tag:blogger.com,1999:blog-9015737272343810105.post6990105984100534115..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: 3 Reasons Mythic 20 Man Raiding is the Real Deal.TheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-9015737272343810105.post-31915373858962359232013-11-19T16:03:54.662-05:002013-11-19T16:03:54.662-05:00I think that is key. The 10 mans looking to grow ...I think that is key. The 10 mans looking to grow need to be inviting people they might not normally have and letting them grow with them. They might be surprised there are many really great player out there that just never found a place for themselves.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-19601334542123163682013-11-19T10:38:26.073-05:002013-11-19T10:38:26.073-05:00I don't have much experience with heroic-mode ...I don't have much experience with heroic-mode raiding lately, it's been a while since I did it with any frequency, but all I'll say is that the changes they're making actually have me considering getting back into it for WoD. For those worried that the recruiting pool won't be there, it might not be that bad, just be ready to look for those people when they make themselves known. Plus, even if your server is slow and there aren't people out there NOW to recruit (although there probably are), connected realms will likely change that before WoD hits. Just be ready when the opportunities present themselves.Rnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-7363842552705190142013-11-18T00:56:50.663-05:002013-11-18T00:56:50.663-05:00@taitrina Less movement = more dps
But ye, only di...@taitrina Less movement = more dps<br />But ye, only did 3 tanks on hc so not needed on norm, especially now when iLvl is probably 560+Jameshttps://www.blogger.com/profile/18173436197557929355noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-84508456712110247682013-11-15T16:05:37.527-05:002013-11-15T16:05:37.527-05:00As the others stated, having a third tank really n...As the others stated, having a third tank really negates a bunch of the mechanics that make the fight have the difficulty it does. Sure, avoiding the abilities is easy enough once you know how to do it, but not having to deal with them at all is even easier.<br /><br />If your DPS is high enough having the 3rd tank helps, not hinders, the process.<br /><br />As Del said, in 25 where it is easy to afford the 3rd tank, dividing it up with melee and ranged makes the damage dealer actually do MORE DPS which more than makes up for using a third tank.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-74009424897084849732013-11-15T15:58:48.921-05:002013-11-15T15:58:48.921-05:00You are most definitely not alone. Many, a great ...You are most definitely not alone. Many, a great many it seems, only see the negatives of it. In all honesty I could have just as easily written a post outlining all the negatives about the new system, I just made a choice to be positive and support this system as I see the potential of it. I know, odd for the grumpy one right?<br /><br />You have to start handling flex as if it were normal, as it will soon be normal. I've regretfully needed to tell people they can not come on flex. We have 35-40 sign ups and I can only fit 25 in. So I am honest with people and tell them "we are taking some of the weaker people in part one and two but they can not come for three and four". It is not a fun place to be telling people they are not good enough for a mode that everyone is supposed to be able to do but the fact is, some just aren't good enough for it. Sad to say, but it is true. It is hard, but it is the new world. Our first time in 3 and 4 I only took 14, not even 25. Hard decisions sure, but they had to be made. Did I mention I don't like being the raid leader? This is one of the reasons I would rather not be. But I grin and bear it. You soon might be in the same place as me, telling people they can not come to flex.<br /><br />I am nervous too, you are not alone.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-64556078673951515902013-11-15T14:54:46.588-05:002013-11-15T14:54:46.588-05:00Yes, as dimli stated, when you split the bosses ...Yes, as dimli stated, when you split the bosses onto different sides Orgrimmar, each person does half as many mechanics. We even split it up ranged and melee, so the melee don't have to follow around wavebinder, since he needs to be moved pretty constantly due to all the ground effects/slimes. Not having any slimes by your melee saves lives. Also it makes the fight faceroll. Deliriumhttps://www.blogger.com/profile/03576124406751861955noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-45282793785311070832013-11-15T14:05:42.734-05:002013-11-15T14:05:42.734-05:00You have 2 tanks take the boss with the taunting d...You have 2 tanks take the boss with the taunting debuff off to their own side or into the main hut that they originally spawn in. This negates a ton of mechanics that the rest of the raid has to deal with outside in the main area.Dimlinoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-64349493240170492202013-11-15T13:39:28.413-05:002013-11-15T13:39:28.413-05:00In term of Shamans I've never understood why a...In term of Shamans I've never understood why a third tank would make it easier. Maybe that would be necessary on heroic? I don't know as I don't know what the differences between normal and hc are. For normal though there's no issue at all with 2 tanks. In fact I think having 3 tanks would make it harder not easier, as we need the dps to kill the things, if the things don't die that's where the problems start.<br /><br />Killed it last night with a newly recruited tank. He was useless at shamans, he admitted he'd tried it on flex and failed miserably and normal obviously hits harder. We one shot it. Yes he died twice, yes I did have both bosses for a bit, including the last 15% or so on my own, yes my frost strike stacks went quite high a couple of times. However, we have some amazing healers in the guild and I blew some cds and did some kiting and it was fine. I'm also not that great shakes at tanking. I lay all the credit for my survival at the feet of our healers. I joke sometimes that they are carrying us through the raid, I shouldn't do that but they are very good, we are lucky to have such a strong healing team.<br /><br />Now if I'm with my usual co-tank then yes the rng is frustrating with all the purple crap but aside from that the fight isn't that bad. I probably dislike Nazgrim more than shamans but a third tank isn't necessary for that either, in a pinch the ret pally or the holy pally can taunt the warshaman if a tank swap is needed. The more dps the better on both fights and having a third tank would be against that. It's dps that means those bosses die, tanks just need to move about a bit/interrupt a few things. If the tanks screw up then yeah we wipe, but that's true with anything as the boss goes round munching dps if a tank makes a mistake. 3 tanks wouldn't help matters.<br /><br />So please tell me why 3 tanks is good? All I can see is less dps and that is bad.Anonymoushttps://www.blogger.com/profile/17771213542953346538noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-40100747769151096522013-11-15T13:21:17.335-05:002013-11-15T13:21:17.335-05:00I'm not sure I should comment on this post. I ...I'm not sure I should comment on this post. I typed up a really long comment and then deleted it, I then tried to write another one and deleted that too. Both of them were just moaning really as basically I'm scared. I need to have a little more faith I think but I don't see the positives in the new system, I see it's negatives and how it could all go terribly wrong.<br /><br />That's less to do with the new system and more to do with how my guild handles things. I juggle signups. I'm sure you have it too where some players are stronger than others, it's not something I like to think about and I feel mean but it's true. So when I do confirms I'm careful in my selection so that we only have a couple of the weaker players, and I try not to pick them at all on progress nights though I don't usually get my wish. It's the old problem. Halfway through Throne half a dozen raiders quit the guild as they were fed up of having to raid with others that weren't as good as them. The problem then, as now, is that we don't have 10 strong players that sign every raid, if we didn't have those weaker players then raid cancelled. We need them.<br /><br />The thing is no-one in the guild ever says not even more politely "you're not coming tonight as you're not up to it" though I'm sure they aren't stupid and have noticed their pattern of confirms. With flex I won't be able to manage who comes and when, so they'll get invited to the raid and then what happens? No-one has ever been kicked from a raid for performing badly, though I have called a raid or two early as we've been going nowhere thanks to it. Thankfully it's not very often, last incidence was 5th boss in Throne though I was tempted with Garrosh this week.<br /><br />So it's the system it's the guild, we don't have the guidelines and I don't think I'd have the backup to enforce them. I like that I won't have to bench people, I did hate doing that, but I do worry about the consequences. I like 10 man, I like the small size, I like that I can make more of a difference in it. My objections to mythic are all selfish like that. My objections to flex are more rooted in concern than selfishness but there's some of that there too. The stars aligned and I had a heroic moment on wednesday, couldn't do it again if I tried but we all like those moments don't we? When we get things right, it's egotistical but it only happens once in a blue moon. I soloed the last 10% of Galkaras, took a while and I still can't quite believe I didn't die. Healers weren't to be out done, on thursday they got to 47 stacks without hero of the adrenaline thing, I thought it had bugged out, that was truly impressive. I don't think these feats would be possible in a larger raid, as a few people wouldn't have such an impact. It's why I like 10, well I like 10 for lots of reasons but that's a big one.<br /><br />Anyway the new raid system is the new reality and we'll adjust or die. I have to say it does mean I'm not really looking forward to the expansion as much as I'd like, I've got a bit of nervous dread going on.Anonymoushttps://www.blogger.com/profile/17771213542953346538noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-86616613831708054992013-11-15T12:46:47.212-05:002013-11-15T12:46:47.212-05:00Our first kill only took us 3 to get it with the t...Our first kill only took us 3 to get it with the two tank method. 4 if you count the one attempt we did one night when we ended there before we downed it the next week. <br /><br />We usually end the fight with 2 or 3 people dead. I think we should have got an achievement for doing it with everyone alive. lol<br /><br />We only have one person that "could" tank but he is one of the top 50 players in the world in his spec for DPS and I would rather not lose that. It is manageable, even if annoying.<br /><br />In our 25 we three tank most of the bosses actually. It makes so many fights way easier.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-33641251079592664552013-11-15T12:13:07.931-05:002013-11-15T12:13:07.931-05:00I too think the raiding changes are all great. Ho...I too think the raiding changes are all great. Honestly the current format of raiding is not really sustainable. Practically impossible to get new raiders into the scene past a flex level. <br /><br />Just curious do you not have a 3rd tank spec on your 10 man team? We go to the 3 tank strategy for that fight even on 10 Normal, and we killed it as progression in I think 4 pulls and have 1 shot it since then, it's definitely still the better start for 10 man if you can do it.Dimlinoreply@blogger.com