tag:blogger.com,1999:blog-9015737272343810105.post6869067857865022360..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: Is The Leveling Model Dated?TheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-9015737272343810105.post-56459965555727362952012-01-17T18:14:00.041-05:002012-01-17T18:14:00.041-05:00This comment has been removed by the author.Minstrelhttps://www.blogger.com/profile/12065427413307217086noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-30028062576705065972012-01-17T15:10:58.932-05:002012-01-17T15:10:58.932-05:00I am leaning more and more towards thinking that T...I am leaning more and more towards thinking that Titan might be an endgame place, while WoW will continue to be the casual place... who knows.Logtar (@logtar)http://logtar.com/wownoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-64810187706499387812012-01-17T14:46:27.886-05:002012-01-17T14:46:27.886-05:00I say split the two games. Raiding has never been...I say split the two games. Raiding has never been the same as leveling. Soloing isn't the same as dungeoneering. Let players play whichever they want from day one.<br /><br />I, for one, love the leveling content and world to explore. Raiding does nothing for me. And yet, I'm not asked to raid before I can get to explore the world, while those with preferences opposite my own are asked to level before raiding.<br /><br />In fact, I'd make the leveling content F2P or even offline, and make dungeoneering and raiding the only online component that requires a sub (or just buying specific dungeons in a F2P/Sub hybrid like DDO's model). Let players play the part they want and ignore the stuff they don't care about.Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.com