tag:blogger.com,1999:blog-9015737272343810105.post3059426418368764543..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: Profession OverhaulTheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-9015737272343810105.post-1602824919321197042011-11-09T11:04:14.071-05:002011-11-09T11:04:14.071-05:00Excellent idea Shalcker. Did not even think about...Excellent idea Shalcker. Did not even think about that. Items made from all phases that are needed at end phase. That would be a good addition.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-9162211984996560572011-11-09T10:06:36.433-05:002011-11-09T10:06:36.433-05:00You can also use intermediate items instead of jus...You can also use intermediate items instead of just older materials. Something like belt buckles, counterweights, leather padding, springs etc.<br /><br />That way you can build compelling crafting chains with greater profession interdependency while using every material available.Shalckernoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-85124827791590786182011-11-08T16:07:24.901-05:002011-11-08T16:07:24.901-05:00I agree, leveling something like leather working i...I agree, leveling something like leather working is almost useless now. You get better gear from quests, it is always behind your level, or it is something that will not last more then 5 minutes. Yes, I have made something and replaced it 5 minutes later on more then one occasion. <br /><br />You also level so darn quickly now, you will spend more time gathering the items to make the item then you will wearing it.<br /><br />Level a tauren with skinning and leather working, you will have more leather then you know what to do with. lol No kidding. But you are right, that just happens to be the rare case leather does not fall behind.<br /><br />They should make the requirements for non-end game stuff less. End game stuff should be the stuff that needs insane numbers because end game stuff is usually something you will not wear for only 5 minutes.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-1983945932900104092011-11-08T15:47:21.113-05:002011-11-08T15:47:21.113-05:00Sounds like a good start. I'd also note that ...Sounds like a good start. I'd also note that the pacing is *way* off down in the leveling curve. I tried to level a Druid with Leatherworking and Skinning, and I always had to go look for more leather, sometimes a LOT more. I wound up buying from the AH at times, but even there, it was an interesting quandary. Going hunting for more leather means XP gain, which disjointed the leveling pace even more. I couldn't take the leather I got from following questlines and a few dungeons and have Leatherworking keep pace with where I was in the world. Skinning was easy to keep pace, but Leatherworking simply required so many raw materials that it lagged behind. Mining/Blacksmithing is similarly wonky.<br /><br />Further, neither was relevant to the leveling game. Gear acquired via crafting was typically outdated before it was even learned. Leather armor kits were mildly useful, but that's underwhelming.<br /><br />All in all, there was little reason to try to level a crafting profession while leveling. Maybe alts fueled by angel investor mains can burn through the crafting professions to maybe be useful at the present endgame, but the crafting professions simply aren't much use during leveling. Gathering is useful to a degree, as it's a source of some income, but crafting is silly.Teshhttp://tishtoshtesh.wordpress.comnoreply@blogger.com