tag:blogger.com,1999:blog-9015737272343810105.post337669358362329695..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: Stop the Hunter Hate BlizzardTheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger44125tag:blogger.com,1999:blog-9015737272343810105.post-80422367596239577072013-06-28T11:15:36.367-04:002013-06-28T11:15:36.367-04:00As utility, that would be fine with me.
I also us...As utility, that would be fine with me.<br /><br />I also use my stampede as a defensive cooldown often. For it to be of most use in that way the pets NEED to growl. Not growling is killer for me. I want that back too for utility.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-43800039040228699792013-06-28T10:20:38.858-04:002013-06-28T10:20:38.858-04:00I think the only way that COULD work is if they ma...I think the only way that COULD work is if they made the buffs from Stampede self-only... everything I'm seeing tells me they're concerned about the balance that giving a full set of buffs to a group of people is what's too powerful, maybe if they somehow changed it so they were hunter-only it could work. Not sure if that would satisfy your need for utility, though, or if you want to be able to buff a 10- or 25-man raid group.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-88335348870723632792013-06-27T16:58:40.738-04:002013-06-27T16:58:40.738-04:00Nothing wrong with disagreeing. That is the wonde...Nothing wrong with disagreeing. That is the wonderful thing with opinions. Everyone can have their own and none are ever right or wrong, just how you feel.<br /><br />I read that but still dislike that we lost the ability to use stampede as a cooldown like we were used to. It was not all about the DPS, it was about the utility and I want that back more than anything else.<br /><br />I would even be happy if it became so bad it was a DPS loss to use it but it returned the utility of it. I want that back. TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-73981004850039420252013-06-27T14:52:59.862-04:002013-06-27T14:52:59.862-04:00Yeah, I'd expect Spirit Bond to become the def...Yeah, I'd expect Spirit Bond to become the default pick but I'd still go with the 10% flat DR for a progression fight like, say, Ultraxion, that has constant and scaling incoming damage. Choice!<br /><br />I missed it earlier but Blizz did provide some follow-up comments to the Stampede change, not particularly close to what I said but it seems perfectly reasonable (we'll agree to disagree, as always ;) ):<br /><br />---<br />Patch 5.3 resulted in Hunters feeling a bit stronger in PvP than in 5.2, where we feel they were in a much better place overall. Stampede in particular has been proving troublesome. We originally designed it with an “empty your stables” theme primarily for flavor–we wanted you to be able to see all of your favorite pets. In practice, it turned into more of a “deck building” mini-game, where Hunters were managing their entire stable to bring as much crowd control, raid buffs, etc. as possible. That’s opposite of our intentions with the Mists stable redesign; we want you to be able to pull out whichever pet you feel is ideal for your current situation. If you’re instead filling your stable based on whatever’s ideal for Stampede, you lose that entirely.<br /> <br />Furthermore, this min-maxing led to Stampede being a bit stronger of a DPS cooldown than we’d really like, especially for Beast Masters (who are already quite bursty in PvP). The hotfix lets us tone Stampede back just a little, and once again allows Hunters to keep whichever pets they like in the stable.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-57243355774449887632013-06-24T15:12:21.318-04:002013-06-24T15:12:21.318-04:00I had read that. It made a fair deal of sense whe...I had read that. It made a fair deal of sense when explained that way.<br /><br />The recent PTR change to spirit bond upping the healing to 3% from 2% actually means I believe that becomes the talent of choice. Lowering passive damage reduction in place of giving us an option to heal for a little more, even if only 1% every 2 seconds, seems to balance the two talents better.<br /><br />Even with that said, I still think hunters are way to squishy. I play and tank and heal on all classes and I can say with certainty that the hunter is without a doubt the worst class when it comes to damage taken in PvP from melees at least. Even clothies have a better survival rate. I think that is because the agility to dodge factor was removed back in cataclysm.<br /><br />I think if they just added back the agility to dodge factor they would not need the damage reduction for PvP and it would greatly increase of value of spirit bond.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-6538590518186356722013-06-24T15:05:34.376-04:002013-06-24T15:05:34.376-04:00Late follow-up that I'm not sure anyone will s...Late follow-up that I'm not sure anyone will see but Blizz did address the DR changes in a couple of posts, included here out of order since I believe it reads better this way:<br /><br />---<br />To give some insight as to where we're headed, we wanted to chill out on some of the passive damage reduction in favor of moving to more active sources of mitigation. It just doesn't feel very good to have certain players in your raid (for example) who always take more damage from the big hits than others, even though neither player is doing anything special. We'd rather the players themselves be more in control.<br /><br />This change (along with the other passive damage reduction changes) is something we're going to balance around. We're just extremely early in the PTR cycle at the moment, so that balancing hasn't taken place yet.<br /><br />Q: You took the reduction from shadow priest and moonkins but not hunters? any reason hunters get love?<br /><br />A: We did lower the passive reduction from Aspect of the Iron Hawk a bit, but since it's a talent, it wouldn't make much sense to remove it entirely. We're okay with the passive effect in this case since it's a choice (and we're hoping that this change will help make the other talents in the tier more attractive).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-46297123150978752392013-06-24T09:13:19.388-04:002013-06-24T09:13:19.388-04:00Scatter shot is about all we can use now, but need...Scatter shot is about all we can use now, but need to be close and it doesn't work on everything, like the dinomacner on horridon, scatter will not interrupt, only silencing does.<br /><br />I really hate they are removing it too. Every class should have an interrupt. There are just way to many spells being flung around all the time in everything you do. All classes need a way to deal with it.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-17554052934459023962013-06-21T18:12:50.852-04:002013-06-21T18:12:50.852-04:00They are taking away my BM's only interrupt? W...They are taking away my BM's only interrupt? WTF? I was pissed it moved from hunter standard to a talent choice. Now it's spec only? *Every* class and spec I play has an interrupt of some kind, why are hunter's not supposed to have one?Tiessahttps://www.blogger.com/profile/03457953872797884709noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-23077922400191576072013-06-13T19:51:37.110-04:002013-06-13T19:51:37.110-04:00Yes, it was a talent, then it as MM only, now it i...Yes, it was a talent, then it as MM only, now it is a talent again but in a different tier.<br /><br />I am sure they are looking at data but I think it must be data we don't know about or can't even conceive because some of the changes are really out in left field.<br /><br />People hate change. People hate changes that feels like nerfs even more. It causes people to leave. Even GC himself said that the biggest complaint they get from people that quit are that they change things too much. That should have given them a clue.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-63914431469545838482013-06-13T17:09:13.551-04:002013-06-13T17:09:13.551-04:00Did't we have binding shot already?
hold on ...Did't we have binding shot already? <br /><br /><i>hold on a sec - looking it up </i><br /><br />Oh yes we did - they took it out and put in intimidation back last big patch!!! Yes, yes, so the old is coming back as new. OMG, what brilliancy (such a word) Ghost Crawler has at times! I am impressed....<br /><br />TY for reading the blog. Not sure if I make sense or not in my posts, but I try. I am not on google+, maybe that is what the problem is? Or maybe I don’t have a switch turned on? <br /><br />[switching gears here]<br /><br />Yes, if someone at blizzard would make their data or read the data that others prepare on pvp, endgame, pve, etc, then it will be obvious where and what changes need to be made.<br /> <br />I can understand the drop in endgame. When I have a hardtime downing a PVE elite mob area boss by myself, that’s on me, but it does show the lack of something (not sure what, but I know it is something). (NOTE - I take full responsibility for my lack of not doing LFR, Instances, Scenarios, and Raiding. I am not <i>crying</i> about it. I am elvl 450). And also, the drop in raiding. I really hope that the new flexi raiding will help fix that. <br /><br />However, it will not fix PVP. <br /><br />You remember Druids and a few others took it in the shorts the last big revision and patches. I should know, I still do not play my druid outside of making living steel because I just cannot survive. I am not a bad player- I have raided and PVP and done instances (yes, I have a pug!) on both MM and BM hunter; Combat and Assassin Rogue; Fury Warrior; and Feral Druid. I just prefer not to do them anymore for I can’t even bring 70% much less than 100% to a raid or a group these days. <br /> <br />Heck with 5.4 Lockies (whom, I guess, many pvp’ers bitch about even more than hunters) are losing some abilities. <br /><br />Not sure, but I would hope that Blizzard - ghost walker and the others do gather data, look at said data, analyze said data and really, really, think and discuss any kind of changes to all classes. <br /> <br />[changing gears again]<br /><br />It is getting tiresome to hear (like you said) “it wasn’t working as intended, so we are changing it”. WTF, why put it in the live game. Put it on the PTR and watch people play! Make more data, analyze the data and discuss before changing one thing on live game. Don’t let the highly rated people on the PTR. Make it a cross section to get a better selection of players to watch. Send out questionnaires to everyone who plays (all 7+ million subscribers. The other 5 to 8 million+ are Chinese farmers - joke). Make them fill it out before they can log into the game. And if you have to bait it, give a vanity pet. <br /><br />I remember one friend of mine who had 5 accounts and when TBC came out and the changes to the lore of War Craft, he quit and has not been back. I know tons of others who have quit because of changes to their class (not hunters, these be druids, warriors, mages, etc) who have quit over the years. <br /><br />Wish I could - It’s just a life for me. :D <br /><br /><i>stay frosty...</i><br />-roo<br />-abhttps://www.blogger.com/profile/14899567485973250660noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-43679387180597690812013-06-13T13:44:49.259-04:002013-06-13T13:44:49.259-04:00I still would not buy that if they said it. I sti...I still would not buy that if they said it. I still do not understand why they can't just tell the truth. "We changed our mind." We would all still complain but at least they would be being honest instead of handing us a steaming plate of dog poop and telling us it was a steak dinner.<br /><br />I hated magmaw because I would target him when I walked in the door. I would target him when I went to eat a feast. I would target him when I clicked for lock rocks. I always had to keep my back turned because I might accidentally pull him because I could not click anywhere on the screen where I was not targeting him. Glad to say I never pulled him once but that was really annoying for that reason as well.<br /><br />I just read a post about the issues with pet balancing. Not about wow in general, just pet classes. It is a very difficult situation for sure and it does leave me to ask, just to make life easier on themselves, why not offer a petless option for each spec? It would be easier to balance and when they make changes like that, people can just go petless for a while until they get over it.<br /><br />I personally don't think I will ever get over it. I do not want to lose the utility of stampede. I've soloed so many things and done things I thought I couldn't all thanks to stampede. Not as a DPS boost but as a utility ability and I want it back. No ifs ands of buts about it.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-79288731720598488692013-06-13T13:18:02.828-04:002013-06-13T13:18:02.828-04:00I'm half expecting that we'll see a Blizz ...I'm half expecting that we'll see a Blizz response to the Stampede changes that "we've been aware that it caused some imbalances for a long time but usage as such was relatively low at first, once it became common enough that it was impacting balance for a large enough portion of the population we decided that we finally had to act by removing the utility functionality and making Stampede a dps-only cooldown."<br /><br />Might have been BRK originally but Frostheim is certainly the latest in the line. :)<br /><br />I'd switched away from my hunter by DS, Magmaw is the fight that comes immediately to mind (Healer: "Stack up, hunter!" Me: "No, then you'll just bitch about my crap melee dps making the fight last too long." Healer: "You betcha but I'd rather bitch about your dps than to have to keep healing your squishy way-out-there ass."). It was a general issue on any fights with AoE raid damage, though. When the first MoP class notes came out I was actually more excited about the 5% Chimera Shot heal than Ironhawk... just the idea of a rotational heal was fantastic, even for a spec I didn't much enjoy playing. I might take a bit more damage but damnit, on Chimaeron, I'd actually be able to help keep myself a live a tiny little bit! Of course, they haven't come out with a mechanic like that since. :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-14872187212212081172013-06-13T11:02:50.777-04:002013-06-13T11:02:50.777-04:00Every time I try to add your blog to my feed it er...Every time I try to add your blog to my feed it errors for some reason. :(<br /><br />I actually did read it after you mentioned it. I went there to look.<br /><br />As for how many, someone made a post last week where they did a break down of all classes at 90, raiding at 90 and PvP at 90. Hunters seem to be the highest (percentage wise) class to be at level 90 but show a significant drop in end game PvE and an even larger drop in end game PvP.<br /><br />Wouldn't you think using actual real hard fact numbers and seeing that hunters are really low in the PvP and PvE areas, only one lower in some cases (again percentage wise) were monks and they are new, that they need buffs and not nerfs?<br /><br />Apparently blizzard never looks at these numbers and just listens to a few people complaining on the forums that a hunters doggies bit them. Boo hoo.<br /><br />If hunters were really that OP than how come when talking about end game PvP is the only class that has less than them the brand new class to the game?<br /><br />Hunters are not overpowered in PvP.<br /><br />As for making a spec for PvP if you look at all the changes lately it seems they are trying to push PvPers to use MM.<br /><br />The replacement talent is binding shot.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-47147955858635702052013-06-13T10:51:35.757-04:002013-06-13T10:51:35.757-04:00@GE - d'uh. You didn't read my posts on m...@GE - d'uh. You didn't read my posts on my blog.... Yes, we know it is for PVP. But how many, I would like to see numbers, how many hunters really PVP. Is it 10% of the total of pvp'ers on a server? is it more than 55% - a majority? It is isn't the majority, then don't fuss with hunter abilites or talents for PVP. <br /><br />You know a simple fix - take 1 spec from each class and make that the mandatory Raiding spec, the mandatory PVP spec, and the mandatory PVE spec. <br /><br />Then if changes have to be made because of crybabies, change that fookin' spec. For example if you are BM, you can't PVP, only PVE. But if you want to PVP, then you have to be (or switch to) SS. MM would be the raiding spec. <br /><br />And armour if it has pvp power on it, will change to something else if you are pve, or raiding or pvp. Yes, Blizzard can program this - heck they are getting ready to release armor add-ons that can scale and change in 5.4.<br /><br />Thats my two cents. <br /><br />I never take silent shot because 1) I dont raid and 2) never seem like it worked quite right in PVE, so that doesn't worry me, but I can understand how others like it. <br /><br />Blizzard did not release what the replacement talent, but I can say it will be a somewhat old tiger with no teeth and no claws (i.e. it will be highly pvp-other-classes-friendly and very lackluster for hunters) -abhttps://www.blogger.com/profile/14899567485973250660noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-62423767108748685112013-06-13T10:12:25.076-04:002013-06-13T10:12:25.076-04:00I guess you are right. It is easier to move the o...I guess you are right. It is easier to move the one good ability out than it would be to make the other two more attractive. Perhaps I just disagree with removing it and not making it baseline. The fact everyone overwhelming decided to take it shows it is something we all want, doesn't it?<br /><br />If they buffed arcane and cobra/steady 15% instead of 10% it would most likely even out to be equal DPS. Just guessing numbers here however.<br /><br />For me, as I mentioned, it is more about the utility of the ability I am complaining about. If it was not their intention they should have changed it in beta, or 5.0, or 5.1, or 5.2, or 5.3, you get the idea.<br /><br />They knew about how it was being used for as a utility ability since beta. I wrote posts about it here and 100s of other bloggers did as well. There are forums all over the internet and on battle.net about the utility. It is not like this was some secret they just found out and had to react to. They knew the utility and they had no problem with it. Saying they did not intend for it to be that way is just a bullshit answer that has no basis in fact. If they did not want it to be a utility ability it would have been changed a long long long time ago.<br /><br />Nice. You picked up where the support classes came from. ;)<br /><br />I think in DS it had more to do with needing to be at range. If you did not stack correctly so hunters could still do DPS while being in the healing the hunters would always take more damage. The removal of minimum range which allowed hunters to stack with everyone else did help a fair bit. But yes, it did seem, and even with the 15% still seems, hunters take a lot more damage than other classes. I have noticed this as a hunter and as a healer. I have no proof but I would guess there is an armor error in the hunter coding that is the reason for that more than anything else. It seems hunters just take damage as if they attract it, even if there is no damage going out.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-16603575839626199172013-06-13T10:03:20.099-04:002013-06-13T10:03:20.099-04:00Right, I'd still like SiS to be baseline for a...Right, I'd still like SiS to be baseline for all hunter specs but it was the only talent worth taking in that tier, in my opinion, so something had to change there. Sure, there's nothing wrong with good talents as long as the alternatives aren't crap in comparison. When they are, it's easier to move/fix/change the overly good one than to improve the two bad ones. Would you prefer if the 3 choices in that tier were Silencing Shot, Ice Trap and Misdirection? That would make for an absolutely viable choice for utility depending on the fight/group comp but I don't think I'd want to give up IT and MD as baseline abilities to do it. You'd need abilties of that calibre moved to that talent tier to actually compete with Silencing Shot.<br /><br />My point wasn't that Stampede hasn't been a utility button, I meant to imply that perhaps that wasn't the INTENTION when they made it... a side effect that they've decided was too good to leave intact. And sure, in some (or even most) cases it might be a small dps loss, but it'll be a SMALL dps loss. If necessary they can always buff ArS and CS/StS by another 2% or whatever is required to take it the rest of the way so it's actually a small buff. Would that be enough to get you guys to change your tune on this? This kind of over-reaction is why Blizz is so hesitant to give us anything interesting in the first place, if it doesn't work out and they have to backtrack the vocal public response is ridiculously overheated. A lot of people (and bloggers) were originally asking for a button to push that would send all of their pets out at once in a Stampede... with this change, they still have that. Hunters didn't lose anything that they had before MoP hit. They tried the previous implementation, it impacted balance too much, so they forced it back to match the original request... a button to push that would send all of their pets out at once.<br /><br />"Support classes"... I do like a good Frostheim reference in the morning. :)<br /><br />I'm expecting the problem is that the rest of the classes don't have any innate DR... I remember back in early Cat when my hunter was my main that one of our healers decided he'd stop healing me because I was taking so much damage. Not due to any issue on my part, but just because my hunter was the only dps in the raid that didn't have natural DR so while everyone else would get knocked down to 20% health, I'd get knocked down to 5%. The healer was an idiot, sure, but it's still a valid observation. If anything, I think the only classes that should have natural DR are MELEE ones... but as you'll notice from the list I mentioned, the ones who had it were all RANGED. Far as I'm concerned this is a good change from a balance perspective and that hunters actually get to keep 10% is somewhat surprising. Probably because it's a talent and because hunters have minimal to no self-healing.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-26746802837691873422013-06-13T06:29:23.637-04:002013-06-13T06:29:23.637-04:00@ PvP Anon
Exactly. It is blink strikes that is ...@ PvP Anon<br /><br />Exactly. It is blink strikes that is the issue. I mentioned that in a reply to someone else.<br /><br />They could have just disabled blink strikes during stampede and it would have been fine.<br /><br />Look at the hunter representation in PvP and how small it is. Hunters are not being used in PvP because over all they still suck outside of being a one trick pony.<br /><br />In the hands of a skilled player, very skilled, they are gods. To anyone else, they are free kills. Stampede was all "everyone else" had.<br /><br />Is it odd that I don't think I have ever called stampede in PvP? I have only done a few battlegrounds this expansion, but I have never once used it. I would rather learn how to be a good hunter than learn how to depend on having one ability available.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-27779927153133591732013-06-13T06:25:39.981-04:002013-06-13T06:25:39.981-04:00The sad part is I think they did think it through ...The sad part is I think they did think it through and just don't care.<br /><br />Same here, call me selfish if you will, but I want my utility ability back. They can find another way to fix PvP, leave my PvE abilities out of it.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-53406212590978090302013-06-13T06:24:32.312-04:002013-06-13T06:24:32.312-04:00I think the issue is that growl is an actual taunt...I think the issue is that growl is an actual taunt now. A change I like. But tanks got used to just out threating the pet and he could growl all he wanted and it meant nothing.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-60761919661143239292013-06-13T06:23:03.951-04:002013-06-13T06:23:03.951-04:00@ Roo
The changes are because they are trying to ...@ Roo<br /><br />The changes are because they are trying to balance PvP. All in all even if hunters are extremely under represented in PvP in the hands of a good player they are very good. The reason they are good is they have some power and lots of control. They are trying to remove that.<br /><br />I still do not understand why they have to keep messing with PvE however. They could just adjust things to work differently when targeting a player.<br /><br />@Jaeger<br /><br />I read that stampede description on the forums and loved it. While their response made sense I did not agree with it. The thing is, what we want doesn't matter. They will do with us as they please. I guess there is good and bad to that sometimes. Focus worked out well and most hunters did not want it. Although there are still times I miss mana.<br /><br />Blink strikes should have never worked on the pets summoned by stampede. That is why stampede became an issue again. 5 pets you could not escape. Could they have just made it that the pets called by stampede did not use blink strikes?<br /><br />I think they are trying to make arcane fire off less. Probably for proc reasons. I do hope that we get a buff to more than just arcane however. While 50% cost for 50% damage seems like it would make sense math wise and keep it the same I read someone explain how actually it won't. It will turn out to be a DPS loss and a significant one at that.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-20550155013079168472013-06-13T02:58:33.325-04:002013-06-13T02:58:33.325-04:00To Tiggi.
You aren't dying to stampede. You a...To Tiggi.<br /><br />You aren't dying to stampede. You are dying to the main pet which has been unpeelable with Blink Strikes. The main pet is slightly more peelable now, which is a good thing, but that "slightly" is very difficult to take advantage of, plus it is compensated with more burst from the hunter himself, which the hunter gets automatically.<br /><br />Changes to stampede do lower the overall burst (although, again, there is no loss to the very first burst since you can get all the buffs you need in the flag room), but nobody was dying to stampede in the first place, it has been nerfed already to appropriate levels.<br /><br />If you ask me, yes, I absolutely agree that hunters do need a nerf in PVP. But these changes aren't the way to do it. They aren't even a nerf to hunters who press more than one button, to be absolutely frank.PVP anonhttp://nowhere.comnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-83833137574416989322013-06-13T02:08:38.317-04:002013-06-13T02:08:38.317-04:00I want my stampede back plain and simple this chan...I want my stampede back plain and simple this change makes no sense and affects far more than PvP especially for us Hunters who dont PvP at all I dont think Blizz thought this one through at all Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-33793073464518004422013-06-12T20:17:21.653-04:002013-06-12T20:17:21.653-04:00Silencing shot being available to everyone was gre...Silencing shot being available to everyone was great. I finally had an interrupt that actually worked, and I've used it a LOT!!! Dungeons, LFR, soloing, raids, etc. Every spec in the game should have a baseline interrupt with a CD < 30 seconds; it's just necessary. In 5.4, I'll have 3 useless abilities. Maybe I just won't even select one for that tier as a protest to Blizzard.<br /><br />To me Stampede was a utility CD. In raids, it was just an extra button to press during my opener and again half way through the fight; like Readiness. But outside raids, Stampede is a utility CD (just like Readiness is a utility CD).<br /><br />5 different pet buffs from Stampede was great for soloing and Brawler's guild.<br /><br />5 spirit beast heals was great for certain soloing situations where you need an extra heal.<br /><br />4 extra growls was great for soloing when your tenacity pet died and you needed something to keep the mob busy while you revived it.<br /><br />I've used all of those and they've saved my ass more than once.<br /><br />For PvP, the only issue with Stampede that made sense was the extra CCs from multiple pets. But isn't that what the diminishing returns is supposed to handle? They just nerfed all the pet CC CDs anyway... They could have put shared cooldowns on the pet CC or simply disabled Stampede in Arena. There are other abilities that don't work in arenas; this could have just been one more on the list. It could have easily been solved without making Stampede completely useless everywhere.<br /><br />A great quote from the EU forums was:<br />"Stampede<br />40 yd range<br />Instant 5 min cooldown<br />Requires level 87<br />Summons a flock of fluffy teddy bears to fight your current target for 20 sec. Your fluffy teddy bears deal insignificant amount of damage while summoned this way, questioning why you summoned them in the first place."<br /><br />Zarhym just keeps copy pasting the same BS response on all the posts about Stampede though. The response doesn't answer anything...<br /><br />The Blink Strikes nerf made complete sense. I'm not sure how they didn't see that as a problem during testing.<br /><br />The potential change to Arcane shot on the PTR just makes me scratch my head. I have no idea what they're trying to accomplish with that.<br /><br />I hope Frostheim and/or Zeherah are on the Hunting Party Podcast this weekend to talk about this stuff. A top PvP hunter would be a good guest as well to talk about it.Jaegernoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-85707799179802646342013-06-12T19:35:43.355-04:002013-06-12T19:35:43.355-04:00Pets can't taunt raid bosses. It only works o...Pets can't taunt raid bosses. It only works on dungeon bosses and trash.<br /><br />I've had tanks complain when I use stampede in a dungeon and my turtle happens to have growl on (he's my personal tank, so it's usually on).<br /><br />Honestly, the tank should just take a break during those 20 seconds. He can have it back after my turtle is done kicking the bosses ass... or he can just sit there and I'll tank it with my normal pet... My pet probably has more survivability than he does in his 440 ilvl gear.<br /><br />I should be nicer but I'm doing 50% of the damage in the dungeon group so I don't really care...Jaegernoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-52786198715352439432013-06-12T16:37:57.847-04:002013-06-12T16:37:57.847-04:00Imtimidation use to be BM's only ability until...Imtimidation use to be BM's only ability until last patch, but blizzard decided to share the love and make it a lvl 30 talent for everyone to use. Now we lose a talent that I liked and it is given back to MM's as an ability. Not crying here, but really, why all the frigging changes (not a question to be answer, just can't spell rhetorical). -abhttps://www.blogger.com/profile/14899567485973250660noreply@blogger.com