tag:blogger.com,1999:blog-9015737272343810105.post5203991126940657119..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: What If: They Added New Secondary StatsTheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-9015737272343810105.post-70817975469150465562013-02-11T06:45:40.302-05:002013-02-11T06:45:40.302-05:00That is the luck version of the game. As long as ...That is the luck version of the game. As long as luck is a factor everything will be there for the person willing to grind it those most.<br /><br />With wow you can not switch gear but I guess that it would somewhat be the same. Although I had more mounts, pets, rare drops, etc in mind. Not so much for people like me that can't seem to get the weapon no matter how many times I am there. lol. Although it would be nice to ditch that luck factor too. Have an out clause. Sometime like if you kill a boss 20 times you get to choose what you want from it. The game saying, sorry we screwed you for 20 weeks, here, take what you want.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-3312458586644199632013-02-11T06:42:33.562-05:002013-02-11T06:42:33.562-05:00It was no big deal in NY. Nothing different then ...It was no big deal in NY. Nothing different then a normal snow storm we have seen a hundred times before. Thanks for the thoughts.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-31972095963346110892013-02-11T06:41:50.177-05:002013-02-11T06:41:50.177-05:00Spirit would fit for that idea of secondary stats ...Spirit would fit for that idea of secondary stats that do not naturally come on gear. Perfectly even.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-86435753346237321392013-02-11T04:37:51.038-05:002013-02-11T04:37:51.038-05:00When you said luck D3 came to mind. We had MF gear...When you said luck D3 came to mind. We had MF gear sets and switched it in at the kill. Anyone not doing this was 'doing it wrong'. I thought it was not fun at all. Blizz thought it wasn't fun either, so they made the Paragon system. Personally, I find this game has moved too much into the 'have enough time and you win' area (even raiding) as it is.Jameshttps://www.blogger.com/profile/18173436197557929355noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-25282753953912200322013-02-10T07:08:39.407-05:002013-02-10T07:08:39.407-05:00I hope that bad winter storm misses you! And if i...I hope that bad winter storm misses you! And if it doesn't, I hope you and your family is only minor affected by it. Take care GE! -abhttps://www.blogger.com/profile/14899567485973250660noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-46135544180472864252013-02-08T23:05:17.782-05:002013-02-08T23:05:17.782-05:00I like the idea of a secondary stat that doesn'...I like the idea of a secondary stat that doesn't naturally appear on gear...in fact, I propose that spirit be that stat.Mattnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-9044960635266013722013-02-08T11:33:12.043-05:002013-02-08T11:33:12.043-05:00Thanks, have a few more what if ideas, might flow ...Thanks, have a few more what if ideas, might flow with it as a theme next week and continue them if no other things side track me.<br /><br />Simplifying stats just to make the gearing up process easier is something many people have talked about for a long time. I can see it happening actually. Maybe even next expansion. They seem to change everything ever expansion now anyway.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-54079423790116818382013-02-08T10:57:59.491-05:002013-02-08T10:57:59.491-05:00ooh, weird idea - why not just have STAM, DEX and ...ooh, weird idea - why not just have STAM, DEX and INT? Pretty much that is all needs. And the different races have a basic STAM, DEX, INT and the players have 12 points to add to whichever one of the three they want too.<br /><br />STA = health and str<br />Dex (the same as AGI) = crit, agi. <br />INT = int, spirit (if needed) <br /><br />As far as haste - that is a practice skill. Same with Mastery - one has to practice to get mastery of something for example - to master a weapon, one practices with it, sleeps with it and even give a name-mine was Susan. What's sad, is that I name my daughter after a M-14.<br />:( <br /><br />I like your "what ifs"! <br /><br />PS- I have seen people miss the side of a bldg with a shotgun. :( <br /><br />add to your ideas about "flanks" - the target size, front, flank, and rear - good ideas, and a computer can handle all the msth needed, but attacks should take in account - target size, which direction you attacking them (flank, rear, front), and elevation of the target(are they on higher ground or not). <br /><br />ok, not much sense, different ideas poping up but I am going to go with it. <br /><br />Like your what if's!!!-abhttps://www.blogger.com/profile/14899567485973250660noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-57486799461274754932013-02-08T10:34:54.969-05:002013-02-08T10:34:54.969-05:00It does make thing more right and wrong, choice wi...It does make thing more right and wrong, choice wise, having some of those things. They removed the ability of people to spec wrong because they did not like things being like that, I wonder how far behind removing simple math type numbers like hit and expertise are.<br /><br />If I remember correctly, not so long ago ghostcralwer hinted at the possible removal of them both some day in the future.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-49545284246991274222013-02-08T08:22:20.193-05:002013-02-08T08:22:20.193-05:00Don't want them. Just get rid of hit/expertis...Don't want them. Just get rid of hit/expertise/spirit/dodge/parry.<br /><br />Everybody just uses dps stats: main stat, stam, haste, crit, mastery.<br /><br />Haste should always increase resource regen and decrease cast times.<br /><br />Crit should work for offensive and defensive abilities.<br /><br />Anything else that's needed should just come from the base stat or mastery.<br /><br />I've never liked that tanks/healers have to use different gear than dps.Jaegernoreply@blogger.com