tag:blogger.com,1999:blog-9015737272343810105.post3146447049085500738..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: Celestalon Asks "Is the act of clicking the ring the fun part to you?"TheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-9015737272343810105.post-7468746885178935112015-04-27T12:08:07.578-04:002015-04-27T12:08:07.578-04:00So instead of doing 3000 agility for 10 seconds ev...So instead of doing 3000 agility for 10 seconds every 2 minutes it would be a base 250 agility flat out on the trinket?<br /><br />That would have it place for sure. There are a lot of trinkets like that this expansion so far it seems. Maybe if they offer it as both, so people could aim for the one they want, luck providing of course.<br /><br />So you could get one with +300 crit and +250 agility and I could get one with +300 crit and 3000 agility for 10 seconds every 2 minutes.<br /><br />Might be interesting, but you know theory crafters, they would still place one higher than others and there would be a right and a wrong choice.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-74369452904850019412015-04-27T11:59:15.399-04:002015-04-27T11:59:15.399-04:00I completely understand the benefits of "on u...I completely understand the benefits of "on use" trinkets, but i still dislike them greatly. Their problem is they keep making these amazing trinkets with great buffs that scream "use me with cooldowns". <br /><br />What they should do, in my opinion, is remove both on use and RNG based trinkets and go with ones that give consistent buffs. I know this way isn't very elegant, but it would fix both issues for me.Anonymoushttps://www.blogger.com/profile/16516677270703152907noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-87726478927739658012015-04-27T11:38:11.192-04:002015-04-27T11:38:11.192-04:00I might not be in the top 10-15% but I love on use...I might not be in the top 10-15% but I love on use because it gives me the ability to adapt my game play and try to get more out of my class. It allows me to attempt to be one of the top 10-15%.<br /><br />They need to design the game for the 100%, not the 1%. I've said it once and will say it a million times. Designing for the 1% will hurt more than it helps.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-40463128865125325942015-04-27T11:35:45.606-04:002015-04-27T11:35:45.606-04:00A proc would be better than this in my opinion. P...A proc would be better than this in my opinion. Procs are still luck based but at least it would be my proc that depends on me playing it.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-16903981239719404922015-04-27T11:34:04.060-04:002015-04-27T11:34:04.060-04:00We do not often agree but it is always good to hea...We do not often agree but it is always good to hear all sides, even if you do not agree with them.<br /><br />I personally like hitting a button, as Fianoor said above, it is what makes survivals rotation. Without an on use it is boring and bland with no burst, no nothing. Having an on use trinket is awesome and fun. Having a trinket and a ring would be even better.<br /><br />You are right about one thing. If they change it there will still be complains. There will always be the people that like something and the people that don't. For me the bottom line on this one is I do not want someone else hitting my ring just the same as I do not want them hitting my 1 button, my 2 button, etc. I want to play my own character thank you very much and if I worked for the ring, it is mine to use, not yours or anyone elses.<br /><br />I don't get the ship thing. A case like that proves that people look for reasons to get upset over nothing. It was a non issue and it was made even worse by blizzard being stupid enough to cave into people for no good reason what so ever.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-66311817650924587302015-04-27T11:28:06.176-04:002015-04-27T11:28:06.176-04:00I do not think Celestalon is very knowledgeable of...I do not think Celestalon is very knowledgeable of the actual game play. He often says things that leave you thinking "what?"<br /><br />Not sure if it is on purpose sometimes because I can not believe anyone that high up in the company has so little understanding of the game.<br /><br />An on use trinket for survival is what makes the rotation. They have no cooldowns so they need that, a lot. The rotation seems blah without it but it adds a little fun to it.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-75071583460264983442015-04-27T11:23:12.182-04:002015-04-27T11:23:12.182-04:00The rotating power one was better than this. If t...The rotating power one was better than this. If they put in some sort of system where it made it that it was not so random, like it has to bounce through everyone before someone can get it a second time, it would work nicely in my opinion. I just did not like the RNG of it. I hate anything RNG.<br /><br />I don't get it either. How could blizzard think having someone else control your abilities is fun.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-86916265880966812662015-04-25T00:23:00.438-04:002015-04-25T00:23:00.438-04:00Good argument, as always.
I think one of the big ...Good argument, as always.<br /><br />I think one of the big points of separation on this issue is skill. The top 10-15% of the skill curve are going to be much (MUCH) better at on use self buff synergy, so the raidwide 2 minute impacts them disproportionally. I'm not a rockstar DPS, so I like On Equip and Passives; my friend is a top 5% DPS, she loves On Use and active dps talents.<br /><br />A big part of getting traction with your point of view is going to be overcoming the fact that the upper end of the ability curve looses, but the rest of the world benefits. I agree that a raidwide, as currently constructed, is a craptastic idea. But Blizz has to face the fact that a bunch of the player base isn't/can't/won't get the benefit that you would, so no reason not to make it a 1 and done/RL controlled tool.Twicehttp://www.parallelguild.comnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-52085833378444267472015-04-24T22:10:37.508-04:002015-04-24T22:10:37.508-04:00Meh, I hate on use trinkets and would have prefer...Meh, I hate on use trinkets and would have preferred a proc on the ring. Shaman and Hunterhttps://www.blogger.com/profile/05680983121693107729noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-61154655773393362802015-04-24T19:18:27.049-04:002015-04-24T19:18:27.049-04:00No No and No as usual you and I drastically disagr...No No and No as usual you and I drastically disagree. I don't care about pushing the button I don't even push Timewarp unless I have to I farm that out to a minion. If I have to push trinkets and buttons and things I macro them into normal spell rotations. <br /><br />I'm actually really looking forward to having another really big raid cool down that I can leverage in our raids. Does it suck in Looking for raid? Probably but if we are going to list things that suck in looking for raid we would be here all day and this wouldn't even be near the top. is some pug going to use it at the wrong time? probably but there's a fix for that Das Boot! Honestly no matter what happens there's going to be a vocal group of people unhappy. just watch if they do change it you will have people whining that they changed it (see the stupid stupid stupid debate about the ship name) In conclusion the internet is terribleTigginoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-3252355136979149422015-04-24T17:47:03.692-04:002015-04-24T17:47:03.692-04:00Yes, yes, and yes to everything you've written...Yes, yes, and yes to everything you've written so far about the whole (imo) hare-brained concept for the legendary. Every time I read Celestalon's comments, I wonder if he has ever played this game on anything but a development server with Blizz staffers. <br /><br />I found it interesting that for someone who has always preached that in a raid you should bring the player, not the gear and not the class, is now espousing the joy of bringing the gear. And a dev team that has always waxed poetic about how engaging it is to force hard decisions on players now removes individual decisions from players for a key cooldown ON THEIR OWN GEAR. It is like forcing the use of only one Black Arrow or one AMoC or one Stampede per cd per raid.<br /><br />And you are spot on about the fun of actually pressing the button. Especially for a cd-starved spec like SV hunters, who basically can only keep doing what they are already doing when the raid leader calls for "everything you've got!", unleashing a real surge of damage is priceless. Even more so in 6.2, when it appears we will not even have the joy of AoE awesomeness. <br /><br />I really hope they reconsider the legendary mechanic, but sadly I doubt they will, no matter what the feedback is.Fiannorhttps://www.blogger.com/profile/05808195500680797589noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-7384022896056463372015-04-24T16:39:09.816-04:002015-04-24T16:39:09.816-04:00Yes to everything that you said.
I actually liked...Yes to everything that you said.<br /><br />I actually liked the initial someone-always-has-the-rotating-power version more than I like the current one-person-controls-all option. Personal control beats both, however.<br /><br />I really don't even understand why having someone else control my gear is even on the table.To Bee or Not to Beehttps://www.blogger.com/profile/10929748357206418382noreply@blogger.com