tag:blogger.com,1999:blog-9015737272343810105.post4490801525217773237..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: Timing Matters... A Lot.TheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-9015737272343810105.post-38377450272499542082011-08-28T07:06:50.541-04:002011-08-28T07:06:50.541-04:00Really, really insightful post. Mostly with those ...Really, really insightful post. Mostly with those shocking numbers (from testing) to back it up.<br /><br />Especially as an aspiring hunter who's looking to get competitive and striving to top those meters. This has actually made me evaluate my game.<br /><br />- JaminJaminhttps://www.blogger.com/profile/01933819665446187419noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-20186398579680907012011-08-26T08:46:35.436-04:002011-08-26T08:46:35.436-04:00This reminds me of something I have wondered about...This reminds me of something I have wondered about dps timings for awhile.<br /><br />In Wrath, at some point in the expansion, we were having threat issues on one of the bosses and I suggested to the dps they wait a couple of seconds before piling in because it wasn't a dps race. They didn't like this idea, and one of the reasons given was that the first couple of seconds of the fight made a huge vast difference to the final numbers on the dps meter. Like, if one player started dps and another of similar skill started a couple of seconds later, the difference between them on the damage meter at the end would be huge - way more than just the damage done by a single 2s cast time spell.<br /><br />I can see this is true but never could figure out why. I wondered if it was something to do with the implementation of the dps meter.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-38748140282636178432011-08-25T12:54:31.761-04:002011-08-25T12:54:31.761-04:00That is a nice video. Never saw it but it really j...That is a nice video. Never saw it but it really just tells people what is common knowledge. However, common knowledge is not really all that common from what I have seen.<br /><br />Still, even knowing it, it was nice to see it again.<br /><br />I kind of stumbled on queuing my next ability early on because I spammed my keys and noticed I was actually starting the next ability before the previous one finished. It was not skill that made me find it. It was being impatient and spamming my keys. lol<br /><br />Every since then I try to squeeze every extra second I can get into my rotation. More time means more shots means more damage.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-9792092559512317982011-08-25T11:12:26.142-04:002011-08-25T11:12:26.142-04:00I'd just classify it differently. Knowing your...I'd just classify it differently. Knowing your rotation priorities is not a matter of skill, but a matter of caring, i.e. not being a slacker. You can be very hard working at knowing everything you have to know about your class and still suck. If you suck, you can't be called skilled.<br />What you call timing is what I would call skill (or at least part of it). Take a look at this video: http://www.youtube.com/v/VgDjG_0ecTI . It's a video every WoW player should watch.<br />Queuing your next ability is not a concept that is obvious or even remotely clear in the game, I believe it's something not many people understand and use to their advantage, although it's actually the most vital thing you can do to improve your damage, even more than the right rotation, talent build or enchants/reforges/gems.Xayíde@Gurubashinoreply@blogger.com