tag:blogger.com,1999:blog-9015737272343810105.post513381867866076144..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: 300K More Gone?TheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-9015737272343810105.post-83682294355162544342011-08-10T05:10:15.832-04:002011-08-10T05:10:15.832-04:00Nice piece, very thoughtful and I agree with the m...Nice piece, very thoughtful and I agree with the main thrust of your thinking, however I would suggest there is more granularity to it than you suggest. Let me explain, on my server PUG raiding is not a possibility, low population/desire/capability etc. So broadly you have Guild raiders and the rest, who cant dedicate 7 by 24 to wow. Of the second group (your average Joe) you have two groups, the 14K CC on demand example you mention above which is IMHO a good player at that level who cannot raid (the DPS showing they are maxing out the other avenues) and then the second usually more prevalent group who seem unable to even follow the most basic tenets of good running...DPS who wont focus on the tanks target, DPS that pull , Healers who cannot heal at the right level (im all for learning but you let everyone down going in to Zul before you have enough kit!)tanks that wont use CC then blame the healer etc etc the list is neverending. My point is this, the second group are there (and I generalise) for the instant gratification, if they dont get the kit now, theyre not interested, they cant be bothered to do it right/wait/progress, these are the majority..they may evolve over time but I dont know. the first group (the people who hang around after an expansion, help others to run it, polish themselves and their alts) are the second in terms of the size distribution and they both need different things to make it interesting. The first group is the chew gum and solo line, the seocond would be accessibility to the raiding scene without the Life altering committment for guild/server etc. To my mind this could be achieved relatively easily, these guys will learn the tacs from YouTube, will understand the runs, will pay attention and do their jobs etc. implementing a LFG system similar to the heroics for 10Man Raids as a trial then 25 man later opens up grand vistas of content out of the reach of the likes of me (Average Joe. To be clear I understand the need to reward the hardcore raider those who can commit the 7 by 24 and I dont expect to be able to get the same in the same timeframes. However Im sticking around after they're gone (til the next patch) I would like some path to tread to get there, even if it takes weeks!Deorchnoreply@blogger.com