means. <br /><br />How I used to always manage my mana was as simple as "when my triage heal is mana neutral I am good to go". And it always worked. When I could spam healing wave or heal 24/7 during battle and my mana did not move I knew I was in a good place and ready to go. It was a very cheap and weak spell, but it was the triage spell and it is gone and I miss it. <br /><br />The "heal" a priest has now is not the "heal" the priest had before the changes. Being you are healing I am going to assume you know that. The "heal" you have now is "greater heal" renamed to "heal". There is no heal now. I would like heal back however.<br /><br />Abilities like heal allowed me the play style I enjoyed. I always had something I could cast even if weak which fit my active game play desire and it was triage healing, something lacking from the game now because there are no such things as mana neutral cheap and weak spells any longer. <br /><br />Would it really have hurt blizzard to leave "heal" in? Add that one simple thing and I think more than 80 percent of my issues with healing this expansion would disappear.<br /><br />"The problem with that is you'd be expecting to go full tilt all the time -- but healing doesn't work like that. There are often periods where little to no healing is needed surrounded by heavy single target damage or heavy group damage."<br /><br />I don't see any problem. DoC wrath during down time as a druid, fistweave a little as a monk, smite as a priest, lightning bolt as a shaman or elemental blast if you are speced into it, you get the idea. Down time as a healer does not mean standing there scratching your ass. Damage dealing spells as healer do not waste mana really anyway, so do something. There is no such thing as periods where there is nothing to do. (well there are, but I am sure you get what I mean)<br /><br />Also, no class would be over powered because if that was how healing was designed the fights would be designed around it. Also, as you might have noticed. I mentioned lower the amount of healing, so no, no one would be over powered, they would just need to work harder and play better to keep people up instead of the way it is now, whoever has the most spirit has the most fun.<br /><br />I like active play, don't like waiting on resources, which is why I have never been fond of rogues or ferals, and why I am not really fond of healing right now and really miss my triage healing and cheaper spells.<br /><br />Having to watch my mana is the same as waiting on resources. I hate being told, "you can't do that now". I just want to play, not wait. I would love to see them change the GCD on all classes to 1 second, or even less, just to make game play more active. <br /><br />Hey, being a hunter spoiled me, what can I say. It is the only class you can actually "play" the game with because there is always something to do and no dead zones where you can not cast anything, ever. <br /><br />Maybe I am asking too much for a healer to be like that, but we all have opinions and I am of the opinion I think a more active healing style would be more fun than sitting there waiting on GCDs, mana, or what have you.<br /><br />(Side note: Mana issues do NOT always equal bad spell selection, at least not when first gearing up. A fresh healer can go an entire fight with no AoE healing and not one single flash heal and still be OOM half way through it. You can't just assume mana issues equal bad spell selection because that is flat out false.)TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-19374850917820680772015-01-29T07:21:33.973-05:002015-01-29T07:21:33.973-05:00That sounds like so many people I know. They try ...That sounds like so many people I know. They try to heal and have one adventure like that and give up. A friend of mine did that in cataclysm during the Zuls and had the same experience and never returned to healing since.<br /><br />This, in part, is why I dislike he mana problems. It really scares away people that were willing to heal. It is hard enough when you are a fresh 100 to heal with the low numbers you are pulling, but with weak spells and mana issue, it is a nightmare, and it has been like this at the beginning of every single expansion. Blizzard needs to do something to fix this.<br /><br />I get a laugh out of it every time I hear someone that believed blizzard when they said they would design fights with no instants in mind with less movement. All I can think of is that person was born yesterday. Blizzard is about as full of shit as it is possible to get.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-25067574310257001082015-01-29T07:11:58.700-05:002015-01-29T07:11:58.700-05:00Agreed that for the most part if when the fight is...Agreed that for the most part if when the fight is over and everyone is alive they just move on to the next boss. It is rare that anyone would thank the healers for a good job, unless the fight is already known as a healer fight, which there are not many of them that are outwardly like that. Even if it seems every fight at the beginning of an expansion is a healer fight as far as I see it.<br /><br />I always try to keep everyone alive too. I find that to be a major fault in my healing actually. Even more so now in the world of watching mana. Trying to keep one person alive that is a mana sponge can actually make the whole group die. I have learned sometimes letting someone die is the best thing you can do for the group.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-67652955512097419572015-01-29T04:34:17.246-05:002015-01-29T04:34:17.246-05:00"It should be about choosing the right tool f..."It should be about choosing the right tool from your toolbox. It should be about teaming up abilities so one will buff the next for maximum effect. It should be able timing your burst healing for when needed, timing your big direct heal or defensive cooldown for heavy tank damage, knowing when you can let someone sit missing a little life and when you need to throw a heal on them or the next unavoidable AoE might get them."<br /><br />It *is* about all those things. I can assure you of that as a Mythic raid leader and someone who's healed all of Heroic and some Mythic bosses. It is *also* about mana conservation so you don't blindly spam AoE heals to top off two people or mana inefficient heals to heal someone not in any immediate danger.<br /><br />I don't understand why you say<br /><br />"I can adapt to losing my triage heal"<br /><br />For priests, at least, I most definitely have my "Heal" spell that's very mana efficient. I just can't spam Flash Heal all the time (unless I REALLY need to get that guy's HP up).<br /><br />"I would like to see a rapid fire button mashing quick decision making healing spec like the healer version of a hunter. Always doing something. I would like it to be about making the right choices on what buttons to hit to get the appropriate heal instead of what buttons to hit to conserve mana."<br /><br />The problem with that is you'd be expecting to go full tilt all the time -- but healing doesn't work like that. There are often periods where little to no healing is needed surrounded by heavy single target damage or heavy group damage.<br /><br />Either your class would be extremely weak on fights that vary (since you can't conserve resources to burst more heals during specific periods) or your class would be overpowered (since you could continuously spam massively high HPS).<br /><br />Pick your poison.Balkothhttps://www.blogger.com/profile/12425374556730828853noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-18932391081632342072015-01-28T18:38:09.143-05:002015-01-28T18:38:09.143-05:00Two weeks ago I hit 100 on my mistweaver and set a...Two weeks ago I hit 100 on my mistweaver and set about lining up for the legendary quest, gearing for heroics and LFRs! Etc. Silver Proving Grounds was easy, although I did notice I was getting a tad low on mana by the last wave. Then I tried my first normal Skyreach. Disaster. Barely got through the first boss, could not keep the hunter and mage alive if I kept the tank alive, and vice versa. DPS kept standing in bad, tank kept pulling everything at once. After about 4 wipes before we even got to second boss, I dropped group. I let it get to me and have not tried again.<br /><br />Thing is, in Mists I could compensate for the double whammy of bad group and constant movement. I am not sure I will be able to do so in this expansion. Like you said, feeling helpless is never fun. Prior to this xpac, healers warned of huge problems if instants were removed from high-movement fights at the same time mana regen was decremented, and Blizz patted everyone on the head, said there there don't worry we will configure fight mechanics to allow for less movement. Ha ha ha ha, good one, Blizz. <br /><br />Fiannorhttps://www.blogger.com/profile/05808195500680797589noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-22878848279956741092015-01-28T16:34:24.717-05:002015-01-28T16:34:24.717-05:00Anon, Grumpy's former Guild Leader:
Yes, I ca...Anon, Grumpy's former Guild Leader:<br /><br />Yes, I can understand your point of view on enjoying it. The current pass or fail model is surely not the way I would prefer to heal. I found myself actually enjoying healing back in Wrath, though I was forced into the job by the diminished returns I was getting as a shadow priest at the time. <br /><br />Even so, I know healers have to depend on self-satisfaction because they sure as hell seldom get it from anyone else. That is not totally true of course, some folks notice the more outrageously spectacular things a healer might do to save everything. Part of that problem lies in the fact that if a healer does well and everyone is alive at the end of the fight, nothing is different. <br /><br />There are no stats that individually really measure any healers' real effectiveness. Over-heals vs heals per second vs mana regen vs off duties and by that time everyone is two bosses ahead. Whereas a tank either holds the aggro or doesn't and nothing else much matters truly for a tank and as compared to the DPS who have the number that names their position as the single most important stat in the game. <br /><br />Now I don't begrudge DPS that. I actually agree that more DPS is almost always better. It makes it likelier the tank will be alive and it makes it easier to heal. But I got tired of the no recognition and combined with the stress I felt when healing, it lost all fun to me. <br /><br />You know I always took any party member's death as an insult almost, and surely a failure somehow on my part, even when it was obvious that there was nothing else I could have done to save the idiot who died. It was an even worse feeling when it was not an idiot but a good player who I felt like I let down. So yea, I am truly glad others can make healing a fun way to play but it isn't for me anymore.<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-46015879582828624732015-01-28T15:47:44.159-05:002015-01-28T15:47:44.159-05:00Like anything else there will be people who love i...Like anything else there will be people who love it, that is no surprise. If everyone liked the same thing we would all be playing hunters. ;)<br /><br />I am sure there are people that had quit healing that came back because they like this running on fumes style of game play. I am just not one of them. I play to have fun and sorry, but sitting there watching someone die because I have no mana, or I have a long cast time, or I don't have the instant I need to buy them time, just is not fun. Feeling helpless is never fun.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.com