tag:blogger.com,1999:blog-9015737272343810105.post2531176562462364097..comments2024-03-27T07:57:48.010-04:00Comments on The Grumpy Elf: Bringing Back World PvPTheGrumpyElfhttp://www.blogger.com/profile/07621615711198405365noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-9015737272343810105.post-90171202261999550262012-05-22T13:54:37.626-04:002012-05-22T13:54:37.626-04:00Glad you liked it.
The PvP gathering seems to be ...Glad you liked it.<br /><br />The PvP gathering seems to be something everyone likes, even the ones that did not like the removal of resilience.<br /><br />I guess over all I can declare that idea an all around winner. Now to get blizzard to listen. lolTheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-38470291119040453572012-05-22T13:04:17.714-04:002012-05-22T13:04:17.714-04:00Uhg.
I agree completely, I would LOVE to PvP, but ...Uhg.<br />I agree completely, I would LOVE to PvP, but have no desire to build another set of gear. <br /><br />And "harvesting" via PvP would certainly get me "out in the world" :Dkirwooddhttps://www.blogger.com/profile/03461069606353975518noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-16190123561982298372012-05-22T06:22:20.780-04:002012-05-22T06:22:20.780-04:00Make all that gear purchasable with conquest. Cha...Make all that gear purchasable with conquest. Change the whole welfare loot pinata of beating a boss and getting free loot and make everyone earn it by grinding for conquest or valor. Tada, loot system solved.<br /><br />No need to raid. Raiding is for people that do not like to work for gear. I think that should be removed too. No more loot pinatas. Make people work for their gear.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-80083137711498295562012-05-21T15:58:14.448-04:002012-05-21T15:58:14.448-04:00I have to say I disagree, because all I do is PvP ...I have to say I disagree, because all I do is PvP in the game anymore, and I would be at a distinct disadvantage versus a heroic raider.<br /><br />I remember back in the Burning Crusade days when you could not get weapons other than raiding, and I hated it.<br /><br />I don't want to raid, or even run dungeons to get gear to PvP.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-53323728830771847502012-05-21T09:22:56.194-04:002012-05-21T09:22:56.194-04:00They should get rid of PvE gear all together. This...They should get rid of PvE gear all together. This way i don't have to have 2 sets of gear to enchant, gem, reforge and all. <br />This way I dont have to run heroics and raids to get gear to perfom in PvE. I should be able to hit just as hard in PvP gear as PvE gear... I dont raid enough so im always 1 step behind, and cant keep up with DPS enrage timers in Heroic raids.<br /><br />Ohh look, the argument goes both ways.Struttnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-85123504004948663942012-05-18T17:13:15.893-04:002012-05-18T17:13:15.893-04:00I'm a bit wary of rewards from world PvP. Befo...I'm a bit wary of rewards from world PvP. Before the honor system was introduced we had lots and lots of world pvp with very little flaming and nastiness. The second items/rewards were introduced suddenly people who the day before had zero interest were flocking to the Barrens/Hillsbrad to get involved. The amount of name calling, rude messages on irc and so on increased a hundred fold too.<br /><br />I like the gathering idea though. I get my grisly trophies for the Darkmoon Faire purely from PvP so being able to get extra bits and pieces that way would be good. They could also add some of the flavour items in the vein of the stuff we find in AV valley when you loot corpses like the Ezy mode t-shirt.<br /><br />Getting rid of guards by itself would go a long way to fixing the issue I think. Having zones in which you can't fly would also help. I think that pre-90 MoP will provide a lot of pvp whilst we're all grounded.Erinyshttp://harpysnest.wordpress.com/noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-832763127516781092012-05-18T17:04:27.474-04:002012-05-18T17:04:27.474-04:00I still think there should be two sets of gear, bu...I still think there should be two sets of gear, but it should be like how it was in vanilla... the "pvp gear" has more stamina on it, etc. Only having one set of gear would require people to raid in order to have good gear for pvp, which is unfair to people who don't raid in the same way that it's impossible to survive in pvp now for people who haven't been able to grind out a full set of pvp gear. <br /><br />Resil definitely broke pvp and instead of making it a base stat, they need to just get rid of it and retroactively adjust all pvp gear to have different stats. There's no reason to have this stat on gear. I remember when I first started playing, I did not understand the difference between pvp and pve gear and couldn't understand why i needed special gear to be able to survive in pvp. It's a confusing stat and they need to just admit they made a mistake with it, not keep messing around with it and trying to fix it or "make it better". <br /><br />This is a GREAT post! I really liked your idea about getting profession items from killing people with a certain profession. I'd love to end up with a bag full of trade goods after a nice round of killing horde. Actually, I really liked pretty much everything you wrote here.Zanbonhttp://aspectofthemurloc.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-26551673134881818122012-05-18T16:11:50.027-04:002012-05-18T16:11:50.027-04:00Forgot to add, with PvP gear, as it is now, you ca...Forgot to add, with PvP gear, as it is now, you can still down people in 3 or 4 seconds. Every so often if I run into someone in TB that is flagged I kill them. 90% of the time they are in all PvE gear and they never last more then three global cool downs.<br /><br />Another reason resilience gear is bad and built in spec resilience would be better. Again, my own opinion of course.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-63112843320753454472012-05-18T16:09:17.901-04:002012-05-18T16:09:17.901-04:00Farming via PvP might actually be the most fun add...Farming via PvP might actually be the most fun addition to the game on the PvP front ever. I wish they would do something like that.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-41655624808692049442012-05-18T16:00:27.761-04:002012-05-18T16:00:27.761-04:00That is exactly what I would say. It should be ba...That is exactly what I would say. It should be baked into the spec, that is how you would balance it. A considerably more reasonable way to create balance if you ask me.<br /><br />Resilience is why I do not PvP. I have 3800. In today's world that is nothing. I do not play it enough so I am always a step behind and a bit weaker. <br /><br />While it is true I can still beat some people even if I have less resilience, IE, any ret paladin on earth, having less puts me at a disadvantage and at an even bigger advantage if the other person is skilled.<br /><br />You would not walk into dragon soul with original dungeon 346s and expect to pull 30K would you? Why would I walk into this seasons PvP season with last seasons gear unless you expect to perform baddly.<br /><br />If there was no resilience at all myself, and probably millions of other part time PvPers, would gladly join in fighting if it where not for the fact we feel so left behind.<br /><br />Resilience is bad for the game. There is no argument that is even remotely reasonable on why it should be in game.TheGrumpyElfhttps://www.blogger.com/profile/07621615711198405365noreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-78818771407639775282012-05-18T15:56:09.667-04:002012-05-18T15:56:09.667-04:00That sounds like a lot of fun.
Good idea about re...That sounds like a lot of fun.<br /><br />Good idea about removing the griefing aspect of pvp vs pve by disallowing quest NPCs to be killed.<br /><br />I also really like the idea of farming for mats by killing the enemy faction.potatoeWoWhttps://twitter.com/potatoeWoWnoreply@blogger.comtag:blogger.com,1999:blog-9015737272343810105.post-64015108272695799332012-05-18T13:35:27.763-04:002012-05-18T13:35:27.763-04:00There are dozens of reasons to not have resilience...<i>There are dozens of reasons to not have resilience but only one reason to have it.</i><br /><br />Err... THE reason for resilience is not rooted in e-peen, but rather in the fact that PvE-level DPS is balanced around bosses with tens of millions of HP, and not the 200k players run around with. Remember early Wrath PvP, when people died in 3-4 seconds? Good luck expressing skill within <i>that</i> window.<br /><br />I suppose you could argue resilience should be baked in to everyone by default, but by the same token I might argue that we shouldn't have gear progression on the PvE side of things either. Either way, it is a stickier design issue than you are giving credit for.Azurielhttp://inanage.comnoreply@blogger.com